Nah. You’re just mad I’m better than you at hunter and warrior.
I don’t tell anyone I’m good. Just that I play at a higher level. Logs speak for themselves.
The cope because I’m better than you is real.
Nah. You’re just mad I’m better than you at hunter and warrior.
I don’t tell anyone I’m good. Just that I play at a higher level. Logs speak for themselves.
The cope because I’m better than you is real.
Survival is a ranged spec, because I can attack things from 40 yards away as survival.
Nope. Pets cleaving is a bm thing. It’s called beast cleave.
Blizz disagrees. Mm outside of the utility and a tank pet has zero interactions with the spec
And pets (in general) have had their tanking nerfed pretty heavily in TWW.
Calm down snuzy, its a videogame, try to be better at being a person
Oh no guys, he is losing himself in his own delusions, he cant see his contradictions.
And case in point, you had to try to take the last response pretending you are nonchalant, when you are foaming, do it again to reaaaally show you don’t care, now this time will work
Sure, they can scrap the whole thing and not bother with it. Which would be a massive disappointment to an entire segment of the MM player base.
But please don’t be surprised if that doesn’t happen.
You do realize that MM hunter in 11.1 will have more pet utility available to them than BM hunter has right now, right?
BM has to choose between Bloodlust (Ferocity) or Master’s Call (Cunning) while MM in 11.1 can have both. MM has free access to use Roar of Sacrifice and Intimidation without relying on a pet being summoned and alive and of course the 11.1 MM Intimidation ignores LoS and pathing which makes it innately better than normal Intimidation which still requires a way for the pet to reach it. Also they get the mortal strike debuff for free, without needing a specific pet for it.
I would not be surprised at all if 11.1 MM launches noticeably overpowered.
Everything I’ve seen looks like buffs to a spec that’s already in a good place (tuning wise).
That’s fine IMHO. What’s the harm?
I’m pretty calm actually.
I don’t tell a bunch of people. Just you.
You keep trying to claim I’m mad when in fact I’m actually laughing at you.
The changes make the pet irrelevant and nothing but a balancing issue.
It’s better for the spec to remove the pet which is why blizzard is removing it.
MM right now is probably one of the slightly-more-busted DPS specs for open world, even without a pet. Aside from rare elites, every ability they have tends to ctrl alt delete mobs instantly.
I took my petless MM out for a stroll with nothing better than LFR gear from the siren’s isle freeby stuff (593 ilvl) and even tried out things around the elite bee area.
https://i.gyazo.com/dc9032c1c1a02b8f09f16ea41f06ac5b.mp4
Seems to pop even elites with no problem. Pulling two bees is a breeze with freezing trap, pulling three is a binding shot, kill, feign and go again though just because the self-healing being limited.
I don’t get the idea of people thinking MM with a pet is easier when you have to push MORE buttons to misdirect and heal your pet constantly compared to just killing the target.
MM is also bugged at the moment
What’s the bug?
The pet will only be irrelevant if you select Lone Wolf and have utility build into the class/spec.
I agree that Blizzard is basically doing all this because they want to. But it doesn’t have to be this way.
Black arrow was buffed an extra 15% than intended and black arrow is hitting twice instead of once.
Maybe read the changes before commenting.
Lone wolf is being removed
A new eagle animation is where the utility is coming from which is essence being tied to the hunter.
The spec is getting reworked to not include a pet.
To be clear, when you first mentioned this I looked on warcraftlogs and saw it reflected there, as well. Just here to corroborate.
https://www.warcraftlogs.com/reports/akPxK6VLDvR9rQJT?fight=7&type=damage-done&source=11
Thank you. I just read it on the discord where they had it pinned lol.
When slapping a dummy, Black Arrow is only hitting once per cast (not counting the DoT effect), the appearance of it showing up twice is from Withering Fire during Trueshot as the shots fired automatically appear as a different instance of Black Arrow.
If Withering Fire is bugged, that could be one thing but Black Arrow itself acts as normal.