Not including LFD is insanity

subs went up because the final major patch when we were able to storm ICC and defeat the lich king was released. subs did not go up because of some RDF. LOL. You’re really grasping at straws.

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I don’t think it will as long as there is a buck to be made. I think you will get at least a Cata.

Right, so are you just ignoring what happened to the game after LFD was introduced? It’s your choice to do that but the devs aren’t going to make the same mistake.

Such as, LFD. Thanks for backing my point up.

Which means that Classic’s reason for existing becomes more and more diminished as we get closer to retail… unless, of course, we keep the retail features out, like LFD.

Thank you for furthering my point for me.

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False. Your point is completely made up. Go look at the complaints on retail forums. You won’t see a single one thats blaming LFD for the terrible state retail is in. QOL features at the bottom of the list. Nice try though.

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I said it has nothing to do with anything. Maybe read the post?

But I find it amusing the anti-lfd trolls think it’s valid to say LFD caused subs to drop, but didn’t cause subs to rise. But of course their arguments are nothing but inconsistent hypocrisy, so it makes sense.

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No it’s not. You must not have been on the forums before Classic actually launched. People were specifically mentioning LFD as one of their biggest complaints, among other things.

You are welcome to believe whatever false narrative you’ve created for yourself, but it simply isn’t true. There’s a reason Blizzard removed LFD. It was for the Classic fans specifically. The ones who fought hard for Classic to begin with. The ones who have been fighting for Classic since Wrath, when all of these parasitic QoL systems were put into the game in the first place.

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If you hate LFD then stay in Classic Era. WotLK should be WotLK, and LFD is part of it.

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I don’t hate LFD. But if I did hate LFD, why would I stay in the Classic Era when I can just play Classic Wrath, which won’t have LFD?

Classic WotLK should be Classic WotLK and WotLK is WotLK. Classic Wrath is not the same as actual Wrath, and it never will be no matter how hard you try.

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Sorry, but I base my opinion on common sense. I don’t need to use false narrative like the anti-lfd trolls such as yourself need.

Needless to say that I was one of the ones who’ve been fighting for a Classic iteration of WoW since Runescape gave us Old School. That Classic iteration should include RDF, as it was one of the best QOL features that Blizzard ever implemented. Sorry you’re wrong, but you’re wrong.

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retail also has raids. We should get rid of raids. Raids are trash.

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My community is my guild and people on discord not the peasants in my dungeons.

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Right, and your senses say that Classic players left retail so that they can play Classic with the idea that it… turns into retail again?

Ah, the classic “NO U!!!” retort after I rightly so pointed out your false narrative.

Citation needed please.

No it was one of the worst features ever implemented.

Nope – the logic, evidence, and the devs themselves all align with my position. I understand that you have an emotional nostalgia for LFD, but that doesn’t make it a good feature that should be implemented into Classic Wrath. Sorry, but there are other games out there with LFD like systems. Dragonflight will be one of them.

That’s great – sounds like you should be able to run dungeons with your guildees then and won’t need an LFD type system. Good for you.

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You said you have data.

I asked to see it.

You pretended that it was an unreasonable request.

I put you on ignore.

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Never said I personally had the data. Please, I know conversation can move pretty quickly but do try your best keep up before . This is what I said.

No where in that sentence do I say that I personally have the data.

Nope – I asked a simple question to see if you yourself have actually seen the state of the game post LFD. You’re the one pretending that my question was unreasonable, even though it was quite fair, considering your demands for data.

Oh, no. Best of luck in your future endeavors. Godspeed, Glinda.

As I posted elsewhere, I fail to see the harm in implementing LFD/RDF so that those who wish to use it can do so and those who do not can create their groups however they wish. And spare me the whole path of least resistance argument. If you are anti-LFD/RDF and lack the conviction necessary to refrain from using a feature that you are advocating against then that is very clearly a personal problem. You would in no way, shape or form be forced to utilize the feature. Frankly, I don’t see how anyone could possibly trust that whatever Blizzard is cooking up as an alternative will in any way be better.

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Pro LFD trolls just don’t get it.

The only alternative that might be better is the Retail group finder tool. A realm only version of that would work fine for mega servers, but the low pop servers would need to be connected for that to help them.

And another thing before I hop down from this little soapbox. Blizzard could very easily put this whole conversation and matter to rest with two very easy steps:

1.) Make public the data they cite as the reason for not implementing LFD/RDF.

2.) Create a poll on these very forums with a link from the launcher to said poll asking the simplest of questions: “Would you like to see LFD/RDF as it was implemented in WotLK implemented in WotLKC?”

You honestly trust Blizzard to know what it is they are doing when they can’t even bother with a tiny amount of transparency and such a simple thing?

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The problem is we are all fond of the path of least resistance.

If LFD doesnt have daily caps people will spam it for badges and prebis.

If it does have daily caps then you need to queue first to get a tank/heals so its full of afk players

Best leveling option would be dual gathering + spam LFD quest at 80 for gold so most people would do that and then complain its hard to find herbs and mines

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You act like that’s a bad thing. Players doing content isn’t bad. It’s good. Incentivizing players to do dungeons is good. This design philosophy that players need to handcuffed and restricted is a very Retail mentality. Let people go crazy and play as much as they want.

With that said, there was a cap back in Wrath. You could only get 30 emblems a day from the random bonus rewards.