Not everywhere is mountable in dungeons.
Then move onto the next step.
Tanks should stop pulling half the dungeon, usually without saying a word or knowing anything about the other random players in their pug.
Game and world doesnt revolve you tanks, gasp!
Stop thinking everyone is a baller player and stop being idiots.
What’s the rush? Mom calling?
Proximity aggro isn’t in this game unless it’s a specific ability an. Can’t even think of an example. There’s leashing in the overworld, but that’s outside the context of the topic. This a specific to dungeons, where a mob will chase you from zone to end boss if you let it, with a handful of exceptions.
Y’all are making crap up because you don’t understand how threat works. Then coming here complaining about a non issue. It’s a couple crappy tanks and antsy dps. Just wait the pull out if you can’t figure out the mechanics of threat.
Telling people to get good never made them improve. With that advice everyone would be millionaires.
I do follow along but the tank is so far ahead that if something happens to the rest of the group, they wont notice and everybody else can easily wipe.
We fundamentally disagree on how to educate
Dont pull extra and you will be fine following the tank.
We do, and mine has evidence of working and yours does not. Because you wouldn’t be saying the same thing since vanilla with a negative trajectory of players quitting and not improving.
I mean, I think Sabetha knows that - but it does suck on Mage to get left behind. Trivial normals or not, people still wanna push buttons.
Skill levels only been going up.
Hashtag vote kick
They do. LFD and LFG have different inherent barriers of entry, where LFD is something people can queue as a passive choice simply because “button there, I press button” whereas to join a group via LFG … you gotta either start or find a group.
That change alone changes the dynamic to be night and day.
In regards to OP’s post though:
Not an incorrect statement but it is said in a way that is undeniably inflammatory and purposefully so. Kinda difficult for it to not be anything but that, regardless of however correct they both are and aren’t.
A tank shouldn’t leave random mobs behind, but equally so if someone decides to - intentionally or not - nuke a tank’s ability to pull effectively you kinda neutered your tank for no real good reason at all.
Man. I just don’t understand what’s hard about communicating pulls if a group gets confused, that’s all. There are things we can do to stay alive, to keep up, things we can learn to get better, but surely it can’t be that much of a hassle to say something if not everyone’s on the same wavelength.
I dunno. Am I too social?
I haven’t seen it. PvP Arena died in DF, M+ and Raid haven’t seen much improvements in terms of top end players.
I mean I was pulling 3-4 packs at a time in completely random pug groups in m+ in brackenhide last season because I could survive the pulls without external healing up to like +4-5 keys. Irrelevant to what the others in my groups are capable of if I’m pulling within my means. Dodge crap, kick fear, kill the totems. It’s that easy for the rest of the group.
Imagine buying a Ferrari only to drive behind golf carts all day. That’s what you’re asking us to do and it’s maddening. Go play follower dungeons or look for a completion group.
If i can solo a pack alone as a Feral, theres no reason 2 extra dps and a healer on board should result in a wipe if the group does manage to pull aggro from the tank in that scenario
I get that too, but with some classes having much higher mobility than others and current content being so lowly tuned… it just happens.
Nah’, but I’d be amazed if you managed to get people to read strategy in LFDs.
Pings mostly work though so I guess that might be a better alternative, but nah’ you aren’t too social. Most folks just don’t think when they queue for a random LFD.
If you can’t see a difference between tier bosses in df and classic i can’t cure your sight.
Pvp also exploded in df… just the lame 3s died
Yeah, it’s just exacerbated in normals where limit testing means we never hit the limit