Twinkedd hasn’t taken into consideration such a feature wouldn’t draw in user retention, players would get bored of the game quicker of such a thing existed. Since you have to spend time to farm it, you keep coming back vs being given it on a silver platter. Quick buck vs player retention longterm
At this point I can’t even tell who’s arguing for what.
If people want a client side graphics toggle or to be able to pick new vs old character models, can it be guaranteed that having the system processing both options at the same time and displaying different models and animations depending on the client set up won’t impact the game in any way? If there is any sort of lagging or clipping by having the toggle then it impacts the game, and should be left out. Based on posts above it looks like bliz tried this once and it didn’t work so they disabled it. If you can guarantee that you having different graphics/models on your screen won’t impact in any way my interactions with you, your character, your animations, our shared environment, then I don’t care what you look at. But that seems like a stretch and more work that bliz would have to put in. Based on what we know so far, it seems unlikely that bliz would put resources into developing something non-vanilla purely for player QoL, as that’s not the point of the project.
It worked wonderfully in WoD and Legion until some late game stuff was added. That late game stuff would have required too much changing of the old animations and models to make it worth it to Blizz so they removed the option.
What makes it even better in something like Classic, you do not see what the other person is seeing. If they had the new models on and you had the old ones on, you saw only the old models. They only saw the new models.
Model heights, weapon model reach, etc were all the same. There was no benefit to one from the others. It all just came down to looks until some new animations and new NPC models based on the new character models were set to be released messed up a lot. Then they threw out the toggle.
As a side note, I noticed a slight fps increase when I had the old models on in raids. I was on an older computer at the time.
well not exactly. i want to represent my character in the game based on my choices from the options that are made available by the designers. then some other player comes along and selects to see everybody with a different appearance than the ones they may or may not have chosen. it tinkers with the community aspect as its no longer a shared common experience.
Shared common experiences are what exasperated parents try to sell summer camp to their kids as, so they can get a week of adult time, which they’ll inevitably sleep through.
they have already said we cant have 2 animation sets with the same textured skin. so if we had new models, we’d be forced to also have the new animations. if you recall some of those animations are markedly different.
When Blizz first introduced the new models, they had an option in the interface to use the old ones for a while iirc. This option comes baked into the client already, so what’s the big deal?