Normal and Heroic raids need to get on que finder

It’s the group finder. You don’t have to wait on other people or their schedules.

Open group finder
Hit Join
Raid

Oh you mean it’s no different than LFR and other queued systems right now, meaning a queues system isn’t going to fix that issue either? Weird.

It’s faster to get into a pre-made group via group finder and hitting “Join” than it is waiting for a queue system to fill due to lack of tanks/healers. Then the queued system may put you in bosses you’ve already cleared and then there’s the issue of backfilling. Group finder lets you go right where you want to.

Open group Finder
Hit Join
Raid

That’s a streamlined as it gets.

Yes they do. It’s called the group finder. That’s someone elses raid.
Open group finder.
Press join
Raid

Maximorben, I understand that you believe the LFG system is designed to maintain a certain level of engagement by requiring players to manually form or join groups. The idea, as you’ve put forth, is that this interaction is a necessary barrier that adds a layer of commitment and investment in the raiding experience.

However, your stance seems to overlook the nuance that not everyone sees this as a desirable or practical barrier. For some players, the current system can feel more like an unnecessary hurdle than a meaningful challenge. While I appreciate the intention to foster social interaction and commitment, it’s also worth acknowledging that there’s a balance to be struck.

The notion of “soulless queued content” is a bit of a red herring. It suggests that anything that isn’t manually organized lacks substance or value. Yet, it’s clear from past expansions and content that players enjoy and engage with a variety of content types, including those that offer more streamlined access. It’s not about making raids trivial; it’s about providing an additional pathway that could alleviate some of the more frustrating aspects of group formation.

Blizzard’s approach to queued raid content, such as LFR, serves a specific purpose, but it doesn’t necessarily mean that the same approach can’t be adapted for other difficulties in a way that maintains challenge while offering a more accessible entry point. The goal isn’t to replace the traditional methods but to complement them, allowing players who might be otherwise excluded or frustrated to still participate in and enjoy the content.

So while the LFG system does its job of gatekeeping to some extent, considering an alternative or supplementary system doesn’t mean sacrificing the essence of raiding—it means expanding the options for players who want to engage without getting bogged down by the logistical nightmare of forming a group from scratch. In essence, it’s about evolving the system to better meet the diverse needs of the player base.

Ah, Sendryn, it seems we’ve hit a nerve. Your dismissive tone about the “time and resources” involved in using the Group Finder tool is quite telling. Let’s unravel this a bit, shall we?

Firstly, it’s charming how you reduce a nuanced issue to a matter of sheer laziness. Your assertion that everyone should simply use Group Finder without acknowledging the real frustrations and challenges people face is not only simplistic but rather myopic. It’s almost as if you believe that navigating the Group Finder and coordinating raids is a matter of mere whimsy rather than a genuine logistical challenge.

The Group Finder, as it stands, is a tool that facilitates grouping, but it doesn’t eliminate the inherent challenges of organizing or finding a group that aligns with specific needs and schedules. It’s not an “already-established group”; it’s a matchmaking system that requires significant effort and luck to navigate effectively. The drama you so deride is precisely the frustration many players experience—finding a suitable group isn’t as straightforward as waving a magic wand and having a ready-made team appear at your doorstep.

Your dismissal of the concerns about a queue system as merely “drama” reflects a rather narrow perspective. The desire for a queue system isn’t about shirking responsibility or avoiding effort; it’s about streamlining an aspect of the game that many find cumbersome and, frankly, exhausting. The goal is not to make the game easier in a detrimental sense but to offer a more balanced approach that allows players to engage with content without getting bogged down by logistical headaches.

So, while you may view the discussion as beneath your consideration, the reality is that the frustrations voiced by many players are valid and worth addressing. The aim is not to undermine the integrity of the game but to enhance accessibility and reduce unnecessary friction. If that seems too convoluted for you, well, that’s the nature of evolving a game to meet the needs of a diverse player base.

Blizzard’s approach to queued content is failure proof.

And then we have people complaining about normal dawnbreaker.

Grizzly, your undying faith in the Group Finder as a panacea for all raiding woes is almost endearing in its naivety. Let’s dissect your sparklingly simplistic view of the matter, shall we?

You seem to be under the charming delusion that “Open Group Finder, Hit Join, Raid” is some sort of universal solution to the myriad of issues players face when trying to engage in raiding content. The reality, however, is that this process is fraught with its own set of trials and tribulations. It’s not as seamless as you’d like to believe, and your comparison to LFR is not only shallow but disingenuous.

Let’s address the whole “faster to get into a pre-made group” argument. How delightful that you’ve found success in this method, but allow me to illuminate the fact that your experience is not universal. The Group Finder tool, while functional, does not eradicate the fundamental issues of coordination, skill disparity, and the oft-infuriating randomness of who decides to join your raid. Your notion that it’s a quick fix fails to acknowledge the time and energy many players expend simply trying to get a group that isn’t a chaotic mess of under-geared or under-skilled individuals.

