Not one blizzard employee has commented on any of our threads that regard server transfers. Let anything server transfer related be posted here, and hope this gets noticed and that they respond. POST ALL YOUR GRIPES AND ISSUES HERE.
Discussions of interest
-Layering
-Alliance dominating the server
-Horde dominating the server
-Incendius
-Earthfury
-Netherwind
-Grobbulus
-Free transfers
-Paid transfers
-Servers that are locked
-Friends and family that can’t play with each other
My theory: They are purposely breaking servers so people spend their stimulus package on server transfers.
I’ve never been happier than the day they locked Grobb to transfers.
My dream is that the server permanently remains locked to transfers of any kind. I wouldn’t mind if they opened it up to new character creation again the future though, but transfers need to stay out.
IMO they should have never allowed transfers in the first place, or should have put a filter on server transfers. The filter being a 5% margin of horde/alliance ratio. Alliance took over Grobbulus in a weeks time.
You aren’t their boss. You don’t get to approve anything they do. You don’t make any decisions for them. They don’t have to “justify” anything they do in your eyes.
What business is it of yours, if Blizzard wants to ACCEPT MASSIVE PLAYER INPUT demanding they change the rules (because of the pandemic) to relieve hours-long queues? What business is it of yours to decide HOW they do that?
I am extremely grateful that Blizzzard has done this very good thing for players. How dare you attack them for not inventing “perfect rules, with no downside”?
I’m really just here to watch the sh@tshow this will turn into
Can confirm that blizzard tells you to take your gripes to the forums. All you posters with the “how dare you complain here” crap can kindly F right off.
(Just in case that flew over a few heads, it’s a mock-up of Kennedy assassination conspiracy theories and Star Wars remake arguments over Han Solo shooting first or not.)
Most needed discussion on that happened in the officially official thread, aka the one started by a Blizzard community manager asking players for their opinions.
Primarily a PvP realm issue. Also an issue that predates any sort of realm transfers, free or paid. Mankrik (US East-PvE), for example, is horde dominated, but being PvE the main impacts are the AH is emptier and opt-in wPvP might be harder to find. Still happens, though.
Transfers do exacerbate existing issues. I won’t argue that. I don’t know a good solution, because for every player skewing a faction balance worse, there are players who want to move because friends/family/guild.
The only realm, of those listed, that I have a character on, a character I created day 1 (not naming day, release day). I’m glad it’s locked right now so that Layering doesn’t become an option Blizzard considers. There’s a pretty strong community, the Discord is great, activities abound.
I don’t know that I’ve ever seen them produce an all-around positive result. Either not enough players take them, or they close at inconvenient times and separate people, too many of one faction move, not enough of the other faction move, the realm they go to has players who liked it small and quiet, and lose the realm identity they loved. Just messy.
I’d have personally preferred if they weren’t added until well after Naxx was released. On most realms I’m on, there’s friction when whole swarms of people move and start making like they’re the new big thing without a clue about the server’s dynamics, without actually taking time to get to know the people who’ve been there all along.
It was Pandora’s Box, and Blizzard chose to open it early and apparently without any plan for wild shifts in population balances. (Which … given their “we’re considering it very carefully” from before the release of WOW Classic makes this debacle even sadder.)
Good thing, IMO. It should have happened sooner. It should have had clearer population points at which it happened.
Something you didn’t list, something Blizzard has always been way too cagey about, is legitimate useful player population statistics. How many of each faction at prime time, at slow times, what are each realm’s peaks and lows. And worse than being cagey, they barely seem to pay attention to them when making decisions unless it’s at the extreme end and obvious to everyone there’s a problem.
It’s unfortunate, but I don’t consider being friend or family a reason a locked realm should be given exceptions. “Everyone” is someone’s friend, and seriously the moment any such consideration was given, random strangers would be making deals to be friends outside of the game (“$$ to me and I’ll add you as a Blizzard friend so you can get in on Grobb” … think that’s unlikely?)