No no I think you’re right. Also add the LFG button. If you don’t like it just don’t use it lol like wtf!
Oh and heirlooms.
No no I think you’re right. Also add the LFG button. If you don’t like it just don’t use it lol like wtf!
Oh and heirlooms.
First, that function broke after one patch and was never fixed. They nixed it realizing it was a stupid idea.
Second your claim is that everyone was lagging back in the day. Saying that I didn’t lag or have problems running at max settings is just an assumption you make based on YOUR crappy computer back then. My systems have always been at the cutting edge of technology and I’m not alone. So no, we didn’t all lag out or have to run WoW Vanilla in low settings to play. Are you suggesting that cable/DSL/T-line internet didn’t exist? I was on 1.5mbps wireless in 2000 bro. The internet has gotten faster, but it wasn’t slow by any means for the time. Hardly anyone I know had dialup past 98, and I lived in VA, GA (basic training), and Hawaii (Duty station) from 97-2000. In 1999 I had cable internet on a freaking island! (Oahu)
The new client uses about as many resources on a current good PC as Vanilla did comparatively on a good PC then. That means back then, maybe 6/10 on resources, now about 4/10 on resources…
I’m not going to respond to anymore of you trying to use the tech argument because you obviously are incapable of grasping what I’m saying.
I’ll just say this…
Scream till you’re blue in the face, the new graphics are not and will not be in Classic. This is because the overwhelming majority of players wanted old graphics/models against the 4 people plus you that’s have cried about it…
Or we can stick to Classic models only.
Just a clarification of the “complication” of graphics in Classic WoW Beta, on my low-end laptop.
Intel i3-7100U
16gb RAM
Intel 620HD
Default settings is at 4 on the slider, and I get 80-100fps at 720p.
If I slide EVERYTHING to max, select all boxes, etc… I drop down to around 15fps.
Ryzen gaming desktop with (my slightly aging) 980Ti maxes everything out at 120fps at 1920x1080. I’ll run it at 4k tonight after I switch monitors and see what it gets.
TL;DR - it’s much easier than Retail on graphics, but nowhere near as simplistic was 2004-2006.
LFG option isn’t the same balance wise. LFG gives your advantage over people who aren’t use it. Toggled option of new graphics doesn’t. Cause you do not experience it in any way if you don’t use it. You don’t see new models, you don’t hear new audio and you don’t experience anything differently from your old lovely vanilla.
LFG gives someone boosted chance to get items and experience faster, it kills social interaction. So these are two different points. Your argument is invalid and also not really well thought.
Again. I’m not in favor anything that gives some kind of advantage. Graphic that ONLY YOU can see if you CHOOSE to toggle it doesn’t’ give you any advantage. Especially if people think that new models inferior to old models.
Also can you think before you post?
It didn’t broke. They stated far from turning it off that they will eventually stop support old models. And they did. That’s literally it. Its really hard to create new stuff for new models and yet also check it on old models. So they just ditched part of the work that nobody wanted to do.
With using new models (WoD wise) on old content is easier, cause it uses same/similar texture space, same bones structure and can wear same armor and be “okay” visually.
I only want my character be MORE polygonic with better quality textures, better animations and VFX of a skills (maybe I don’t really care about VFX that much) than it was in 2004 year that’s all. I don’t care about all other stuff.
Well, sorry to tell you, it’s not happening
Would say two things I guess.
First - I would suspect that the new models can not be used. Many of the spells from the original game were removed since the introduction of the new models. It is very likely there would be a significant amount of work to be done across every model and race to make sure that they have animations to line up. Which i highly suspect the team has no interest in wasting time doing. It doesn’t have an impact on the game that benefits the downtime that may be added in getting the game out faster.
Secondly - I almost never played original Runescape, but did dabble in Runescape 3. I immediately went back to original Runescape even thought he graphics are horrendous and significantly more dated. It was a great experience and I did not miss the new graphics at all. The game play was far far more important.
Firstly - the new models can use all the old animations just fine. There’s private server patches that allow you to use the new models.
Secondly - are you talking about OSRS? The parallels between OSRS and Classic are weak at best. OSRS has a ton of new content, wasn’t even the original version of Runescape and has tons of QoL features that didn’t exist in 2006 Runescape.