And then there’s the issue of backfilling, a charming game of Russian roulette where you might end up with someone who’s either blissfully underprepared or disturbingly clueless about raid mechanics. Your blinkered view on this subject doesn’t account for the reality that even with a “Join” button, assembling a competent team is often a Herculean task.

As for your assertion that a queue system won’t fix the problem, I can’t help but wonder if you’re simply clinging to your own experience as a one-size-fits-all solution. The queue system is not meant to be a cure-all but rather an additional avenue that could help mitigate some of the logistical headaches associated with forming and maintaining a raid group. Yes, it might have its own set of issues, but at least it offers a potential for more streamlined access, which is a far cry from the oft-infuriating game of Group Finder roulette.

So, while you’re undoubtedly content in your bubble of “easy solutions,” let’s not pretend that your experience is the end-all-be-all of raiding accessibility. The complexity of the issue deserves more than a superficial “hit join and raid” mantra. If you’re content with your current method, splendid. But don’t dismiss the legitimate frustrations of others who find the system less than ideal.

Can you tell me a system where all those issues would be gone?

The chatgpt is strong with this one.

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Ive been in a lfr that couldn’t kill a boss with 8 stacks so no

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Your responses have consistently demonstrated a profound misunderstanding of the issues at hand, to the point where engaging further feels like a fruitless endeavor.

So, here’s a suggestion: perhaps it’s time to step back and reassess. When every reply seems to miss the point and veer into the realm of the absurd, it might be best to take a break from this discussion. If you have anything of substance to add, feel free to rejoin; otherwise, I’ll save my sanity and energy for more productive conversations.

Oh, Maxiboren, always a pleasure to see someone so creatively deflecting from the core of the conversation. It’s almost endearing how you can’t resist attributing well-reasoned arguments to some nebulous AI presence rather than engaging with the points being made. Classic tactic!

If you find the insights and perspectives presented here so challenging, perhaps it’s a sign that they’re worth considering. But hey, if dismissing them as “chatgpt” makes you feel better about not addressing the actual issues, by all means, carry on. Just remember, resorting to such shallow critiques doesn’t make the substance of the discussion any less valid.

So, if you’re done with the AI smokescreen, let’s either engage in a meaningful discussion or gracefully exit stage left.

You seem to not have a clear ask of what you want.

Maybe failure proof raids where NPCs do everything and give continuous upgrades.

All your solutions don’t solve the fundamental issues you currently complain about.

Everything you’ve said is disengenuous. Just because you can ramble on and write paragraphs, doesn’t mean you are actually saying anything important or of meaning.

Lfg is literally the definition of accessibility.
Everyone and anyone can use it for quite literally anything.

This is the same problem people have with getting denied from m+ groups.

Solution. Make your own group.

Its crazy that such a streamlined and easy to use system gets dragged through the mud because people are too lazy to use it.

If you think that is too hard, then perhaps try joining /2 and spam LFM and see how that goes.

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It’s not an issue for lots of people

You seem to overlook the nuance that not everyone sees queued normal/heroic as desirable or practical.

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So basically you want to skip steps to get to this faster.

There is a reason LFG and Guilds/Discords/Communities exist.

Wanting Normal and Heroic to be like LFR is terrible. It would be an endless nightmare beyond what queued content is already. Thinking it would be anything less is naive at best.

Accessibility isn’t always a good option. This is one of those cases where accessibility would have the exact opposite effect that you think it would. We can look at LFR and see that.

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No, no they should not

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If there were queued normal /heroic raids, completion rates might be 5% /1%.

And the forums will be ablaze.

If they add a spectator mode, it might be profitable for Blizzard and completion rates might go up.

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Baseline level of preparedness? LMAO how many of those hitting queue will have even glanced at the Dungeon Journal to see the mechanics.

iLevel means nothing.

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I all for the ups n downs of pug life and I would want normal and heroic in the finder

People in pugs always bring neat toys to interact with

As someone who rarely raids nowdays beyond a few normals. I understand why
some would want this. But i can tell you exactly what would end up happening.
Now I dont know if the OP would do this, or if they are out just to be carried as a
few has suggested. But here is what I see happening if this were added.

A lot of players would fail the mechanics and would constantly die, and
possibly wipe the raid over, and over. Not only would this cause constant
kicking by the players that know what they are doing. Not only would this
cause groups to gate the content even more to keep tha bad players out
But it would also cause groups full of mechanic ignorers to never get through a raid.

They would of course never put the blame on them. They would start spamming
the forums, and anywhere else they could think of, with heroics are too hard
and need a nerf. They would also start complaining, even more, about other
players gating heroics and not allowing them in. This of course would never
be because of their performance in heroics. It would always be because the
players that are gating, are just being mean,

So lets just avoid all the drama, name calling, and all that other nonsense,
and just say no. If you want to run heroics. make a group. Because we
dont need all the excess baggage that would come with a heroic queue option.

absolutely not

they had to make LFR pitifully easy for the queue crowd, then they had to give them determination.

the queue crowd is not up for any level of difficulty.