Other than “feeling special,” why do people care if others have the same gear as them?

The game is more than your esports content. It used to be even better as a big world to go around and explore but that’s what a lot of people like it for still.

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And during that time, the best gear still didnt come from “going around and exploring”.

But group content and raid content.

So why do they need high-end gear?

This is literally a mind bending conversation that you all cannot comprehend because you like the esport competition. I don’t want “high end gear”. I don’t even know what that means anymore. Literally I don’t know what bis is and don’t care how to optimize the way you all do.

I want some gear progression and to have the same access at a slower pace to continue to progress my character. If it takes me 4 months to grind a single piece of max ilvl gear so be it or I can grind for a week to get a full set of garbage gear.

You are all so stuck in this paradigm you literally cannot comprehend any other way to think about the game.

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Honestly this back and forth bickering is pointless.
Who has what, how much time someone has invested, what paths they choose to get gear…BLAH BLAH BLAH…

It doesn’t matter. For those hardcore Raiders…No one cares in game if you are a world first, except you. No one cares in game, if you have the biggest purples because you invested time into it.
Hardcore PVP’ers…No one cares in game, how much time you invest in BG’s, Arenas. Or the skill you have to defeat your ingame enemies. No one cares in game about your purples either.
To the casual player who doesn’t have the time of Raiders and PVP’ers…No one in game cares that you have less time to engage in the game. No one cares in game that you’re gear is affecting your game play. No one in game cares that you have a lack of decent means to progress your characters strength.

Truth is, NO ONE IN GAME, cares about anything but what affects them personally. Which means that avenues to gear progression don’t matter, as long as they exist to all play forms. Whether you’re a raider, a pvp’er, a casual.

To anyone who would try and choose a particular gate to gear, go away. Other people don’t play like you do. Let them play the game the way they want, they’ll let you play the game the way you want, and in the end, you both get what you want and gear to boot. Because, in the end, no one cares about any other person’s playstyle in game. People are forgetting to have fun and instead are trying to spend someone else $15.

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I think the problem here is that Blizz made questing gear levels too high so people not engaging in end-game content or just doing solo stuff/exploratory game things hit that content’s gear progression way too early. Covenant gear sets are the same ilvl as M+ 6, rendering heroic dungeons and LFR worthless to folks who bothered to do their covenant campaign.

the fun thing is that special feeling that tryhards get from exclusive gear lasts about a month or two now.

remember when ilvl 370 gear from warfronts was a step up?

I will have ilvl 220 gear in short order in a few months while the tryhards vendor their hard earned ( lol ) fantasy gear…

Except for Legion, that’s how WoW’s pvp has always been.

Titan-forging is where the elitists made their stand. They wanted to deny casuals even the slim chance to ‘win the lottery.’ Never looked them in the same way after that.

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Well then too bad I wasn’t here for Legion. Or any of the expansions before It for that matter. Doesn’t make It good that only Legion did something like this In a better way.

This is a MMO. The game is supposed to be social and group content should always be king. Blizzard should be doing more to encourage group play not offering top level gear for solo play WQs or quest lines that will only encourage less group play. If you want the best stuff from solo play go play a single player game not a MMO.

The mistake solo players make is thinking they are a greater representation of the game than they are.

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Considering the game is made to only give the best rewards from more difficult group content, expecting to do solo WQs and get current high level gear is wrong to an extent.

Obviously people can offer suggestions on different things, but you can’t really be shocked when people come back with “just play the game as it’s made to be played.” At the end of the day it’s up to the devs if they want to make big fundamental changes like that.

No, they wanted to not need to do tons of lower level content to hope for a lottery win themselves. The stance has always been let the hardest content give the best rewards.

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The truth is it is the only reason they play a game like this. To feel better than other people. I doubt they actually even enjoy smashing their heads against the wall in Mythic+ and raids, but they do it for the better loot and to feel more powerful than everyone else.

Which is fine, you will always get those types. Its when companies accommodate this behavior too much instead of it just being niche is when the problems happen.

That is why they care.

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That doesn’t apply even irl. This is a game that’s supposed to be fun.

Why should the elites care if a casual gets a piece of max ilvl gear via titan-forging? It’s not like those casuals will be competing against them raiding in mythic world firsts.

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Stop acting like hard, manual labor is the only thing qualifying as work. The problem with your argument is that you can not “work” for gear in PvP without doing M+ or raiding because most players doing rated PvP have already done M+ and raiding for that gear.

People are saying there needs to be a better way to gear because they don’t like M+ or raiding, but the people who do are ruining PvP gearing. No one is asking for mythic raid gear for doing world quests or PvP, just the leets making that argument up.

Except they literally are.

Its the basis for every “why do you care what another person did to get gear” threads.

There’s someone literally asking for max ilvl loot for completing WQs and other non group stuff (after grinding currency) like a few posts above this

Ummmm, if the end result is equitable education, then ISNT it, in fact?

The overwhelming majority of people do not find repeated raiding all that fun on its own and therefore need arbitrary incentives (e.g. gear) to participate. If gear was equally distributed across all content, people would take the path of least resistance which would be mindless WQs or reputation grinds. More difficult content such as raiding, M+ or high level PvP would dry up.

FYI, I’m as casual as it gets but I understand the need for the disparity in gear to keep raiding, M+ and PvP relevant. I’m perfectly happy in my little campaign set.

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