No Ion, Not Everyone Who Delves Wants to do M+

That was week 2.

My point stands.

It’s only best for characters that are beyond champion gear, don’t have any more coffer keys, or desperately need crests more than the items. Gear per hour for any character that benefits from end-of-delve champion gear and has coffer keys is the highest I think we’ve ever seen for normal raid level items.

I have zero interest in m+

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Why do you often make up things? Can you not form your stance without resorting to blatantly lying?

It’s not blatantly lying. I do not think old world content is popular.

Then you’re as out of touch with reality as the devs were in SL.

Doubt. Transmog isn’t that popular among people I play with. Well to the point of farming past content.

“Well my personal anecdotal experience says otherwise. I refuse to look outside my personal bubble”

Trollin trollin trollin RAWHIDE!

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Yes, people who farm old content exist, I place it at 5%. You haven’t given me a number yet.

A number pulled straight from your backside.

I’ll pull a number out of my backside too. I’d say 53.76%, exactly, of players do old content.

You obviously don’t understand how M+ has impacted the game. I have never seen a game mode in an MMO just devour the entire game like M+ has. Blizzard says it is optional content, but so much of our character progression is tied to this single system. Another problem is, the game is being designed around this small group competitive content now. So, instead of being a MMO with tons of build diversity and gearing options, we have a game that is trying to balance 40 specs around a very niche activity. I have seen so much of the game just suffer for the sake of propping up M+.

I think many M+ defenders just don’t get how this content really doesn’t appeal to mainstream MMO players.

I’m fine with timed dungeon content being in the game, but make it a side activity again, and stop trying to ram it into the end game.

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So you have no numbers either. No estimate either.

And your number isn’t even a best-efforts guess.

There’s two big games: FFXIV, WOW.

Is FFXIV the only mainstream then?

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Aren’t they already? People running +12 with a tank and 4 dps. If you don’t even need a healer it can’t be that hard.

People suck at the game, so no.

Is it mythic plus really or the concept of the weekly vault that causes this issue?

Im far,far from casual but in the higher circles after the first week or two mythic plus is just seen as a way to fill the vault not as a source of upgrades.

Delete vault and crests.

I wouldn’t be opposed to it… though I would add mythic items to 11s maybe 12s.

M+ is the issue. You would like if the game was completely designed around arena PVP? Probably not, but that is what has happened with M+.

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