I’d honestly be 100% okay with this if they’d confirm that paid transfers to the server of our choice will eventually be a possibility.
Knowing this for sure would greatly inform my server choice for launch and would make me much more likely to roll on a lower pop server. I can’t imagine I’m the only one that feels this way. But I totally understand the implications when it comes to server communities being a huge deal for Classic. Scarab lord loses some of its shine when people start transferring.
This. I am this right here. I am on the fence as to whether or not to get on the hype bandwagon, or wait a little for it to die down. I’m not subbed (quit before 8.2), have not reserved a name or anything… but I’m watching to see how it all goes down and maybe… just maybe… I’ll pick a realm and jump in.
Bingo. It’s never really been just about saving names or playing on cool sounding servers. It’s always been about community. Where your friends are. That’s what matters most.
People are scared to scatter around. Playing it safe is to wait and see how it shakes out, that’s just human nature.
Seriously, Im sitting here wondering if everyone really wanted to be on the PVP realms or did they make a toon on a medium pop pvp realm because they didnt want to deal with the high/full pop ques
Seriously you just cemented the fact that medium and above will have queues? WTF! Are we gonna get additional PVE servers? All the ones added so far are PVP.
I was, and it didn’t really matter. It took literally 30 minutes before I was able to actually log on to a server (any server at all), and by then, most servers were high pop, and every name I thought of possibly wanting to use was taken. Not to mention that when it finally did let me on a server, it put me on Atiesh, and my friends were planning to play on Herod at that time. We have since moved, but the new server is also high. Just not quite full as of the last time I checked.
There should have been more servers from the start. Now you want people to switch who are playing with friends who are also playing with their friends who are also playing with their friends etc. For my guild to move we would have to coordinate with 80 other people, its just not possible for us to switch off of whitemane.
I was going to stream my launch experience on YouTube, but I don’t feel like having a record of hours of queue. There’s no point in trying to archive this ‘experience’ we’ve been waiting YEARS for.
I’m staying where I am (Pagle) unless they open new EST PvE servers by Friday night. This has been a horrible decision to sit on the 2 eastern pve servers without comment for SO long.
Not to mention i’m not risking my reserved names to move to a different server.
gg blizz
would love a blue answer to this. “full” literally means full (i.e. queues in order to get in because it’s full). why on earth would a medium pop server have queues.
I dont think this is necessarily true.
I imagine they’re expecting a significant portion of the influx to drop off, so if they had more you’d probably just get empty servers like we do on live. At this stage it’s more important that they provide this information so that the community can decide how long they’re willing to wait before accessing the game. It’s up to us to spread outselves out. Blaming Blizzard at this stage is disingenuous.
What is going to happen to the World Bosses in Classic?
Here’s what I mean: The servers back in like 2006 only had like 3,000 people per server. And in Vanilla you had to be in the raid group to be privy to the tag/loot for World Bosses, but it wasn’t so bad since the servers were pretty small. Organizing a raid group of 40 people between a guild or two was more than 1% of the server, at least.
But imagine how FEW people will actually be privy to World Boss loot with 20k population servers, assuming that the World Boss loot system is the “tag” based system from Vanilla (rather than the personalized system from retail).
Are they going to spawn more frequently to compensate for higher populations?
Coordinating an entire guild and an entourage of friends to swap servers while also hoping for all of our names. Its too late.
Also, the stigma of a what a low or medium server is, versus what it actually is. Also a problem.
I think the best solution was to have placed actual caps on all servers to prevent overpopulation, and force peoples hand early on.
For some of us who are setting up guilds and organizing people, I think it is unreasonable to try to push people off a server after committing to one. Relationships within the other guilds and people on the server in general have been happening over this period of time. Not everyone will be subscribed until release, but they will be going with their guilds which yes, means even more people to servers that otherwise fill up. Others have subscribed early who otherwise would not have, like myself. If this is something that was not planned ahead of time by the designers, that is by no means the fault of the players who have been using the resources we have available.
Please consider temporarily increasing the player cap and letting layers do their thing. Player drop-off will naturally reduce the number of layers over time. If the worst-case scenario is that we face queues in P2 with layering removed, we’ll be in great shape. You can open free realm transfers to lower pop realms like you always have. I feel this is a clear solution to this problem that can save the launch experience for a lot of people.