No Ion, Not Everyone Who Delves Wants to do M+

I’m still waiting for someone to put the rio profile of this unicorn delver that jumps straight into +7 pugs. It doesn’t happen, no serious key holder is taking someone with no/low score to a 7 unless it’s a friend/guild/community run.

I would expect most delvers M+ journey looks like mine or my healer(Aelidorina-Stormrage) where I get some decent pieces from delves and then start at 2 and work my score up to 6s-7s. And that in no way is different than any other M+ season except my starting ilvl will be hogher(relatively) to the ilvl of whatever season you compare.

This whole arguement is sweaties and elitists mad that we can get 610 from a map and 616 from vault. And yeah, it’s ezpz to get undercoin 580 gear, roll into a T8 on a fresh 80 with a level 50+ Brann and steamroll it, maybe Brann is part of the problem.

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I didn’t say there would be some who jump ship, but I can also point to several anecdotes of people who simply stopped playing when they could do heroic dungeons and had no interest in doing mythics at all.

I think Ion is truly out of touch with the player. He is in his bubble and only listens to like-minded individuals. How can he assume that people who enjoy solo content will suddenly start participating in group content - when the group content is in many cases, toxic?

I’ve been doing M+ for years, and this season…has been by far the LEAST interesting. None of the dungeons are fun and not enough for me to learn them when you have to consider each of the mechanics that didn’t one-shot you in easier difficulties, will in higher ones.

I play this game to get away from the stresses of life, but this season has decided to include what I avoid when I play video games, which is why my participation in this expansion has been limited lately.

I don’t play things that are not fun.

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They need content. Ilvl isn’t that relevant.

I wonder how common it is for solo players to run legacy content.

Ya know, content that historically was not tied to iLvl, but over the past several years has been.

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Actually, it does because people do go outside the delve system. They quest. They do dungeons or raids. They just don’t do M+.

To apply your approach, one could have an M+ system with M+1 gear getting ilvl of 1, M+2 getting ilvl of 2 and so on. What would matter if the M+ people don’t go outside M+?

Really, you should just admit that you are pursuing another agenda with these arguments of yours?

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How do you know what they need? You are not one of them.

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Really need delve gear to make raid loot less attractive?

I’m fine with this. Downscale all gear outside m+ to this.

I’ve completely geared this character from doing LFR and delves. All my tier gear is heroic quality from the vault. The only issue I’m having is with runed crests. Two per delve sucks

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All Blizzard needs to do is keep Bountiful Delves relevant for solo players once they’re kitted out in Hero-tracked equipment.

  • Increase the middling-tier (Runed in S1) crest drop rates to 3/4 or 1/2 of what you get from a successful M+ run.
  • Enable top-tier (Gilded in S1) crest drops at T10/T11+ at a 3/4 or 1/2 rate.
  • Add seasonal vendors who sell upgradeable-to-Myth dungeon drops in limited slots you can buy with Vault tokens so Delvers still have incentive to run them after they’ve exhausted their Hero Vault loot choices. Make these items expensive enough that you can only buy a piece after passing on Vault loot for three or four weeks (e.g. one piece a month).

Admittedly, the M+ dead zone between +2 and +6 might be an even bigger problem with the above approach.

Deadzones exist because the game doesn’t provide enough incentive to do certain content.

Incentives? How about just making enjoyable content instead?

If incentives have to be made to get people to play different content, then maybe the content itself is the problem.

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People chase after power. Content that doesn’t provide power, drops off a cliff.

That’s why +7 keys are fine.

“Enjoyable” is wholly subjective whereas incentives in this game are known quantities. If all else fails, you can dole out gear, cosmetics, mounts, and money.

Dunno why they cant make infin scaling delves like m+. They figured out infin scaling yeaaars ago (for m+), it should be rather simple to do so again

Because this game isn’t Diablo 4, and solo gear being the pinnacle isn’t on Blizzard’s mind.

If you want people to do group content, it has to be rewarding, and that means, well, gear.

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No amount of gear is going to make group content feel rewarding for many of us soloists.

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then you don’t do it. And the game flow for others isn’t disrupted. You get your game the same and their is better.

And that’s precisely what we do not want to happen to Delves. We don’t want Delves to get screwed with just because a few M+ elitists have their fee-fees hurt.

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delves aren’t screwed even if they have lower ilvl. Ilvl allows you to skip other content. That’s the only function.

And if you can’t, which content you don’t do anyway, it’s irrelevant.