Servers are virtualized now, meaning you can spin up multiple iterations of a server on a single piece of hardware, and each iteration will share the resources (procs, memory, storage, etc). Gone are the 1:1 server relationships, now it’s all bare metal blades with procs and memory, connected to large, scaling storage platforms like EMC, etc.
I AGREE!
/10char
This is what I am thinking, the ability to create 3 different toons some all on same server. It would help to know if they are counting numbers of toons or accounts, which leads me to believe the sky is not falling as it seems. They know exactly what numbers to crunch and have extra servers ready at launch. It just adds to the hype and anxiety therefore creating tons of posts and streams about WoW classic. Brilliant Blizzard, Brilliant Sirs.
Agreed. I made all 3 of mine on BB (RP server) but clearly I can only play one of them at a time as they all belong to my one paid account. I would think Blizz takes this in to account when figuring where a realm actually stands.
I think blizzard is smart enough to look at account per realm not characters
What’s the error code for this in advance so we don’t wonder what is going on?
They are counting accounts people. They know 1 person can’t log in with all their characters. Can’t believe people are arguing this
They said they changed it so it says queue is full instead of just saying you got disconnected
So we have to relog after that or does the character selection screen appear? Guess we will find out.
so if I created 1 toon on 3 different realms do they know in advance which one I am going to play ,and at what time and for how long?
They know in advance you will sit in the Herod queue for eternity.
Hahaha touche my good sir
I have the same name on 3 different servers. Do you think Blizz knows which one I will play before launch? Multiply that by all the pre-subscribers and you can see how the realm populations are skewed.
if queues are 8 hours i may just create a character on a low pop server to mess around on then eventually move to my preferred server.
Pity the poor multiboxers.
It’s not a far fetched idea. Blizz would be rubbing their hands together with glee if launch failed because of que time waits and people called for PAID CHARACTER TRANSFERS! Oh, transfers would start out free (of course) then the floodgates of the Wow shop would be open. You think that is far fetched though.
The PvE people have spread out.
EST PvE realms are both FULL.
PST PvE realms are both HIGH.
How is it disingenuous to blame Blizzard for that?
The PvE players have nowhere to go that Blizzard is not predicting will have queue times.
I was more getting at the list of pvp realms that were explicitly listed.
I think the ones that are high/full will be temporary. There’s two factors that will play the biggest role which are those who drop off quickly because they dont like the game, and those who are all logging in because they’ve taken some time off work to no life it. I’m willing to bet Blizzard knows those queues will disappear after the first couple days.
The ones on whitemane, herod etc… are another story where the influx seems high enough that those queues at launch will literally block people out from playing.
IMO the community needs to have some faith that Blizzard has their products best interests at heart and are trying to make sure the communities in classic are healthy in the long run.
The biggest draw of classic is the open world pvp, immersion, real world feel of it. PVE servers will die fast.
They won’t!