Not quite, by the sounds of it. He went into it yesterday, it was quite eye opening.
They have specific scalers for each content split, it appears.
Makes sense, of course.
But it does make you believe they did that on the off chance they decide to fully support whole-world scaling.
Which is technically possible already thanks to Chromie Time, but clearly not supported.
If it indeed confirmed a bug, sure. But clearly it is a bug, based on what he said and what is happening.
He is under the impression that this is just a player power issue that players are not thinking clearly on.
I have heard reports that it is FAR worse than that.
You certainly give off that impression. I just checked another thread and lo and behold there you are defending the game director and implying that anyone who doesn’t love him and by extension his elitist vision of the game is toxic.
Because that is how they will fix the problem, so that is where you start.
They aren’t just going to wave some magical wand and all of a sudden everything will work fine.
They are going to make mathematical adjustments, and they need to SEE math to know what to adjust.
They clearly aren’t running these tests in-house right now, so you need to do it for them if you want action taken.
Just because something was one way before doesn’t mean it has to stay that way, I think evolution and growth in important for a company and a long standing successful franchise like WoW.