In arenas fire mages are just dead the whole time. The damage is fine but sometimes it is impossible to stay alive. It is way worse compared to arcane and frost
Just a reminder
Fel rush is a .5s GCD
on a 7s cd
because its āfunā
Blizzard waited until after I already achieved my season goals on hard mode. Well played.
Still stoked af for these changes though, and also the dh nerfs
It actually really is, though.
Honestly yeah. Iām not a glad and I donāt feel holy priest was as oppressive as a lot of people say it was (yes I know it was an AWC golden child) but I think a nerf to instant cast damage and stun cooldown reduction is perfectly reasonable
Really good nerfs all around imo. The only thing im surprised not to see is ret pally on the list.
I dont get DH buff/nerf.
magic dmg will hit em 1% harder, but theyll be tougher vs phys damage now?
Weird AF Resto drood buffs.
Moonfire costing less makes me think the devs are cognisant that Rdruids have mana issues but they donāt want to give Rdruids any direct healing buffs because of the potential amounts of mastery theyāll have access to (even if itās been nerfed 15% in PvP).
Should be interesting to play around with.
Itās a flat nerf. Magic damage hits them 5% harder and DH deals 4% less damage. You misread.
The nerf to mastery was too much imo. I know resto druids were dominant at the time they did it but what they really should have done is nerfed cyclone and left healing alone
???
Rdruid healing is already insane
Oh man, I had no intention to playing anymore this season but I guess I should get my last queues in before every lobby is ret/hpal/hpal and every time I target someone they get bopped.
Am I the only one surprised to see them nerf hpriest damage and not touch pres? Any game Iām in vs pres they are doing half as much damage as the dps and have more than half their mana bar remaining when I oom if I make it that long.
Skill issue then I guess. Iām having a lot of trouble keeping solo shufflers alive as druid even with full hots and stacked mastery. More trouble than Iām having when playing as other healers anyway
Pres should be high risk high reward
As long as you donāt have to risk your mana bar anyway
What should I reroll to
Iād agree with that. To make Holy Fire even do decent damage it needs to crit (most H Priests in PvP have between 9-11% crit) and needs to be talented to deal extra damage.
I donāt know what changed, last season pre-AWC I saw very few H Priests, yet now people feel they are oppressive.
Pres damage is no joke, Iād love to see a 5% flat nerf to that and give Cyclone a cool down, or allow it to be dispellable (outside of Mass Dispel)
I mean donāt get me wrong. Iāve been playing rsham for like six seasons now and I can hop on hpriest and do like 40k more hps consistently with basically zero effort comparatively. Can also mindlessly send chastise from max range and instant holy fires to help my team kill stuff on demand without having to worry about keeping flame shocks up on people if I want procs to do literally ANY damage. Hpriest deserved a bit of a nerf. I believe pres is a higher skill cap but it will do like 220k hps and more damage than any other healer. It kind of reminds me of how sub rogue was last season. Harder to play than other mongo melee but really overtuned, and it feels like blizz doesnāt really touch it when it should because there is lower representation due to the difficulty of the spec. Itās just odd to me there were two clear top healers and they nerf one of them. Itās almost like they deliberately try to make one spec head and shoulders above all others some times and I donāt really get it.
Buffing our flash heal by 12% and making judge and hammer of wrath do 20-35k more doesnāt make it an hpal meta