Other than convenience, what argument is there for RDF?

I’d venture to say that not only is it convenience and not a whole lot else, but the arguments for RDF ignore what the tradeoffs are and the potential for negative impact.

Dungeon Finder is a tool that people use to queue for instance dungeon content. It automates cross-realm group formation, teleporting to the instance, and if using its random feature bypasses daily heroics lockouts.

Not that I am anti any of those things in the sense that I wouldn’t take full advantage of such a tool if it existed, but I do appreciate that this exact tool exists in Retail, which I do not currently play.

and having RDF means you wouldn’t of met these people in the first place. you wouldn’t had such a social interaction. RDF is directly against the very soul of MMORPGs.

Shouldn’t have taken that transfer. :joy:

In all seriousness, if a server can’t support a heroic run, then a server merge is the solution. Let’s hope blizz does that soon.

Convenient and proficient are not synonyms.

Every person who supports NO RDF has the same argument: socials experiences

is there any argument the anti-RDFers can make to justify blizzard’s reasons or removal of an original wotlk feature and replace it with a retail feature?

subscription growth continued at the same pace from launch of wotlk in 2008 to patch 3.3 as it did after RDF was implemented in patch 3.3 to cata launch in Q4 2010; 500,000 new subscribers from wotlk launch to 3.3, 500,000 new subscribers after patch 3.3 in which RDF was implemented.

First it’s LFG tool, then it’s loot bags for tanks/healers, then it’s Heroic+; how many retail-esque features is it going to take to protect your social experience or community?

14000 in queue seems a little long to play a game

RDF was never not cross-realm.

they didn’t introduce loot bags for tanks/healers because of players dissent from blizzard’s reasons and/or removal of RDF, they introduced them to incentivize tanks/healers to do more dungeons.

the slippery slope is removing og wotlk features and replacing them with retail-esque features. The slippery slope is allowing exploiters, bug abusers, hackers, battleground and dungeon bots, RMT accounts, arena team boosters, etc all free passes on their actions. the slippery slope is focusing on adding retail-esque features instead of preventing exploiters, cheaters and RMT to run rampant, all the while ruining and/or butchering original features of the game.

Exploits, hacks, botters, RMT, arena boosting is convenient, but not healthy for the game’s longevity; though blizzard rather focus on adding retail-esque features even in the name of “protecting social experience”

blizzard doesn’t care about the longevity of the game, they have proven this quite early into classic becoming a thing. all they really care about is money and the less they have to spend to prevent such conspicuous illicit activities, the more money they get to keep.

Wrong, World of Warcraft was at its peak when blizzard had integrity and a backbone to punish cheaters, exploiters, bug abusers, RMT accounts, arena boosters.

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Skyfury is far far far far from dead.

I see people all the time that ive grouped with, and I say hello to them in passing or when we do another dungeon together.

I’ve made more friends in the short time Wrath classic has been open than I have in the entirety of shadowlands, bfa, legion, warlords, and panda land combined.

THAT IS THE POINT OF USING RDF. I DO NOT WANT TO WASTE TIME BEGGING PEOPLE TO GET INTO A GROUP. I DO NOT WANT TO HAVE TO DEAL WITH - “WE HAVE A PLATE WEARER ALREADY” - “WE WANT RANGED” - “YOU’RE NOT THE RIGHT SPEC” - “THIS ITEM IS RESERVED”.

THIS IS A LIE.

NO! RDF IS NOT WHY PEOPLE QUIT THE GAME. IT HAS NEVER BEEN WHY PEOPLE QUIT THE GAME. YOU ARE JUST ANOTHER TROLL WHO LOVES TO ANNOY PEOPLE.

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Yeah thats another topic entirely, but I hope they are better about merging servers when needed.

Make your own group :slight_smile: I put together a guide on how to do that:

I play on Grobb and see both friends and foes I recognize all the time.

RDF does not prevent that.

Do you realize you could do something as crazy as form a group them queue for RDF?

Do you know that actually happened and happens?

Having RDF generates skill?

Why would I do that tho? What benefit is that? How does that solve your issue with conflicting lock outs?

…Is it all just to get a convenient teleport? :smirk:

I AM SO ABSOLUTELY SICK OF THIS STUPID STATEMENT. AGAIN, YOU ARE DEMANDING THAT PEOPLE WASTE TIME TRYING TO FORM GROUPS. IF I FORM MY OWN GROUP I AM BEGGING PEOPLE TO PLAY WITH ME.

I. AM. BEGGING. PEOPLE. TO. PLAY. THE. GAME.

MY TIME IS VALUABLE TO ME. YOU MAY NOT CARE ABOUT YOUR TIME. I DO.

Yes, after getting used to RDF, people became too weak and lazy to handle challenging dungeons in Cata, so they nerfed them to hell and solidified the path of retail.

Nope skill level is the same with or without RDF.

Stop begging and get to work on your own group! :smiley: Let me know if you need help putting them together.

^ to be skilled in something

blizzard shills working OT tonight

isn’t having rdf demanding people to play with you. you are queued into people at random, and if they dont want to play with you, they take a penalty to leave.