This is 100% intentional. They donât want BM to be played right now. Itâs not the first time theyâve done it to a spec. At least they ripped the bandaid off instead of toying with us like theyâve done since the start of the xpac.
They will fix BM. Iâm not sure if the Anniversary rework is going to be enough with what they just did but weâll see. But no chance they will let the most popular spec in the game, one they put an incredible amount of resources in with all the pets, the challenge tames, the spirit beasts, that was an incredible amount of work all for a single spec. They wontâ leave it like this. Itâs just a matter of when they fix it and if it even ever gets fixed this xpac. Iâm doubtful rn tbh.
IDK why they did this to BM or why they hate it so much. If itâs too easy (other classes are way easier!!) then make it more challenging. BMâs ârotationâ is boring as hell. Watching a make or break dot sucks. I play BM for the pets. Itâs the ranged pet spec of WoW. I think they owe us an explanation but we probably wonât get one. But I know they will fix it hashtag eventually.
Can we all take a moment to realize that as much as we want to rant about these changes, wow has become a game where if you donât play mage, aug or Spriest after it gets 400 buffs , you will never be on Blizzardâs radar
Take survival for instance, they made a mistake in SL by giving them a tier set that was too good and since then they vowed to never make that mistake again
So, I know this isnât a thing anyone wants to hear about their class, but I feel this is one of the reason BM shouldnât be higher than mid tier damage at most. Which I know comes across poorly, since this is a forum full of people that consider BM to be their most beloved spec. However, this is just the logic I got from FFXIV, and honestly it makes sense to me. Ranged Tax was the common term for it, and it followed the idea that the more mobile a class is, the easier it can dodge mechanics and thus have an advantage over turret casters and melee. That advantage was deducted from their damage. Did it stop me from playing the fullly mobile Bard or Summoner? No, cause the lower damage was a price well spent for a more fun playstyle.
However, the tuning still needs to reflect it properly. If there is a fight where no one needs to move, the BM should be near bottom since their range tax lowered their damage. If the fight has constant movement, then their placement should considerably higher, thanks to having 100% uptime over classes with higher damage, but also high losses from forced movement. Importantly, though, this means the game should be balanced to include situations where bm thrives as well as suffers.
TL:DR
Having no cast times and fully ranged rotations is grounds for having lower maximum dps compared to classes that loss dps to mechanics.
Most MM hunters who will be doing that encounter is not hindered by movement and will be doing close to their sim dps. watching the ecounter intermission is just move left-right. you can easily get off aimedshots/weave spells while moving as MM for next to 0 dps loss.
Even before these nerfs BM does not sim the highest ST. The only ranged spec simming below BM is Warlock. So BM already had the lower damage baked in.
What you are actually arguing is that, not only should BM be penalized in a perfect setup because it can move, that in real fights, when it can utilize this uniqueness, that it can still NEVER come out on top, and that if it does ever come out on top because of its uniqueness, then it must be nerfed so it will never be on top in real world scenarios.
So what you are actually arguing is that this play style should not exist in competitive WoW content.
No, I specifically said that in order for the game to be properly balanced, such situations have to exist.
I wasnât speaking of how things are currently, because they are bad. In an ideal world, every spec should have a clear moment when they feel like they shine, but that also means having moments when they know things are mechanical against them.
So what youâre saying is, as long as a hunter of his caliber is at the reigns itâs ok. You understand the vast majority, like extreme vast majority, are not at that skill level?
Itâs extremely unlikely that anybody playing MM on nexus princess is going to perform that well outside of top 100 guilds. The tuning cannot be based around that level of play
Isnât that true for every spec tho? Like do you think that one of the most mobile ranged dps specs in the game (mm) is somehow going to lose an insane amount of damage compared to every other spec?
What you are not taking in consideration is that mobile classes like the Bard in FF bring something else to the party other than lower damage so I donât get your point. BM brings nothing, has mediocre utility and now one of the worst dps in the game