#nochanges is a religion

nod That doesn’t honestly surprise me. A lot of EQ players were a different breed of players. Personally I wasn’t sad that WoW and EQ were worlds apart. I loved a lot about EQ. But I also loved not spending weeks farming for my spells when I reach a spell level lol.

I had a RL friend start playing WoW early on and he was pretty into it. So I had a chance to watch a lot before I started playing and I had a pretty good idea what to expect. It did take me awhile before I decided to give it a try but watching him pvp peaked my interest. PvP really hooked me. It took me a year to level because I couldn’t stay out of BGs lol (not an exaggeration).

I don’t think it took me a year but I did PvP a lot. My whole server and group of people that I played with we would make it a point to try and hit the next bracket together and it was always a big deal when we dinged 40, 50, 60 etc.

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That’s pretty rad. I was mostly just soloing since I didn’t know anyone early on (I rolled on a different server from my friend) and with what I was used to it taking me a year didn’t really seem to be that long. I was exploring most everything when not pvping and not in a rush. I had never made it to level cap in EQ so reaching level cap wasn’t really a something I thought to focus on with my first WoW character.

I didn’t play in vanilla and had to look up what was and wasn’t in the game then. I was quite sad to see neither archaeology nor jewelcrafting. I enjoy both.

us nochanges people aren’t made up stories like religion :rofl:

This is as troll as a troll thread gets. You all know what to do.

Like I’d be ok with #nochanges, if it was indeed no changes.

But they have already made gamebreaking changes to the game and they haven’t compensated for them…

The leeway mechanic and sharding are just the tip of the iceberg.

It’s not a pixel perfect recreation, but at the same time the point of no changes is to try to mitigate changes from the Vanilla formula as much as possible.

The point is to not go “Well they have layering and the game is changed, so lets open the flood gates and go nuts on changes”.

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Great but they are not being open and transparent about the changes they are making, there is the token list in classic discussion but that is in no way inclusive and much of what blizzard tells us “blizzlike” has to be taken at face value because there isn’t an easy way to verify it isn’t just private server knowledge except by going to Blizz’s reference server and testing it…which only blizz can do.

See the problem here?

Another up in smoke conversation. In summation:

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That’s more of a problem with Blizzard rather than the #nochanges stance as a whole.

Though yes, it does require a bit of trust that Blizzard mimics what their 1.12 reference client is doing since we don’t have access to it and private servers aren’t 100% accurate.

For me personally, that’s still a better alternative than anything else I’ve heard. Either Classic+ or trying to chase “feelings” about how Vanilla WoW was when that’s a purely subjective thing that varies from person to person.

No changes isn’t a religion; it’s a philosophy based on principle.

re·li·gion
/rəˈlijən/
noun

  1. the belief in and worship of a superhuman controlling power, especially a personal God or gods.

“Really important” is a terrible definition of religion.

Having a “principle” on the other hand also is not a great definition of “philosophy” either.

NoChanges is fundamentalistic. NoChanges does not show you the way to “good” or “bad” (it is not meant as a tool for normative implications)…but NoChanges itself is seen by its followers as the embodiment of the “good” (or the “best possible”).
No one has to (and according to ideology no one should) question this theory. With the principle of NoChanges all answers are already clarified by definition of the principle.

This distinguishes NoChanges from philosophy and makes it instead a form of religion or sectarian doctrine.

You’re implying that since we can’t get 100% vanilla, there’s no point in trying to make it like vanilla.

These are just some random numbers for an example. Lets say Classic is going to be 90% like vanilla, 10% changes. We know 100% is impossible, but we’re going to fight every inch for every 1%, to get as close as possible. We’re just asking them to at least try to get as close to 100% as possible, before giving up and making tons of changes.

Without #nochanges, the QOLs and cosmetics would snowball. That’s what got WoW to its current state. Calling this a religion is a false equivalency at best, and a blatant troll at worst.

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This is why I could never be a game developer. Here we are getting classic after many years of fan demand and yet it’s not good enough because 1.12 isn’t the REAL vanilla.

Everyone wants changes. The difference is that some people want to argue and lobby about how their changes are minor or “more authentic” while other people realize that allowing even their minor changes opens the door in the future for other changes.

The latter group are the real #NoChangers

Nope.

#nochanges is a state of mind.

#nochanges is recognition that an engaging, fulfilling, and absolutely great game can be utterly ruined with arguably minor tweaks intended to save a little time or add a little convenience.

The Vanilla game we had was fun, really fun. Let’s keep it that way.

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And that is exactly what led to BFA.

#nochanges

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Yeah, sometimes I don’t think they realize what they are writing

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