Overcrowded Realm Update – August 21

Exactly. This is what I’ve run into as well. My guild and 3 others came from the same old server and decided to call Herod home. We’ve made plans to play there already. This is about playing together, not stressing out if we can even log in.

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Many of us resubbed just for the opportunity to get our Vanilla name. Most of us were successful.

And then you refused to add more realms as demand needed them.

Within hours of PVP filling, you created new realms. But EST PVE has been sitting at full for TWO DAYS and still no word on releasing a new PVE realm.

We paid just to have the chance to get our names. Now we’re stuck on full realms and the closer to launch we get, the more people are resubbing. We basically paid for NOTHING if we’re forced to switch last-minute.

Blizzard, fix this and show us that you actually care about the people who paid you early for the opportunity. We need a new realm NOW before the zerg rush of resubs this weekend!

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Great question.

Good point.

It will per this:

Sadly, it looks like we’ll all have long queues at this point, and continuing to move isn’t going to help if they keep waiting until each is full to open more. So, we jump every time fills up, until they’re all full? And, this isn’t even everybody who will be playing…

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Blizzard: Stop making characters on these Realms
Idiots: Makes characters on those Realms
Also Idiots: wHy ArE tHe QuEuE tImEs So LoNg!?!?!? I WANT MY MONEY BACK BLIZZARD!!!

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They should make it so if you die in game you are placed back in queue.

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Exactly ADD MORE PVE EST SERVERS.

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This is more or less what they’ve already done, given medium pop is a full server as per OG Vanilla.

Well at this point it doesn’t seem like Blizzard has any intentions to make a new PVE server… I don’t want to be on a full server either.

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Eastern PvE realms are being mishandled. I’m assuming they’re expecting outliers in Eastern and Central to roll on Pacific PvE servers (which are already ‘High’ pop), but that seems unfair. I realize it’s not as big of a deal as it used to be as far ping goes, but it’s still noticeable at times.

Blizzard must believe retention will not be very high after the first couple months (there will be some attrition for sure). They had better hope they are correct, because failing to open more servers, more quickly, is going to result in login queues after layering is removed (assuming they follow through on that). Those queues cannot be laid at the feet of the customers in that instance.

While that’s true, I have to wonder if you craft. Farming for professions will be much more difficult on a megaserver and cost of consumables will skyrocket (huge demand, low supply).

The world size really can only hold a certain amount of people. Overpopulation is a thing.

I mean would you want to be in UnGoro Crater with 1,000 people?

Supply and demand will both skyrocket, probably more demand than supply, which will spike prices. All true. But we are all in the same world, if the normal price of consumables is 50g instead of 25g, then that is the case for everyone.

It’s doesnt make it unfair for just one person, it makes it more expensive for all, which is not a bad thing.

Well, I’m not sure about that. Finite resources indicates that you won’t be able to supply a megaserver, period.

The rest of it simply boils down to different preferences.

I never liked GW2 wPvP because - to me -groups of 100 players smashing into each other was kinda gross and led to weird Zerg tactics.

No, you just can’t read. Anything above medium will be seeing longer queue times. Nowhere in this message does it say anything close to what you people are interpreting it as. Stop being dramatic.

Oh, learn something new every day. I stand corrected. So then, theoretically, it costs next to nothing to have an extra 8 servers sitting idly by? That debunks my whole argument for why they haven’t released more servers.

Guess… they should just pop up some more servers for us. I was discussing the population with a few other people and the consensus was that most likely, we’ll get more servers by Saturday night or Sunday, which IMO is a little too late for those of us trying to transfer an entire guild.

I was more than willing to wait on Herod, but I think I’m gonna try to get my guild Xferred to Skeram if they don’t pop up another ECPVP server.

We need more servers. If you want to spread out the load of current players we need time to organize. Some guilds coordinated and talked for the months prior to server name day.
Especially the PVE servers. We are facing long ques and no other options except maybe a new rolled up launch day server. That is not acceptable. Release more servers now please.

You don’t need to be sure about how economic works, it’s a proven science (at least the concepts of supply and demand are).

Now switching to 100v100 mega server populations in world PvP, that’s different and is a preference (not science).

I for one would absolutely love mega wpvp battles, which will be more prevalent in a mega server.

Will streamers be given high priority in the queues?

I can’t imagine the rage of Asmongold to his 25,000 followers when he has to wait 5 hours in the queue.

No one gets preference. Where you land in queue is where you land.

I think you mean,

idiots: blizz, we need more servers
blizz: no you don’t
idiots: blizz, we need more servers
blizz: no!
idiots: cram into a handful of servers
blizz: we put up new servers, now move

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Exactly. People don’t understand economics: When demand goes up, prices go up because supply struggles to keep up with demand. This is good, it means people are spending money because they have money. When you spend that money, as long as it is given to another player, it still exists, and will go on to be spent on other things and likely given to other players. These are all signs of a strong economy.

It’s when people stop spending, the market becomes stagnant and prices plummet because of saturation due to less demand. This impacts everyone, especially in a game where you ply a trade in some way, shape, or form to generate most of your money.

Now you make less money, and so does everyone else, and this actually impacts a singular server quite drastically. Servers with bad economies tend to have less players, and in-turn less serious raiding and PvP guilds. These servers can be a little tougher to thrive on, because the power in the economy likely lies in the hands of a few guilds - the same ones that are the top guilds on the server, most likely.

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