No timers, PERIOD

Because things respawning behind you doesn’t really affect the gameplay style we’re talking about? Respawning did nothing more than punish dying, tor already does that

The point is the same. I’m discussing tactics that discourage players from engaging in the strategies you’re worried about (waiting on all their CDs for every pull) without resorting to a timer ticking down. The difference between my strategies and your strategy, is that mine allows a player to literally run to a safe spot and bio, take a breather, think about their next move, w/e they want. Your strategy on the other hand… is just a countdown. Sure you’ve gussied it up a bit so that it isn’t a literal counter, but in effect… even the best players in the world WILL be overcome at some point. It’s just a question of when it’ll occur.

That changes the entire method in which people approach the content. To that I say… we already have M+ for that playstyle. I’d rather we go back to dungeon crawling, where we can sit back and move through the tower at our own pace, taking breathers where needed.

I agree, that I don’t want people just waiting for lust for every pull. My fix for that, put a lust cap per floor. If the floor is supposed to take 10 minutes, then make the cap 1. 20? then 2. etc. Worried that people will just wait for their CDs for every pull? Ok, then let’s make the trash respawn, just like it does in the world. This would allow players to identify dangerous regions within the zone, and in effect… gives those regions a timer to tackle. As if they don’t kill them fast enough… they’ll get overwhelmed.

What it doesn’t do… is put a looming ticking time bomb over their head the second they enter the map.

If it respawns on top of you… then it isn’t behind you anymore…

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The kind of Game play your talking about is short lived and won’t be practical after a week. You forget most players are trained well in the gogo school. Plus if someone wants to play that way then let them, that is their choice.

I can garentee that waiting on cooldowns will not become normal across the board.

It will at the top end if it’s allowed, if the proper way to push further into the tower is cd waiting, that’s what people will do, and that’s what blizz will have to balance around.

Can’t wait for the rushers to get to floor 115 and the cd waiters to get to floor 150

Respawns on top of you are a timer lol. And the same thing they’re talking about basically.

Couldn’t they add to the challenge by making the critters harder to kill? Or giving them tougher mechanics? A (hard) timer, imo, seems like a lazy way to add challenge (and also it’s biased against healers and tanks).

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Ok, let me put it a different way.

Imagine you’re in a hallway with 3 packs of mobs (A, B, C).

You pull pack A and burn all CDs to kill it.
You wait for CDs to burn pack B, do so and kill it, but as you do pack A respawns and you barely miss it.
phew
You heal up and wait for CDs to burn Pack C, Pack B respawns on top of you as you pull Pack C… boom you’re dead.

No. No they aren’t…

In my above scenario, the timer didn’t start until I pulled pack A… Your timer started as soon as I entered the floor. Imagine after pack C… there was enough space to stop and examine the area before you had to pull pack D…

See the difference? I’m talking about timers within the level layout, you’re talking about an overall timer for the entire level. They’re similar, but very different.

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If Blizzard puts a timer on the towers then they might as well scrap the project right now. The whole point of why people wanted the tower to begin with was the crawl once more in hard timer free content.

I swear sometimes people who operate well under timers don’t want the rest of us to have anything nice.

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Heck, I operate well under timers and even I get why people don’t want a timer on this.

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Timers are okay. What’s not okay is taking away my currency if I fail

Eh, that’s a whole other discussion, but even with infinite attempts… an overall timer fundamentally changes how I approach the content. I’ll still engage with it, but it’ll just be a variant of M+ for me, and I probably won’t enjoy it as much.

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It’s a ever changing dungeon that you WILL be lost in. Let me drop in a strange place and time you on how long it takes you to find your way. Won’t that be nice. :stuck_out_tongue:

If the timer is lenient enough it won’t matter.

It’s only there to keep people moving forward and not waiting on anything. BTW it’s not like the packs are on top of each other, you can just wait between packs and even if they respawn you’ll be out of the way.

They have two choices when it comes to this, either balance around degenerate gameplay or remove it, same two choices they have whenever this comes up. They’re looking at removing it.

My pace is not your pace.
I may wish to go AFK.
My computer may wish to go LD.
I may want to plan a strat.

Those are all things I should be able to do if I want to.
My style of fun does not have to be your style of fun.

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Problem is, they have to balance around that style of gameplay if it’s allowed and then it becomes THE style of gameplay.

If you took the timer out of M+ you’d have people doing +30s waiting for CDs every pull, and that would be the way to play.

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Which is why I’m not pushing for a change to M+… It’s why I’m pushing that we don’t make M+ 2.0 with the tower…

If you want that gamestyle, it’s already there for you. Please don’t make that style leak over into other forms of content.

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Aye,it isnt a time limit per say,more “play as you want,but play it smart.” It’s not to different than Heaven on High or Palace of the Dead save for there being a chance at phat lewts/sweet loot. People can run and go afk for bios if needed as long as they don’t die too much bringing back a state many older gamers have criticized modern games lacked to be alleged true games,the failure state.

Yeah I don’t do one-shot timers. I don’t need that kind of stress in my life.

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I’m not pushing for M+ 2.0 either, just you shouldn’t be able to spend an hour on each floor.

The timer doesn’t need to be tight, they just need some sort of thing in the background that says “I can’t wait FOREVER”

Good thing they’re not talking about one shot timers then