Been playing since original Vanilla. Feral main for most of that. Note: âFeralâ in this case ALSO includes being what we now know as Guardian.
Feral feedback for Shadowlands and early impressions of Dragonflight, not a member of alpha:
Convoke made feral work. It may be a fun âI winâ button, but it is so strong that it makes everything else about the spec lackluster.
Now, on Live/Retail, imagine trying to play a feral druid while not being a Night Fae utilizing Convoke? Does it work? Yes. Will you win in PvP? Likely not. Will you win in PvE? It will be considerably harder.
The fact that Convoke makes or breaks the spec means it currently is horribly balanced. This is a problem inherent with the Covenant system and not necessarily a feral issue, however, we all know that feral has issues.
Why am I bringing up Live/Retail when discussing Dragonflight?
Because the current Draginflight talent tree takes the current Live/Retail tree and does absolutely nothing with it. It waters down everything so that to make the spec equal to what it is now (note: unbalanced, but not necessarily under preforming, numbers-wise), we have just enough points to copy-paste a Shadowlands Feral into a Dragonflight Feral.
IMO, if Convoke is meant to be what the feral relies upon, letâs just go all-in and make Convoke baked into the spec and build the spec around it.
OK, OK, maybe not. But⌠maybe so? If blizzard wants to make some design changes to feral on the whole, maybe this is a possibility? I dislike convoke personally. In fact, I prefer melee to ranged as I dislike cast bars to begin with. Honestly just trying to spitball ideas.
Dragonflight talent feedback:
-Too many 3 point nodes
-If a Shadowlands legendary is to be added to the tree, make it one point. If the legendary is too powerful to be one point, then water it down a bit to make it worth one point. Do not make one legendary 2 points yet another legendary is one point.
-There needs to be something ânewâ. Or at the very least, something that is old made new again. Specifically, looking at older spells or iterations of feral that had effects no longer in the current game.
âExample: Claws of Shivrallah.
âExample: The PvP talent from Legion 7.0 that got gutted where Shred damage healed allies.
âExample: The talent in early Legion that made rake a mini charge
âExample: Leader of the Pack healing
âExample: Instant Cyclone
âExample: Faerie Fire (Feral)
âExample: Stampede talent from Cata; haste after using feral charge and/or changing mechanics of Ravage after using feral charge
âExample: Fury Swipes talent from Cata (kind of like a mini windfury for ferals)
âExample: Ferocious Bite Glyph that healed you based on energy used for the bite
-Druid, but not necessarily feral:
âNatureâs Grasp
âInsect Swarm
âBear form Enrage
âDisplacer Beast
âBear Hug
-In addition, there are tons of previous set bonuses that can be looked at as well as other spells and abilities that I donât recall, or donât feel like researching.
TL:DR with all that is available from the past that can be considered, the current feral tree for dragonflight is a copy-paste of the current underwhelming shadowlands feral experience that needs major adjustments to be viable, competitive, but most importantly, FUN for ferals. And my vote, if it counts, is to bring back Claws of Shivrallah.