Considering I’ve been up for going on 46 hours ofc my critical thinking is scammed. But hey. At least I know what was and was not vanilla. More then I can say about you.
you didn’t even read what i said, they changed the old model rigs to have the new animations because of certain spells (mostly related to monks and upcoming new class animations)
but because NEW old animations already exist on new models, it;ls not hard to have old models with old animations and new with new because it’s basically just changing the target model as all of the models animations have the same names. the new ones just have extra that old ones don’y which is why they put new ones on old models on the live version of toggle before it was taken away. since we are based on the old animations for classic, it’s a very easy change client side.
No matter how many times you refuse to acknowledge it, 1.5 and 1.6 AV were both parts of Vanilla. So if Blizzard uses them, that’s an authentic Vanilla experience.
See, when you come from your vantage point where you base all these judgements on personal opinion, rather than a guiding doctrine, then there’s no consistency to your logic. You want feature ‘x’ changed. Why? “Because I like it.” You don’t want feature ‘y’ changed. Why? “Because I like it.” And so on and so forth. And what people like varies from person to person.
That’s why it’s essential to have a guiding principle. And most of the purists have had, and still have, the very simple basic concept: if it existed in Vanilla, it’s open for debate. It’s not complicated. It makes clearly defined parameters. And it’s something that can actually be adhered to and created. Rather than trying to appease 10 million different varying opinions on what belongs, what should be changed, and what shouldn’t.
So what your saying is the toggle doesn’t work. Got it. You can have your toggle when it’s fixed properly. If that means it has to be put in after vanilla goes live so be it. No delaying classic so you can have your toggle.
1.5 AV and 1.6 AV are Vanilla. 1.5 or 1.6 AV with patch 1.12 Classes and gear is not going to produce the same kind of battles that occurred in 1.5 or 1.6. Why do people want to go back to 1.5 or 1.6 AV? From what I gather it’s because it was the most complex version of the battleground that lasted the longest.
What if those complexities are ignored and the battleground lasts an average of 45 minutes due to the hundreds of changes the patch 1.12 game contains that were never in place during patch 1.5? Do you just give up on recreating the AV experience people want or do you make non-vanilla changes and number tuning to ensure AV plays out as close as it can to the way it played out during actual patch 1.5 or 1.6?
your either a mega troll, or stupid beyond belief, go look at a model viewer and view a old model and a new model, focus on only animations that existed in classic. your just changing the target model file EXACTLY like how the toggle was in retail.
the only difference is the focus on classic over retail were retail was retail over classic. which is easier because no new abilities and animations to worry about messing up the old model anymore.
But the goal isn’t to recreate 1.12. It’s to recreate vanilla.
1.12 is being used as the BASE of the game doesn’t preclude using NON 1
1.12 stuff.
Otherwise why would we be getting content batches and aq events?
You literally just admitted that the model toggle had issues. I’ve pointed out other issues. And who is the ones who has to deal with those issues? The OLD MODEL FANS. Which is just wrong because the goal is classic.
So no. I won’t support a toggle until it’s fixed or until new model fans have to deal with the issues.
It’s almost like you can’t comprehend that 1.5 AV will play differently with the hundreds of class, gameplay and equipment changes that were made by the end of Vanilla WoW. I’m asking you why people enjoyed 1.5 AV and if the reasons that people enjoyed it aren’t being met in 2019 when Classic launches, should we make non-vanilla changes to it in order to replicate the way it played out in patch 1.5 or 1.6. or say “oh well, we tried” because you’re so adamant about not breaking this useless no-change mantra.
are you dumber then a box of rocks? IT"S ALREADY FIXED!
it’s easy to match the new models with the old because THEY HAVE ALL THE SAME ANIMATIONS + MORE, this is why it was hard to make the old work with the NEW, and why they redid the old to have the new animations.
May be it won’t play exactly the way it did back then but there is still a difference between 1.12 av and 1.5/1.6 av. People clearly want that back.
It’s still vanilla. Which is more then I can say about your new character models.
It’s not my problem that you’re upset I absolutely decimated you in every argument we ever had. Go back into some of those threads you posted in recently and just try to come up with some cult like response to me.
the old rigs didn’t have the new class animations, it would take double to work and not match the style of the old, which is why the just got rid of the old, but because classic the only animations are THE OLD, you just need to change the target model because all of the OLD Animation names tied to the model have the same name in the new models.
People want 1.5 and 1.6 AV because they were complex and lasted for hours or even days. If we have a Classic beta and Blizzard decides on 1.5 AV and every single battle on the beta ends in under an hour, would you be open to Blizzard making non-vanilla changes in order to replicate the process of actual 1.5 AV battles or would you just say “oh well, we tried” and move on? Answer this question I’ve asked you several times now, please.