Your hypothetical is nonsensical at best, because of what I’ve now said twice. You don’t know what player housing is or how it works in an MMORPG. But yet you keep commenting on it like you do.
You consistently tell people not to comment on raiding or M+ because they don’t participate, yet you feel the need to comment on this subject you don’t seem to understand. How is that not hypocritical?
LOL and now it turns to personal attacks because you don’t have an argument.
Yeah I’m being a little over zealous… I’m just not a fan of housing… But Blizzard will do what they want… they always do. But I know it has been said that it will take a lot of resources at a great expense.
Do you think there a significant amount of players who do not partake in those 3 pillars?
Do you think that many of the players who do partake in those 3 pillars also enjoy the secondary or wide content?
If yes to either of those, do you not feel that secondary or wide content is worth expanding on in WoW and would add more engagement for many players, even if not for you personally?
Blizz doesn’t see it as a priority or a profitable endeavor and is likely saving that for a “break glass in case of emergency” moment if they ever lose the M+/raiding crowds.
It’s something that has worked great for dying games to stay afloat even if it’s the only thing they have going for them.
Honestly, I don’t think this is a particularly logical way of looking at it. Development in the MMO genre doesn’t follow a linear path, and the market for slice-of-life and cosmetic features has grown pretty dramatically in the past couple of years.
Of course, that’s also why it’s perfectly legitimate to question Blizzard’s execution of such a feature, and how exactly it would incentivize subscriptions if implemented. It could be as harmless as the TP, or it could be another in-your-face progression hub like garrisons. At the very least, we know it’s on their radar.