Other than “feeling special,” why do people care if others have the same gear as them?

It’s the same thing as non skilled workers i.e. fast food and such making the same as people that went to school, got certified, or are a journeyman in a skill like electrician or welding and making the same money. It’s both ludicrous and selfish. If you want something then do what it takes to earn it instead of expecting handouts.

Oh I thought it was fun as well

This is the issue.

The people in question that I tend to disagree with are extremely against any challenge level.

One of the issues with “challenge level” and solo play is that unless you create content for every spec individually (similar to Legion mage tower, but to a stronger degree), you have to create it for the least solo-able spec.

This means while it may still be a challenge for certain specs, it won’t be for the vast majority.

Even the mage tower was vastly easier for some specs vs others within the same mage tower scenario.

Time.

Look, and this is coming from someone who wiped 99 times on one boss (until the drunken warlock left) back during Pandaria, think of it in these terms:

While, yes, the boss was a challenge, the average boss fight last about 10 minutes, approximately the same amount of time it took some of us to finish our WQ’s.

It literally evens out timewise.

That’s another way to look at it.

This would be more accurate if you were guaranteed from raiding.

You aren’t.

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Why would I have the same gear doing world quests as someone who mythic geared. I think it’s just odd.

What I don’t get is these M+ 'ers demanding highr ilvl loot thinking that it’s harder than X difficulty.

At some point it’s not a vanity item, it’s a power item, and there is a structure to every game… if you are wanting to feel like a snowflake because I can get something that you got pre-nerf, then you need to go away. If you are wanting to feel like your time vs difficulty is rewarded better for a player power item compared to me who did the bare minimum then I get that.

It’s why Blizzard is having a tough time balancing out what ilvl is given where and at what rate so it feels appropriate.

Because it removes the REWARD element of the game. If people could get the same gear in a WQ that they do in a M +15 nobody would be doing mythics, simple as that and you know that I bet. I think casuals should be allowed to gear up easier yes, by allowing higher drop rates through mythics and upgrading. But it should not be handed to you because thats how a game gets boring fast and the geared player base gets saturated. Stop posting dumb stuff man, this has to be a troll post because the answer to your question is obvious.

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You are assuming to much. I don’t see nothing wrong from people to having a progression path allows people to farme world quest to get what they want.

my point is, that people will do content and works toward improving that content if that content will pay out the same as other.

Like, if there is a WQ 10 valor points, and we are able to get them doing it and eventually get to the same end point, no matter the road, only the destination.

I have a problem with a progression path that involves farming cant-lose WQs for mythic raid level gear.

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Well if they aren’t doing more challenging content they don’t really need better gear.

I know that people are gonna say ‘bUt I wAnT tO gO fAsTeR’, but the reality is that if your endgame content (which is to say, you play WoW for it) is WQs… why do you need to rush them faster? If it’s the content you pay for why the rush? I never really understood that facet of the ‘casual’ argument.

Why ? they give up time. to get the gear. It would be free gear. The difference will be, just that one will spent more time than the other.

Because “time” is not a challenge.

I mean. If you want to play a game that removes all challenge from getting the best stuff in it. There are a ton of things I could suggest.

It also takes a ton of time to get mythic raid gear. M+ gear.

So you are discounting that.

They give up like five minutes of their time. As opposed to almost 30 minutes in mythics. NOBODY would do mythics if you could get the same gear in a WQ, they might as well remove the system at that point.

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Really, the thing is, having better gear does not make anything faster, especially world content, because there is a thing called scaling, ilvl scaling to be exact, and basically as your ilvl goes up, so does the world’s ilvl go up… it is horrible and everyone hates it because you never actually feel stronger in the world, but it is what it is…

5 minutes one day, may be next day the Wq didn’t pop up, and need to wait other day, there would be 24 hours, then it pops up, goes another 5 valor points.

and you need like 200 for the first upgrade from 171 to 177.

i think that if blizz remove ilevel scaling, people would be asking more gear to do wq. TBH.

I am fine with my 200 ilevel pally, but people apparently not, I can’t speak about players who only plays dps that would be harsh and tedious

I think what the OP is referring to is just getting the items straight up 179 to 200 from one world quest, not upgrading through grinding WQ multiple times. I like the system they have now, theres so many avenues to raise you ilvl that its crazy. You can do BGs for a few hours, become ilvl 197 and they go into M + 8 and 9 easy.

Here. I will make you a deal. We can be fair.

For the sake of argument, lets say a single mythic raid fight is 10 minutes. Lets say that on average, 10 mins of trash clearing per boss.

So 20 minutes.

10 bosses.

200 minutes. 3.33 hours.

But its 20 people required.

So around 66.66 man hours.

People get about 1 (2 if lucky!) pieces of loot per run.

If you do 66 hours of world quests. Which is about 800 of them. You can have a single piece of mythic raid level loot.

Cause then the time is the same…right?

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Not necessarily because M+/Raids aren’t even guaranteed. You aren’t guaranteed to even finish the dungeon/boss, and you aren’t guaranteed to get loot from the boss, and you aren’t guaranteed that if you get loot that it will even be the loot you want.

WQs give you guaranteed loot that you can check and see if it’s an upgrade before hand, and it is impossible to fail a WQ. If the quest is to kill 10 mobs, and you die on the 7th mob, you keep your progress, and are guaranteed that you will eventually complete the quest.

I was talking about upgrading gear over time, not just get it one time and done.

I am talking about a progression sistem that allows you to gear yourself doing what you enjoy. Not so much as just givin away 220 gear x wq but over multiple wqs, dungeons and raids. to improve your gear slowly but steadly.

This is true. DIdin’t take in account that. But if valor points are added, you will have a guarantee number of valor points to gain from doing the content that you usually do.