#NoChanges

You mean the edit? Your conversational skills aren’t the best.

I’ve gotten my proof. You’re not fun to talk to so I’m done with you now. I’m watching a video.

Oh nvm someone found it before me. Ty m8. I was lookin for that.

I’ve noticed a lot of people, not just in WoW, have a tendency to want to dismiss things they don’t immediately agree with. Instead of taking the time to consider the information, and what that might actually mean, they try to push it aside because discussing it might mean they change their minds, even if the final result is a mutual compromise between both parties.

Anyway, the no change crowd things that even one single change will immediately result in retail, which is obviously just about the worst thing in the world right now. Which is a little silly because retail is in a generally great place right now, save for a bit of content. Again though, it’s easier to shame and blame than it is to think I guess.

Anyway, you’re right… classic is different than vanilla, and in order for it to survive any length of time, it will need to change. For long-term changes, it does have a minimum one year time frame before those changes really become necessary. The short-term… it’s really just about whether or not Blizzard feels like implementing some QoL/Balance changes.

Personally, I hope they do, but I also hope they’re cautious and only make small increments. I’m enjoying classic, far more than I thought I would, but I’m also extremely aware of all of the annoying bits that I knew were going to be there before launch.

*shrug*

  1. Layering is being removed phase 2. Complain less and grow up.
  2. Av is 1.12 …vanilla
  3. Cross realm bgs started in vanilla…authentic…try again
  4. They fixed most wall jumping on vanilla
  5. unarmored mounts were removed before in an early patch…authentic…again grow up
  6. One click reporting is useful…
  7. No one cares.
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29:02 - design philosophy

Here are the bullet points:

  • Deliver an authentic experience
  • High priority on integrity of social dynamics
  • Avoid messing with the 1.12 data

"First and foremost, really, is authenticity as our goal. We want to create an experience that feels just like 2006 WoW. If someone was playing WoW in 2006, and they lay down and took a very, very, very long nap, and they woke up in 2019 and we sat them in front of WoW Classic, it shouldn’t feel like an immediately different experience.

The second we start to substitute our modern judgment to solve problems from 12 years ago, we are deviating from our goal of an historical recreation of the game as it was and making something different – and that’s something we want to avoid."

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The #nochanges group is a cancer. Change my mind.

Wrong.

Everything you just said is invalid and wrong.

I mean, they’re going for the Classic experience of 1.12 not the experience of Vanilla since beta. Many people who complain, “I’VE PLAYED SINCE VANILLA AND THIS ISN’T IT” don’t seem to understand that changes were happening all the time during vanilla and Blizzard fixed many of the issues caused by pre 1.12 patches

Yeah, I went through and watched the whole interview. These two people do indeed seem VERY invested in making it authentic and keeping it that way.

Good on them for sticking to their guns, I guess.

"If we were to entertain changing things, we would be applying our modern judgment and our modern values and a modern take of game design on a project that’s meant to be a preservation project.”

This is pretty much their fears. Which as you said you understand, but really states the fear right here in this quote.

I too want to see it eventually mold and evolve and end Retail for something new and refreshing (especially a new story/timeline), but if we’re being honest, what their vision is and how they would apply it to classic is a huge concern.

Again, I’d love to see a change, but even with all the opinions from the player base, Blizz’s judgment has not been great as of late.

Yeah, I can fold on this point. I’ve said before that I understand the pessimism. Just because it’s pessimism doesn’t make it incorrect. I just wish it wasn’t so. :confused:

I think, at what point though, is it pessimism? If we’re all under the agreement that what Retail is now is garbage, and, with the exception of Legion, most content since WotLK has been the same as well, I don’t think it’s a pessimistic outlook.

It’s just fact at that point.

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Really, at this point I guess what I SHOULD be asking for…Is retail+

Maybe my ideal world really is one in which Blizzard realizes all the horrible mistakes they’ve made by classic being popular, and start to fix some of the problems with retail until it becomes a game I want to play again.

I doubt that, though, since one of my biggest complaints with retail is that all I want to do when I log in is sit in a town and wait for queues because it’s the most efficient thing…

Does nobody realize how easy it will be to repeat history once the change floodgates are open? Does nobody realize that everyone is going to have a completely different definition of what would belong in a changed Classic or Classic+? It just becomes WoW 2 at that point.

If they start changing things beyond the scope of vanilla then Classic is doomed. Layering has already done enough damage. I promise you, changes are the worst thing possible for Classic.

Classic is just that: Classic. It’s an old version of the game to be enjoyed as it was. Stop asking for changes. You don’t even know what you’re asking for.

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I think it will be very interesting to hear what they have to say about Classic at Blizzcon.

Classic has turned out to be much, much more popular than they expected. I wonder if that has changed their thinking at all.

See, here’s the thing about that, friend. The specific changes I want are things past classic. Like, operating under the idea that TBC WILL come out, that’s when they started adding things that killed the game. I’d want the features that killed the game removed, or just have them not add TBC.

Likewise, anything added to classic WOULD NOT be mechanical changes. WOULD NOT be convenience changes. I’m talking purely new optional zones, new optional quests (Maybe super long quest lines full of lore just for the sake of them existing just with like some pet at the end), Optional Super-raids that don’t even reward anything just for bragging rights.

Most of us aren’t asking for this game ruining LFG, Flight, glamour, convenience crap. Just stuff to keep us busy if we choose to do it. After all, that’s what made vanilla so fun. The devs give you the tools, and you use those tools to make your own fun. We’re asking for more tools, not convenience.

No change people would kill classic. In a couple years, once all the phases are complete, and nothing new comes to classic, it will be nothing but dead servers. They’ll be the museum pieces they say they want. A bunch of server to look at but not enough people play on because the content is exhausted, both for the main characters and the alts those people rolled. There won’t be enough people to group and do dungeons, let alone raids, and even cross server BG’s will take ages to start.

Reliving the same progression of xpacs that ultimate lead to people wanting classic to begin with is not a solution to the eventual stagnation death that will occur with classic if nothing changes after all the phases are complete.

#nochange is just another way of saying let’s kill classic, and in my opinion is driven by the handful of guys that played on a private server. Those guys weren’t enough to fill a single classic server. But they would be happy to see classic devolve into a single server where they can feel superior because they’re all that play classic.

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I’d love and enjoy that too, but looking at it from a person that players WoW and FFXIV, it blows my mind why they don’t agree to some of their ideas sucking and some ideas are awesome and act upon it.

Why not learn from competitors and improve where respective player bases love for it.

Example: WoW’s glam system is amazing compared to FFXIV’s whereas FFXIV’s story is so consistent and enjoyable. Why not look at what the other does and improve? My point is, if they can’t do simple things like that, I don’t know if in Blizzard’s history they will actually do what we hope, but not likely.

I think that’s what people are fearful of for sure.

BTW. I’m a turbo-nerd with almost every job maxed out in FFXIV, and I loved that game for a long time for it’s complex rotations and just being a FF nerd.

I tried retail recently after some dumb changes I hated in shadowbringers, and I hated retail, so I just stopped playing both and there was just a void in my life.

Then once classic came out I’ve been playing it a ton. Original WoW is WAY better than what FFXIV has to offer. Kind of funny, huh? How FFXIV is better than retail WoW, but classic still trumps both.

It’s difficult to say such changes would be damaging to Classic assuming there was no new gear added which changes what phase 6 BiS is for any gear slot or any spec.

But I’d personally still be opposed either way.