None of your points have any real substance. Theyâre not even consistent with themselves. You claim to know why Blizzard made Classic at all in the first place on one hand (for the âsole purposeâ of making money, which is 100% contrary to every official statement theyâve made about the project) and on the other hand claim itâs âreductiveâ to attempt to assume you know Blizzardâs intents or goals in terms of game design. Youâre a hypocrite at best.
The fact is this: Retail is what modern Blizzard considers to be a âgoodâ MMORPG. There is absolutely no reason to believe that theyâd be capable of making compelling, authentic vanilla-esque content today. If they could, they wouldâve done so and filled that niche in retail already, and bypassed the need to create Classic at all.
Vanillaâs content was made by a different team, in a different time, with a different state of mind, with a different degree of resources at their disposal. You canât just stuff the lightning back into the bottle once itâs out. Thatâs why Classic is and always will be a snapshot of time (a âmuseumâ as you put it) and nothing more.
Finally, to express this bluntly, Iâd rather see Classic fall off by 95%+ and get condensed into a single server than have it become another cash cow by which to improve their bottom line. Well ALL know what that leads to. Been down that road before, not interested.
You should be petitioning Blizzard to fix retail, not begging them to fork their codebase again to make expansion content for a game that has already received expansion content.
The Classic proponents made a case and convinced Blizzard that they should pursue Classic - a version as close to vanilla as is practical. I while I was not originally in favor of classic the decision was made and I will defend their vision to the end. A #NoChanges period vision.
In any case, it is too soon to talk about Classic+, a year or two after the last stage is rolled out⌠them maybe a new server type can be discussed. But anyone who wants Classic+ will have to defend why diluting the Classic player base would be a good idea.
Iâm as happy as the next guy that Classic is out, but donât fall for the PR bullcrap dude. Every company wants to make money, thatâs the purpose of them. If it wasnât for making money then itâd be free and not require a subscription.
They wanted to find a way to boost their sub count, simple as that. If WoW was in a great place today Classic wouldnât have happened.
I love Classic and I think itâs the better game than retailâŚbut I support a classic+ if they did it like JageX did OSRSâŚTheyâd have to be VERY careful though to keep it in the spirit of ClassicâŚthe only people against it are people on retail who afraid of their retail game not having a lot of players compared to a classic+ or just die hard no changes peopleâŚclassic+ is the future.
I could see them riding off of the popularity of Classic into TBC servers, but I have a hard time seeing far enough to expect a Wrath server. That, I imagine, would be based on the popularity of the TBC servers (if we even get those).
I, personally, would love TBC servers. TBC brought so many good things to the game, itâs hard to even think of them all.
Arena.
Much better class/spec balance.
Some of the best raids the game ever saw.
Two of the most beloved races in the game.
Hands down the best continent ever added in an expansion.
The list goes on. The game hit a high point of enjoyment in TBC, and Iâd love to go back and do that over again once I get my fill of Classic.
The potential revenue for classic+ is a lot higher than potential revenue for TBC or Wrath. Classic+ has the potential to permanently have more players than retail WoW, TBC/Wrath doesnât.
While TBC/Wrath are more balanced than classic, going for TBC/Wrath means the game will never even be closed to balanced either.
TBC/Wrath introduced a lot of features that arenât even close to classic gameplay and is basically just going for another market of players than the ones that are currently playing classic.
As a player itâs in your best interest if more people play the game, by the time TBC and Wrath would be done with you probably even wouldnât be able to find players to do raids.
Flying.
Neutral main city.
Loot hallway-only dungeon paradigm.
Daily chores quests.
Tier sets only acquirable via badges.
The eventual removal of attunements. TBC started with attunements but removed all of them except Karaâs (which was severely nerfed instead of removed) by patch 2.4, and Sunwell was the first raid with no attunement and they never really made a comeback after that.
It sounds like you think a screen saver is a game. Just because pixels are in motion doesnât mean youâre playing it.
Auto-running in a straight line, sitting on a bird as it slowly flaps, staring at your character while you wait for auto attack to complete, and waiting for mana bar to refill are not actually gameplay. They are what people with functioning brains call âdowntimeâ.
So yes, I want to press some buttons and have those buttons cause actions to occur. You know, like a game.
Hereâs your unplugged controller. You can sit and watch while the bigger kids play.
Why do you think thereâd always be enough players to fill out one server if the games just left as is for 5+ years? Sure, some people will be playing but after a certain point itâll be impossible to find groups for elite quests or do certain raids/dungeons (without just being carried) even if they left it with just one realm.
Vanilla isnât some masterpiece of game design with 0 flaws that can never be improved upon.
I donât play like that. Maybe you do. How you play something, how you view it, can totally change your experience. You have a very negative one, and you seem quick to defend retail and mock classic. You are the definition of a person not worth talking to, because your only interest in conversing is a shouting match. I wonât waste any more time on you. But I am annoyed by you.