I agree it doesn’t hurt the experiance of anyone else and could improve the experiance of classic for someone who has never played but wants the up to date graphics with the classic wow. Think that if they are any new players coming to the game and want to experiance classic there should be a toggle option for better graphics. Kind of like how the halo anniversary did it and it didn’t break anything by having it in that.
I know. Because of people like you, who can’t get a proper argument against it except “it wasn’t in vanilla” which is absurd.
Firstly they can be used. Legion experience told us so. Models are just models. As I understand they have the same bone structure for animations (if they wouldn’t then old models wouldn’t be working in Legion which they were), same UV mapping (cause all old and new armor/weapon was wearable on old/new models in Legion). They just ditched toggle (as I understand it and I can be wrong ofc) cause they started to develop new armor and weapons and animations for legion artifacts and spells that wasn’t originally in game before Legion (like that shadowy strike of eviscerate of a rogue) and this is completely understandable that they ditched it, it’s a lot of unnecessary work to support new animations for both old and new models.
BUT ALL OTHER OLD STUFF BEFORE LEGION is worked FINE on new models. It still is. And since vanilla/classic doesn’t have those fancy new animation, I assume that all new models will be working FINE with all old skills/spells since spell animation is just “maleOrcCastingAnimation01.anim”, “femaleUndeadcasting03Animation.fbx” or some sort of a file which plays whenever you cast something and any model can use any animation file.
I already explained this for other guy in this exact thread and actually this changed his mind, but I will not be doing this again cause it’s a lot of work and time for someone who just stubborn and can’t change his perspective and take an argument.
Secondly. Stop projecting your personal experience on my personal experience. I love vanilla, I played vanilla, and I played Retail I’m playing this game for all those year it exists. And I clearly see what is better and what is worse for ME PERSONALLY. And UNLIKE SOMEONE I wouldn’t push my personal thoughts as “one and only true” or at least I will mention that this is my personal opinion and make arguments, rational one, not “cause I feel that way”, or “cause a lot of time ago this wasn’t a thing even though now I will not gain/lose anything if it will exist”.
How about this argument: Implementing the new models ruins the chance Blizz will make new new models for if they decide to expand on vanilla content with models that actually resemble vanilla.
Like expanding on the game except not making the same mistakes retail did.
Like making ugly models with awful animations.
Allowing those models means theres no chance blizz will make new new models that aren’t toony garbage.
So its effectively taking the same thought process to improving WoW post vanilla except applied to the graphics.
New models look good and fit Warcraft just fine. Animations are perhaps a little too giddy but I vastly prefer that first model over the second.
I dont get why I dont like the new models. They look so “trying to fake it”. Because the old models just look low fidelity, but the way the beard scraggle is done for example doesnt look real at all. Meanwhile them old graphics got dat personality, the visage! Not to mention the difference in eyebrow and beard coverage.
I have a goatee right now, I can tell you it resembles the first image more than the second. The second looks like the beard is part of the dudes chin and is just a fleshy stub, painted black.
Classic is for people who want to play Classic, not retail. New retail character models weren’t in Classic, so there won’t be new retail character models in Classic.
I really don’t understand why this is so difficult to understand for some people.
If you want retail models, go play retail. Simple. Classic just may not be for you, if lack of retail models is a deal breaker for some people… you know what? That’s fine. Retail awaits them! They’ll have a great time there if what makes or breaks a game for them is new models. The people who enjoyed vanilla wow will enjoy vanilla wow, character models old or not.
Pseudo-dynamic water textures weren’t in Vanilla either. Guess what’s in Classic.
I promise you your goate doesnt look like styrofoam.
Or maybe it does…you should ask a close friend to make sure theyre not secretly supergluing a new one to your face every morning.
Thats fine, the goal isn’t perfection, the goal is as close as possible. Are you trying to say the only thing thats acceptable is absolute perfection otherwise the entire thing is a failure?
I’m guessing that water details will be able to be lowered to emulate vanilla water effects, so this doesn’t even register as an issue. I remember reading somewhere that there will be a vanilla preset in the graphics that will attempt to emulate vanilla graphics as closely as possible.