Your argument is entirely outdated.
Alliance pug matches wind up with the entire team on defense, and not by choice - it’s because unless they somehow manage to win enough early fights and seize, hold, and cap a forward graveyard, the Horde WILL take Stonehearth and bottle the entire Alliance team behind the Icewing chokepoint. Any stragglers that slip past, or try to do so, get mercilessly hunted down.
Uh, I am encouraging you to keep shgy at all costs. I fully understand what happens to you when you lose and it is why I have preached capping shgy for 15 years. Controlling rezz points is how you will this pvp bg, when you actually pvp that is.
Unfortunately, the coordination and teamwork required to overcome the initial position disadvantage are beyond the capacity of most, if not all, Alliance pug groups in Classic.
So you are saying defense is beyond the capacity of alliance. I know this, which is why I am trying to get you guys to change your thinking. Defense is actually easier because you know, npcs & gys.
Instead of sending stealth to cap towers, which can easily be defended by recall or gy zerg, start capping gy’s and start winning. It just might take you a bit longer but at least your queues are way more then reasonable.
You also want them to move slowly - that’s just not possible. If they move any slower, they will be fighting the initial battle at Stoneheart graveyard, rather than near Balinda’s bunker.
Defending shgy > then Bal, shb, iwb. If we are zerging shgy, defend it proportionately. If we are doing the usual pull to Bal, counter us like you so often do but perhaps dont rush off once that Bal group is clear. Make sure we arent in SHB. Make sure you send as many of us as you can back to ibgy.
In the meantime, stealth cap the f’n gy (ibgy). As a priest I will often ride up to a gy and do my best to find a place where I can lose agro. This may actually be easier for horde then alliance based on map lay out. I am not sure you can solo cap ibgy like I know we can with shb or spgy. If I was attacking ibgy initally solo, I would try and find a spot to survey the gy and after the horde left I would ride just past the flag, shield up hopefully for a strategic fear cap. I have never had to do this so I do not know if it works, however two stealth could easily lie in ambush. Once we rezz, one pulls the guards, the other caps.
You defend your territory rabidly until this cap happens. Can you talk two stealth into doing this? Once the cap happens, as soon as you are out of combat on defense is when you ride up to offense, supporting that all important ibgy cap.
This is the grind, not actually moving slow, just taking objectives at the right time, without rushing forward w/ no thought. It has nothing to do with actual movement speed.
You can argue all you want that they’re trying to rush Drek and failing, and you might be right in that, but the difference of “trying to get our team to FW Keep” and “trying to get our team to take and hold a southern graveyard, even Snowfall” is entirely academic at this point, because pug groups get chewed up and destroyed when trying to go south, period.
Apparently you do not understand my suggestions of moving south at the proper time, ie once ibgy is capped. Until then your whole game hinge on shgy, you should tailor your strategy accordingly.
But apparently you cant, for whatever reason.