Maximizing content per hour is a play style not a game design decision. And it’s also not what I said, I said it was generally better for pugging dungeons. For reasons that have nothing to do with efficiency, trying to pug dungeons as a dps is a pretty miserable experience right now and the LFG Tool isn’t going to change that. If you really want to smash out dungeons fast you would preform a group.
As for relevance, why do you think LFD makes dungeons more or less relevant? The rewards are all the same regardless of LFD.
It’s both depending on what we’re talking about. It becomes a game design decision when you specifically create tools in the game that are meant to skip parts of gameplay, such as forming groups and traveling to the dungeons.
Why?
I never said that dungeon finder makes anything more or less relevant. So I don’t know what you’re getting at.
There main argument for LFD now has become " but but but i dont want to quest again on my 5th or 6th alt" i want to run the same dungeons over and over again. Which i find to be hilarius bc when the TBCC boost was introduced we were told by this same community that vanilla content no longer mattered. But bc LFD is not being introduced it all of a sudden matters again…
Yeah, it’s always funny to me how they love to exaggerate the situation too. “I have to level 10 alts I don’t want to quest” or “I’ve already done this 50 times, I don’t want to do it again.”
Sure, buddy. Someone who hates the gameplay this much totally has 10 level-capped characters. I completely believe you.
It’s funny how you say that when you get what you want, and then when someone wants something else:
Actually, that’s literally the problem we have with the changes that have been made. They are removing what Vanilla players claim are “Retail concepts” to make Wrath more like the Vanilla it moved away from.
People like you are destroying Wrath by trying to inject concepts that didn’t exist in Wrath into it, just like you complained that people from Retail tried to inject concepts into Vanilla that didn’t exist in it.
You are the problem you railed against when it came to Classic Era and even TBC, because you’re advocating for forcing changes into Wrath that weren’t part of the Wrath concepts.
Classic Wrath isn’t out yet and WOTLK had a period without LFD too.
Blizzard chose to not implement it back and… who care really ? Everything else will be here except 1 feature.
Somehow i feel like Ion was right. If all you care about is pushing a button to find a dungeon then maybe retail is for you. Even if, yeah, i know it’s a WOTLK feature.
If you think the only difference between Wrath and Retail is LFD… You’ve had your head in the Era sandpit way too long. Wrath with LFD is leagues closer to Vanilla than Retail.
It’s nope about a difference it’s about the fact that some players make it sound that WOTLK can’t exist without LFD that the game will fail without it blabla…
Most of the chat spamming issue are solved with the new LFG tool and the only “issue” is that you won’t be teleported to the dungeon.
For everything else : it’s up to the players and you’ll have the freedom to join or make your own groups.
For lower level content, the changes won’t matter.
There are still not enough people leveling, most people are going to be doing wrath content and only a few will level alts, if they haven’t already.
It takes longer to get to dungeons without fast mounts and walking to the dungeon is hazardous; you can get killed by mobs or enemy faction players prolonging the time to even start the dungeon.
Faction dominant servers are great if you are on the winning faction. Otherwise, good luck forming groups with 50 total people online (most max level) or even getting there without getting corpse camped.
I appreciate you taking the time to search through my posts for that. It would be more helpful for you if you took even one second to familiarize yourself with the context of that post.
The title, would’ve been a good starting point alone:
“BGs sucks in Classic more than it does in retail”
If that’s the criticism, what exactly is wrong in your eyes with suggesting that they play retail, which that person has already said is superior to Classic in this circumstance?
Would you like to try something else?
No – there’s no problems with the changes they’ve made.
This is a good thing. Those who actually wanted Classic wanted it to get away from garbage retail concepts, which started in Wrath. By making these changes, Blizzard solves the redundancy issue and protects the interest of Classic’s loyal fanbase – it may come at the expense of those that were going to unsubscribe after Cata anyway, but I’m not convinced, as it appears most of them are still subscribed and playing the game anyway. Some even post to the forums regularly.
People like me are saving Wrath from the people who do not know what they want. No need to thank me.
No changes died a long time ago. Please, do your best to keep up with the latest development philosophy.
How charming. I’m actually enjoying the new changes that they are bringing. You’re the one that takes issue with them.
I’ve never seen soo many lazy people in my life. Complaining about 1 thing that wasn’t even added until the last patch of the xpac. If you want the experience of clicking a button and running around a main city then go play retail. Classic is different and it feels great to have some sense of community again.
It’s not impossible, it sucks.
It’s hilarious that you folks push the “it should be a social game” card whilst insulting anyone who disagrees.
Sooo social, soooo fun.
The RDF would be fantastic, just like it was in OG Wrath. The best way to avoid the so called ‘elites’ who would rather nitpick their groups. All of this rubbish just to run a 15 minute dungeon.
At 2 am when guildies or friends aren’t online, or no one is feeling like running it’s a gift. It’s quite helpful to form a group efficiently when you are lacking a couple spots.
The tag MMO means that we can expect plenty of players who are willing to play, trade, chat etc when we are online. That we will encounter them throughout the game world. The tag does not in any way imply that we must create relationships, become BFF, or even join a guild with other players.
The socialization everyone is pushing is a red herring. It’s being removed to gate content.
Anyone who didn’t want to use it could have simply refrained. After all y’all have friends and guilds, right?