I mean as long as that word “pay” is around then…it can only go towards getting an advantage you otherwise wouldn’t have without doing it.

Everyone is going to have a different view on it as they’ll either buy it, sell it or not use it at all themselves as there’s no one way to play this game.
But selling or buying into it does arguably devalue the experience for everyone, as you can just pay your way to the top, as long as you have the deep enough pocket for it.
Its p2w because PvP is the end game and PvP is what defines p2w in terms of having an advantage over other players.
Those commander decks are so frustrating to build for me… any good control style deck recommendations?
Oh I know. I was trying to think of a fair cross over, in terms of trying to explain what p2w in wow would look like.
Especially if it had the immortal model.
I think titanforged, avoidance, socket, max ilvl is a good example 
Every game is P2W if you think about it. You had to buy the original Zelda game on the NES to beat right?
While you think this is p2w sure but its exactly the same as wow. If that purchase allowed you to have acceess to a weekly vault that wasnt attainable by playing the game then its pw2 because it provides a clear advantage over someone who did pay.
Imagine in wow if you could buy a token and go slot it into the raid boss vending machine and not only have access to that loot, without playing it (saving time) but it infact dropped items that were above the power rewards available in game.
Are those leggo gems only available to players who paid money? P2W if so.
Depends on the group.
In mine well…just play what you like.
Some of the decks they have are pretty broken, they just play solitaire for 5 minutes and win.
Mmmm yes and no?
The statistics to get the items without dropping irl money is astronomically low.
Astronomically low as in, if you are ftp, you’ll pretty much never see them in your lifetime lol… But there is a chance.
1 Like
So enhanced Level boosts then?
Whether you wish to accept it or not due to your subjective condition of ilvl cap you’ve set here, one can’t deny that Blizzard is marketing ilvl at all in the “enhanced” level boost along with other things such as repuation (Reown pretty much just Rep 2.0)…
- Max level for Dragonflight (level 70)
- Immediate access to the start of the Guardians of the Dream campaign
- Endgame-ready item level 424 gear
- Four 30-slot bags and one 26-slot reagent bag
- Renown System unlocked at Renown 20 with the four initial Dragonflight major factions, and Renown 12 with Loamm Niffen faction
- Five dragonriding mounts including the Winding Slitherdrake dragonriding mount
- All Dragon Isles Travel Network Waygates available, flight paths unlocked, Dragonscale Expedition talents purchased, and NPC craftable Tuskarr fishing gear unlocked
- 5000 Dragon Isles Supplies
I got some leg gems as F2P, largely useless ones but still.
I’d classify that as a “CATCH UP TO EVERYONE ELSE” bundle.
2 Likes
They already know what I plan to play and I will play nothing other than control, just looking for a good commander. white/blue, black/blue, white/red/blue, black/red/blue
Aggro and ramp style decks are boring to me.
What quality though?
That’s where another problem arises with their model. If its 2/5, it’s basically not worth looking at lol.
I think I got it to 3? Before I outright stopped playing because D2 remastered is a better game.
That can be applied to any P2W thing.
“Oh it’s not P2W, it’s… catching up to everybody else bundle!!”
Except what you described is selling a catch up bundle specifically marketed to people who are very late to the game.
1 Like
Marketed in a way and timing that it offers no clear advanatage to the majority of the playerbase. 424 ilvl in a world where all of my alts had above that, renown at 20 where multiple of my alts had 20 and all the rest had increased reep gains.
They added a means to skip leveling via DF content to be ready to go into the next content. It did not offer an unfair ilvl or power advantage to other players, it didnt allow them to skip the patch content - it just brought them upto it.
Pay to save time, not pay to win.
You mean me trying to make a theoretical comparison to an actual p2w game?
And you didn’t even quote the right bit.
Which is an insane roll for wow standards.
Because that’s what it was. If they dropped that day 1, then yea. P2w. But when they dropped that, it was 100% catch up.
Context matters.
3 Likes
Except that paying to win would be considered, paying to overtake every other player.
1 Like
Now you just need $1k for a decent 5/5 