No Rational Explanation For AV Win %

There is no rational explanation for AV win % by the Horde except for the fact that their starting cave is DRAMATICALLY further north than it should be. I see the other side constantly saying that it’s all due to a matter of skill – if it was a matter of skill the win rate would be more than 5% for Alliance PUGs.

Blizzard, PLEASE move the Horde cave back to where it should be so we all start on an even footing. The fact that the Horde have this massive advantage at the beginning of the AV match is what perpetuates this constant cycle of losing from the Alliance side.

Yes, we have a ton of AFKers and people who don’t care but that’s only because they’ve been beaten down and have lost for MONTHS. This is not balanced and you have to start making it right by making the change NOW instead of waiting for the expansion.

Thank you!

52 Likes

I heard in TBC they move it back :hot_face:

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When you have to wait for 2 hours in the queue, you are going to try harder. The map does favor the Horde with the backdoor to van and the cave being closer to the middle, but it is not anywhere NEAR enough to cause Horde to win almost every game against pugs.

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ANY unfairness creates a cascading effect. horde should have NO advantege, period.

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I remember alliance used to win av most of the time back in vanilla. The back door to the alliance area almost never comes into play. I’ve yet to see someone exploit it to get by. I always remember trying to convince others to help defend or the alliance would easily win the tower capping race.

Alliance have an easy path up to the relief hut compared to the bridge and bunkers. They really need to hold snowfall but it’s always abandoned.

It’s so strange, you go into a game and they’re not on offence or defence. It’s like they all just afk in the cave and wait to lose. Maybe the instant queues make Rollin over a relatively quick path to honor/rep.

20 Likes

This is what I’ve been saying. If matches are in fact on equal grounds to start, statistically, there should be a much much closer margin. It’s roughly the same distribution and skill level of players on both sides, and yet we have this near 100% loss rate on the side of Alliance pugs. It’s not a QQ, it’s not a git gud, it’s not a map favors horde, it’s a “error, statistics do not compute”

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In the earlier versions of AV, the horde starting position made sense.

Not in the 1.12 version.

It’s too much of an advantage.

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This a PVP map. Two sides fighting against each other to win objectives on the opposite side of each team’s map. There shouldn’t be ANY initial advantage in regards to a team’s placement on the map. That doesn’t make any sense, and I am pretty sure every one will agree with that.

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It is way more than the cave. Look at the damage/hk after the av. 20 deep are horde with numbers like 45-3-109. The alliance top is something like 10-5-19. Perhaps better players? Better gear? less afk? But the difference is stark.

1 Like

As I’ve said, the disparity between EVERYTHING that happens in AV begins with the imbalance at the start. If the roles were reversed, Alliance would be nearing Galv or IBGY before running into any Horde resistance. How fair would that be, and how many Horde players do you think you’d see on the forums complaining about it?

If you’ve been playing AV for months casually by clicking on the Battlemaster IN-GAME to join a group (which presumably is the way that the developers preferred you to play the BG since the Battlemaster queue option is IN-GAME) yet you’ve lost virtually every single match you’ve been in – why wouldn’t you eventually just give up the ghost? We’re human after all.

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Admittedly.

But the starting position is a really large part of it.

RN, horde wins 90-95% of AVs.

They’ll tell you because it’s due to how badass they are.

It’s not.

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How many alts do you plan to post this garbage on?

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Honestly. I would love to see them move the cave back. Move it 1 foot farther back than the Alliance cave.

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Do you disagree that the Horde starting cave is much further closer to the center of the map than the Alliance cave is?

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Yes, but when both teams meet on the battlefield, the horde decimate the alliance usually. Can that be blamed on the cave?

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Go stand nearby and watch. You’ll see a ton. You only notice when someone is successful and you’re looking for it. A lot of times it’ll happen and you probably miss that it did because you’re off doing something else.

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So you want to just keep the situation worse? Your argument holds no logic.

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no, I’m saying that moving it back won’t make much of a difference. The horde will still win every fight when they finally get to the alliance

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So you agree that the Horde have an advantage when starting AV because their starting cave is much closer to the center of the map than the Alliance. But you don’t want the Horde’s starting cave moved back because Alliance sucks at PVP? Again, that argument holds zero logic.

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The Horde dominating PUG Alliance is in fact due to 3 things. Lack of heart from the Alliance. AFK/Leachers. And ignorance of the Map.

The Horde dives in to the PUG Alliance with Heart, using consumables in many cases.

The Alliance flees trying to get away for some silly reason. Only delaying their death.

The Horde uses the Map to their advantage for sure. Stopping the timid Alliance PUG even before they make it across the field. And those that do make it across get whittled down until they wipe completely.

Every game I’ve been in that is a true PUG, has between 5-10 AFKers. Many of them either in the Harpy cave, Mine, the start cave, or running in to things in DB.

7 Likes