It’s truly shocking, isn’t it?
The only thing I hate about group loot is I have to actually SEE how bad my rolls are in that loot roll window. I hate seeing the alert that I rolled a 2 on an item I really, really want… I’d rather have personal loot, with the internal roll that I can’t see. If I don’t get the item I’m like “Aw, boooo…” but it’s such a bummer to witness the failed roll, lol.
Because not all weapons are hunter weapons.
Quite frankly, all of this loot drama crap was rare when I was running LFR back when it was personal loot. Sure, every once in a while there would be an argument over loot, but not every friggin time.
On top of that: the system was a lot more fair in my opinion even if it meant it was gong to someone’s transmog spec or their gold spec.
A lot of you were just angry it could go to the guy that was probably dead the whole fight due to lack of a rez (unless I’m playing my healer, I don’t ask for a rez.)
As an almost 16 year vet of raiding, it was just a better system for LFR random weekly groups. Bonus rolls also helped with the bad luck.
This is all opinion, mind you.
We can all agree to disagree.
Actually it does. If someone participates in the kill, they can roll on whatever they want. However, I do agree with you that PL was a lot better.
Semper Fi!
I definitely get zero dopamine from watching the slot machine rolls
I vastly preferred personal loot but i also want personal loot rewards hidden so it was up to the player whether they wanted to volunteer it for someone else
Hi- I haven’t seen you in ages. Everything good?
What you see on the forums is not loot drama. It’s either people getting mad that they can’t control other people, or complaining that they don’t understand how the game works.
Then why are you all getting angry over people suggesting bringing PL back to just LFR?
In a perfect world, i like group loot more for sure. esp if i’m in a core raid group that actively makes decisions on who best needs what.
But if i’m pugging or in LFR, yes, personal loot would be best. More often than I get anything, i witness people who don’t need rolling Need.
The other day I was pugging a heroic and a guy rolled Need on a necklace i also Needed. He didn’t, but he won it.
A boss or two later, i got a belt that I needed, but admittedly not as much as he needed it. in terms of ilvl difference. So i gave it to him, and i told him to just remember to pay it forward.
A bit after that he won a trinket he again did not really need, but i definitely did. i had a 421 lol. And I dmed him again and asked if now he would mind giving me the trinket, as reciprocity, and he said no, he didn’t agree to that.
BUT he would give me the necklace he won earlier, because he didn’t need it. And i said why did you roll need on it then, and he said, “To vendor.”
It just shook me tbh lol.
You’re right in what you say. It is purposeful, intentional griefing. And people who argue with you aren’t making any sense. Sure in personal loot he could win something and offer to sell it to you, however his win isn’t tantamount to your loss as it is with group loot. With personal loot, you can BOTH win, so it doesn’t feel bad to see others win because it’s not literally at your expense. They try to jump around this logic, but anyone with brain cells can see they’re just biased lol.
I truly don’t understand why people will do mental gymnastics to argue for group loot when there is a world in which we have both lol. I am confident the devs could make it happen. Maybe in LFR it’s personal loot, and in N/H/M, maybe some kind of system that allows you to go into the raid as a community, under the leader. If someone is pugging, but not in the same community as the leader, the system recognizes you’re a pug, and you have a chance of personal loot.
Idk, i’m just spitballing. I’m sure there are tons of things wrong with that idea too. But it is exhausting and morally defeating to actually need something and see others depriving you of it just so they can make gold.
It’s also inherently dumb. I mean, if I need that to replace what i’m wearing, I win it, and my healing or dps gets better for the next boss. Which benefits literally everyone lol.
I pug with the same community every week on my paladin for 3 weeks straight now, and another paladin in the group constantly gets stuff that I actually need… again, huge (20+) ilvl difference, even though what he just won is worse than what he has equipped. He’s actively admitted he doesnt’ really “need” it. And they just allow it. but like… if they’d tell him no and actually give me that piece, we may progress a bit further than what we have lol.
The whole thing is just nonsensical. and is ultimately naive. The devs are trusting their playerbase is fair. Which, if this playerbase has ever shown me anything, it’s that they’re axiomatically not fair lol.
And now that i say that, that’s probably who is always arguing for group loot lol. the ones who take advantage of the system and enjoy it.
Because “I can’t control the actions of random people on the internet” isn’t a valid complaint.
Nor is the personal incredulity fallacy a good argument.
As opposed to personal loot where people win loot they don’t need and sell it to people who do?
You remind me of my parents who always said “life isn’t fair.” Which is so stupid on the face of it.
The universe isn’t always fair, but humans CAN be fair, and perhaps it is even best that developers maintaining a community have an obligation to make it as fair as possible.
It could never be a perfect system.
But group loot incentives one’s win at the expense of someone else. It’s a fine expense if both actually need it. but if one doesn’t, it’s tantamount to greed. Greed is always unfair.
Personal loot enables both to be winners, so you can blame lack of gear on luck rather than literally witnessing greed before you.
It’s not motivated in control of others. It’s just trying to conjure a system that is as fair as it can be, because it is within our power to do so.
Stop with this lol.
How many seconds of thought did you put into that?
If it’s personal loot, you can BOTH win. If it’s group loot, only one can. The one who does does so at the expense of the other.
The result is not the same because just because someone else wins something that doesn’t mean you HAVE to lose. You can also win something too.
Honestly… it’s not complicated lol.
There is literally no difference between group loot and personal loot.
It’s all in your mind.
No, not in a way that GL doesn’t also do.
PL also dropped a fixed number of items based on raid size, so if you get something in PL, someone else didn’t.
You know only a set number of items drop right? We have personal loot right now in m+ and guess how many pieces drop? 2. 2 people win loot and the other 3 don’t.
If they’re nice they’ll trade it if they don’t need it. Or they can try to sell it. Or they can be selfish and keep it. Or maybe they won’t even be able to trade it because it’s 2 ilvls higher than what they have currently, but not actually an upgrade.
No, the problem is that you need to FIND A COMMUNITY. What you describe is NOT a community. That is pugging. World of Difference there.
But I get what you mean-- the trouble is that any sense of “community” has long since been bred out of the greater player-base in exchange for convenience.
Are you saying it was more fair because there weren’t restrictions that help people who are trying to get gear to use like GL has? In that respect, yes PL was more equitable, but the arguments we’re seeing now would generally consider that less fair, as gear for wearing should always be more important.
Can’t argue with your experience, but I saw the complaints about people not trading their loot and people spam begging for loot every week, in-game and here in the forums. I guess we were getting very different groups and seeing different posts.
People who aren’t just trolling generally consider the advantages of GL to be no trade restrictions + rolling restrictions help people actually get usable gear and GL gives you much more of the stuff that’s not on every specs loot table. I know as an LFR teg, I’ve gotten my toons geared much easier, even with some weeks when I only walk away with crests from the vault.
They literally built GL to be more likely to give people who need the loot for use to win it. The only way it’s not fair is that it gives the better geared players less than an equal chance of winning a reward.
PL doesn’t stop people who don’t “need” gear from winning it. It’s actually easier for them to win more stuff with PL.
It’s luck either way, you still have to win a roll that’s out of your control (and that gives you a literal advantage of you need gear in GL)
Not angry here, but I do a lot of LFR and it’d be absolutely stupid of me to ask for a system that gives me worse chances of getting what I need just because some people can’t bear to see the rolls.