No mage changes in the PTR? really?

Eh, I don’t agree with this. Because I know a fair amount of decent players struggled on normal Razageth. Heroic raiding is a level that plenty of people do not see and never even get to because of the skill and dps checks and the amount of coordination needed.

Mythic is for career players– generally the best of the best. It’s the highest, but there are other high level challenges.

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Doesn’t really matter what you agree with.

Ok? People struggling on normal raid boss doesn’t make it high end content.

It’s still mid level content.

You do realize there are casual mythic guilds right?

It does because I think you might need some exposure to people who don’t think like you. Your friends who are all pushing mythic content are not gonna think heroic content is high tier content because y’all probably only play wow and play it a lot, lol.

I think “casual” and “mythic” are oxymorons. You can’t even pug with people on a different sever than you until hall of fame has happened (unless the rules on that changed).

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There’s no difference in required mechanics between ranged and melee any longer. It’s the same, but one of them can actually still DPS during.

So very wrong.

10.0.5 PTR seems to be all about fixing problems in the talent trees (which I feared wouldn’t happen for at least a year, so glad to see that). Not sure if frost mages need that.

What they do need is a 10% damage buff, which Blizzard doesn’t need to wait until 10.0.5 to give, and they should be giving it ASAP to see where the pain points are once the numbers are good.

Fire needs actual changes IMO, but I don’t like how the spec plays so maybe it’s just not for me.

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I work 65 hours and have a family. Good players are just good.

If the majority of
People drink a medium soda it doesn’t magically make it a large soda.

Agai. There are literally 1 and 2 day ce guilds that play casually.

Just because you can’t fathom they exist doesn’t mean they don’t.

Mage doesn’t need changing because they design the class around shadowlands play style and not anything else.

No one cares about PvP. Really.

Even the six people watching AWC got bribed with a pet lol.

Uh, nah, the melee enemies do a lot of splash damage and debuffs in dungeons this expansion. Range can avoid a lot of it.

I agree that they should not be balanced around someone trying and failing to play the meta rotation.

But i do think when balancing a spec it should be done in regards to how a spec plays outside of meta.

For example if they wanted to nerf demonology because top end players with their 25 spell rotations (hyperbolic number yes) were able to pull off crazy numbers, they should not do it by nerfing the damage of shadow/demon bolt, hand of guldan, felgaurd, imps, or dreadstalkers.
Because that means the foundations of the spec now sucks. When the problem was burst.

If that makes any sense.

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No shot. Most punishing mage spec? Easily. Most punishing spec? Not in a million years.

I mean, I’m saying heroics are the large soda. Mythics are Super Suck lmao.

My definition of “casual” is “you are allowed to not show up sometimes and it’s fine.” I don’t think that’s an option with these “casual” mythic guilds. Especially since you can’t pug cross server yet.

And there’s a lot of factors that limit people beyond “good players are good” that prevents them from mythic raiding.

-internet connection
-comfort of playing with strangers
-the sever they choose to play on

There’s just lots of stuff to consider.

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I think the only talent changes fire actually needs is flamestrike being viable (and they’re buffing it so we’ll see). I’m very happy with the spec and its variety otherwise. I still hate rune of power but stacking it with sun king’s blessing makes it slightly less offensive.

I think I need to try ranged to see how it feels. I haven’t tried it out but melee can be a real pain when you have no mobility and am either running behind jumpy bosses the whole time or swirlies on the ground … ect ect. I really do miss out a good percent of the fight because I’m just trying to live hehe

Ranged back then always felt like your stuck with weird responsibilities during fights which also is distracting but normally you can focus on the enemy anyways.

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Dude is like “balance the entire game around the extra sweaty!”.

Lol!

RWF is long past. It’s back to being a game for the casuals and should be balanced as such.

DF is a whole new game. The play style and damage profile assumptions of melee vs ranged are gone.

Instants are king and melee has the vast majority of those.

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It has nothing to do with meta.

Fire mage for example is the best mage spec in 4 out of 8 mythic fights.

Yet people can’t perform on it in heroic because the fights last shorter and at this point higher geared players are cheesing the logs.

Games should never ever be balanced around mid to low level players.

I disagree. Maximizing rotations should be rewarded. In BFA the difference between a top performing Assas rogue and a terrible one was 1%. The only way to show any difference was with Envenom and shiv management.

maximizing gameplay should be rewarded.

And you’re still wrong. Heroic is mid level content no matter if it’s a large or medium.

And you are wrong again. I’m in one of these casual mythic guilds. We have a 27 man roster for that exact reason.

So please stop pretending like you have been in said guilds.

Nothing but excuses. If someone wants to raid at that level they make it happen.

Literally none of these are valid reasons.

Please list some valid ones then.

Melee is by far the easiest role in the game.

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It’s straight up not. “Mid”=“medium.” Is a median range of players doing heroic raids? If so, it would be!

You can’t do mythic raiding on a bad internet connection. It’s just not reality if you think you can. Seriously hope you widen your range of people you expose yourself to.

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