Personal Loot, and Why it needs to return

raid loot reminds me of why i generally don’t bother and just do m+. it’s really agitating to see someone floortanking or just generally vastly underperforming and rolling high on everything, only still to come up short with their new gear. i don’t necessarily feel more deserving of it but it just makes me grit my teeth a little every time i roll a 23 and chucklehead mcfloortank never rolls below 90. i never felt frustrated like this in bfa or sl when i raided when it came to loot distribution. i’d much rather it be obfuscated than feeling frustration when i know i have absolutely no chance to win an item

Give it 2 expansions

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Personal loot with expanded trade restrictions is the perfect solution. Group loot is terrible and antiquated. Bonus rolls need to make a comeback, or Dinars, or something deterministic.

Personal loot in raids isn’t coming back, because it was too easy to rig the loot table.

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Who cares? All that impacts is the RWF and they’re going to game the system no matter what the system is.

RWF groups didn’t need to do it, they use different methods.

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Massively skews item drop chances based on group composition, basically means screw rogues and screw hunters.

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Or anybody who uses an agility 2-hander.

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Or a str 1 hander actually as well…

Honestly just anyone who doesn’t use a str 2hander, agi 1hander, or staff.

Also tank trinkets.

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But we’d have an unlimited supply of rings, cloaks, and necklaces.

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Blizz does.

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Is everything considered griefing now? If I walk past someone a little too “aggressively,” was I griefing them lol?

The only shield I even saw drop in 8.3 was a boe in normal that I bought off the person on the spot. Good times.

I don’t care. It’s better than the current garbage… and I play both rogue and hunter.

We saw ONE agility polearm drop off The Nine in Sanctum, and we kiilled that boss 2-3 times a week (on different difficulties) every week that entire season.

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would not be as big of an issue now since we have the vault and also crafted weapons

My ingame blacklist continues to grow.

We had that, it was dog. Everyone hated it. Glad it’s gone.

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Pugging raids is killed now. Interesting. I mean it’s interesting how I will never do another raid. Really sad.

No, it’s mathematically better because the game forces people to pass over time as they get items from the raid. The same number of players are rolling on the same number of items. One player’s worse luck necessarily means another player’s better luck. In the absolute worst case, the odds of a player to get loot across the entire player base is equal to personal loot.

And then as the weeks go by and players start collecting raid items, there will be more instances where those players will be unable to roll need, creating higher chances for players who don’t have the piece to get it. You may not see it today, but unlike under personal loot where your odds will be the same 8 weeks from now as they are today, your odds will be better in 8 weeks under this instance of group loot than they are today.

But personal loot isn’t better for all groups and all situations. It’s actually worse in the situation you’re describing over the long run.

According to Merriam-Webster, bad faith is defined as “lack of honesty in dealing with other people.” Did this person claim they weren’t going to try to sell the item? Is there any explicit rule requiring that someone pressing need will definitely equip the item?

The fundamental problem here is that you are trying to define what “need” should mean for the entire player base in the context of rolling for loot in the absence of any authority on the subject and no official stated position by Blizzard. Blizzard didn’t define what a need roll means in some terms we accept and the implementation of the button doesn’t prevent what you are expecting players not to do.

Except for sharding the 192nd cloak your group gets by week 6 because it’s only every spec’s loot table and drastically lower chance of getting weapons that aren’t int, 1H agi, or 2H strength.

Personal loot works best for many groups, it’s just not one-size fits all. If Blizzard is going to insist on only offering one loot system, some group is going to be quite unhappy.

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