Penalty for leaving mythic plus

I’m just highlighting this, but what role/faction do you main?

I know that. Its fine if you put in the work and get to move forward. If a timer is the only way they can justify moving up a step, then that’s okay.

But no, we dont have to get sent down a level for missing the timer. That’s just Blizz throwing a wrench into it where they don’t need to.

DPS on alliance. O.o

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It’s a weird wrench, too, because - for example - if you fail a +10 HoA, you’re going to get a +9 of some other dungeon. I’m not sure how that helps, lol. Like they’re saying, “You couldn’t handle a 10 HoA - here’s a 9 Sanguine Depths. That should help.”

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It’d make more sense if it were the same dungeon.

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If it’s not a timer, it’ll be something else. Managing to finish the key just isn’t good enough. Given enough time, you’re going to finish every key that you’re geared and experienced enough to run. Nothing respawns and you can reset lust and prides after a certain point.

What would happen if arena didn’t take points from you when you lost? We’d all be 2200 probably lol.

lol…yeah…‘we all’, darn you and your amazing red shades!

Would be interesting to see how a Torghast like death count would work in a M+

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Certainly not me lol. I’m maybe the world’s worst pvp player.

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Like I said, timing a 12 to get a 13 key is not my issue. Doing a key and finishing it, but not the timer, and getting sent back a step kinda sucks. Not really sure it would stop pugs from leaving a key in progress (I doubt it would in a lot of cases), but again I just dont see it the same way you do when it comes to success vs fail.

No that would be more like your io score going down if you missed the timer. Rating is just a comparison of where you are in regards to other players based on winning or losing. The timing of a key or not doesnt rate you.

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Sure it does. Your key is the rating. Now you can circumvent that pretty easily by jumping into someone else’s.

Which is why it isnt a rating lol.

Win and it goes up. Lose and it goes down. Call it whatever you like.

No it doesn’t. A normal person is not going kick people for no reason at the end of the key. That is far to much effort for a troll. Right now ANYONE can troll you and ruin your key. After the change ONLY the key holder can troll and they sacrifice their key to do it. Even if they can finish it without the person. That person would still get any loot that would have dropped for them. Just like now.

Not to mention that kind of behavior is reportable as grieving whereas leaving a key is not.

If they get a deserter debuff, I highly doubt they would receive any loot at all. And, it is still not reportable any more than someone leaving a key is. This system you are proposing allows players to cause significant punishments to other players, and opens up more problems than it solves.

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They get loot now, and removing it isn’t part of the suggestion. Don’t want to incentivize people to kick.

No it doesn’t. Again they can only do significant punishment if you regularly ditch keys and then just happen to run into some psycho who wastes 30 minutes to an hour of his time to give some random person deserter. To steal one of your arguments. That’s just the risk you take pugging. Feel free to run with guildies or friends. Or you know just don’t be a jerk cause no ones going to randomly kick you for no reason, when they can’t replace you.

So then if the group mutually and amicably decides to disband they either have to vote-kick someone or whoever leaves first gets punished? Seems like a bad idea.

You tell me how your system to penalize leavers works and I’ll tell you how it can be abused.

Mythic+ has been in the game for what, ~5 years now? And just how many “do something about leavers!” complain threads have popped up in that time? :laughing:

I think it’s pretty safe to say that if they haven’t done anything so far - after all the complain threads over the years - they’re never going to “punish” leavers (and rightly so).

By their lack of action, it’s obvious Blizzard is fine with leavers.

They probably understand that implementing any such “deserter” penalty would create more problems than it solves.

They’ve made it clear that they don’t want anyone to feel as if they are being “held hostage” by other players.

Human nature/player behavior being what it is, taking no action is the right call from Blizzard.

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Alliance said the same thing about them exploiting their smaller populations to premade AV in classic WOW. Then they ate crow. Heck step one of banning miltiboxxers happened after 15 years of official policy. Don’t get comfortable.

If you don’t take a smoke break after every boss you’re speedrunning and ruining the game with your esports baloney!

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Why? If the group obviously can’t do that level key, then why punish people for trying to reform a group that can do it or letting them downgrade the key to one they can do?