Penalty For Leaving M+

You made the claim and further leaned on it by stating that you know for a fact. Which means you have to have a source. I didn’t claim to know how much they make. You started with the minimum wage.

This is true, but again, how many people came out saying they got suspended for leaving keys? 99.9% of the buzz has been theory crafters making mountains out of molehills.

The fact is that they did this with seemily very low rates of false positives. Otherwise we would hear much more about it from actual people who got suspended.

Objectively you are wrong because the keyword is “always”. If you want to say that being explicit most of the time, then sure I would agree with that.

I asked you nicely not to sealion. I hoped you’re better than that.

Any stats we have thus far are based on conjecture and anecdotes.

Again, you’re welcome to disagree. I do appreciate your rationale. I genuinely mean that.

How am I sealioning? Don’t claim to know things and double down by saying you are a factual person if you can’t back it up. Just admit that you made a mistake. This gaslighting won’t get you anywhere. If anything it’s drawing more attention to something largely irrelevant to the topic.

All of this is conjecture and anecdotes. This entire topic.

We knew from the start that we are going to have to agree to disagree.

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You’re being disingenuous and you know you are. Please don’t, I’ve been sincere with you this whole time.

Correct, it has. Which is why I ask the questions I do when someone says something as it’s definite. Trying to understand all the varying definitions on what Blizzard said, which in addition highlights what I said.

I didn’t know at the start but I knew not long after. I’m hope you have a great day.

I have been sincere this entire time as well, but you are the one who is accusing me of sealioning and doubling down on it. Again, bringing more attention to it. I’m not being disingenuous.

You as well.

(Source: trust me, bro)

Even assuming they’re being truthful, their definition of “a lot” doesn’t matter; Blizzard’s does.

That’s correct, but that’s the point. What is it?

I’ve never been a fan of Blizzard’s generic ambiguity. It’s sad when it continues.

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Because then people will leave x-1 keys.

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Where do you feel the buck stops?

No, but that doesn’t stop people from gaslighting like they actually did. They gave a vague handwavy explanation of what they were banning for, but pointedly refused to define any of the vagueness away.

Habitual could mean a static number per week, regardless of total runs. It could mean a percentage of total runs. It could mean leaving runs before an arbitrary amount of time has or hasn’t passed.

I grasp that they don’t want people to know exactly how much trolling they can do before being banned, but they could have just as easily made a visible thing in the group finder to see how many runs that person left or was removed from in the last 72 hours. But nope, we got vague non explanation, where the only safe move is to either not pug, or not leave ever.

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The Blue post inferred it was a ratio, not a static number. It also explicitly mentioned that leaving on it’s own wasn’t the cause for the suspensions and needed to be in conjunction with having malicious intent and causing harm.

I’ve left 90% of keys after announcement, haven’t been hit. Keys left is a function of time played.

This sounds like one of those outlier situations. You could leave that.

It definitely brought out the worst in a lot of people, that’s for sure. On my Warrior, I try to engage in it as little as I can stand. I like the concept of it, but a few obvious factors make people so tense and then forget how to be decent.

I’ve had similar experiences to yours. I sometimes have higher expectations because one of the people I play with is a real life friend and I hate to say but he’s not the greatest but he’ll do in a pinch.

I don’t always agree with them but they have made a lot of very good points and a troll is something they absolutely are not.

Very true. It does seem like it may be a pretty high number. Someone said they did it a couple times and someone else said they did it a bunch. That’s assuming a bunch is not 2 or 3 times.

If you had to guesstimate how many you left?

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I personally haven’t seen 1 good one yet. If you’re worried about being banned from leaving a key and trying to posture it as a 2 hour trap, that’s a you problem. Not blizz.

And if you need a hard number on how many keys you can leave before you get a ‘ban’ then imo you are part of the problem.

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Then you were just calling someone that because you do not agree. That’s pretty disrespectful.

And I did not ask for any hard number. I can see if someone was curious because the consensus here seems that their explanation was not very helpful.

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That’s what I was getting at. People tossing around generic, ambiguous terms and strangely get upset when you question it out of curiosity, which I find highly suspicious.

I don’t like my key getting bricked any more than anyone else. I rarely ever leave myself so I’m definitely not trying to learn how to skate by. I’m only wanting to know where the buck stops.

When you leave, do you simply just leave?

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I don’t know about suspicious but people do get upset over some pretty dumb things.

I guess we will find out in a few months after enough people have experienced it.

No i said that because I didn’t think the post was genuine. Just my opinion

I think they could build a system that does a check on each key.

If key is complete, no action necessary when each player leaves.

If key is not complete, if and when a player leaves, each player (including the one that left) is given a dialogue box to choose a reason why the key is going to be incomplete.

Options can be:

  1. Unable to time key.
  2. Player harassment.
  3. Emergency.
  4. Report for evaluation of ban - “Player X”

This would give every player involved a chance to make a selection without worry of getting grief for not wanting to suffer involuntarily. And before anyone says it, if your group wanted to get on and troll others by having a majority vote to pick option 4 against random, unsuspecting pugs, that option triggers a manual, dev evaluation that would ban all players that reported the person, if determined to be unfounded.

Additionally, you could make a dialogue box pop up after different scenarios occur, for instance 1) when there are an average of 10 deaths per player in the key (can’t make it 50 overall deaths or trolls will just die repeatedly), or 2) the time expires on the key. This dialogue box presents the option for each player to elect to leave the key without penalty.