We can expect to enjoy such horrible combos for at least the first 3 months considering how long it took them to fix the affix + boss mechanics this season
Oh wait some are still broken lmao
We can expect to enjoy such horrible combos for at least the first 3 months considering how long it took them to fix the affix + boss mechanics this season
Oh wait some are still broken lmao
There are new affixes and adjusted affixes available for testing. Players can purchase scrolls from the keystone vendor to add to these to their keystone.
* New Affix: Incorporeal – While in combat, incorporeal beings appear and attempt to destabilize players with spells that reduce their damage and healing done. Incorporeal beings are susceptible to all forms of crowd control.
* New Affix: Afflicted – While in combat, Afflicted Souls appear that seek the aid of players. Afflicted Souls spawn with poison, curse, and disease afflictions. Removing any of these afflictions or restoring the spirit to full health causes it to despawn. Fail to remove their afflictions in time will inflict players with a negative status effect.
* New Affix: Entangling – While in combat, entangling vines snare players.
* Updated Affix: Explosive – Fewer Explosive Orbs spawn, but they now have substantially higher health.
First Incorporeal is terrible. There are already a ton of mobs need CC or interupt now you added one more mob that HAVE to be CC just dumb.
Afflicted yea what if no one in the group have remove poison then I guess the group screw?
Entangling annoying but ok I guess just if it entangle you when avoidable damage is also going out then good luck.
Explosive having more hp means more damage going to it more annoying
Blizzard just stop it this this non sense. Game is not made for the for 0.00000001% these affix are plain annoying and psoin for the average joe
Remember in shadowlands when you had to grab the chains and basically rp walk away to break them?
It’s like that, except if you don’t break them you get stunned.
Yea I’m def not doing m+ the rest of this expansion if these go live. no way in hell
Yea is bad. Whbw there is AoE damage going out and you trying to avoid it. One is going your way but you got tangled yup you just died applying CC to player while having so much stuff to avoid is just a bad idea
Is this for real or trolling? I thought no affixes in season 2.
These seem terrible and unfun.
I’m done with m+! And I played m+ KSM/KSH in all seasons of SL! Somehow did they make m+ less enjoyable in DF!
I really miss SL (for real)
We don’t have infinite CC. We already use our CC on every group as stops. Having to CC random mobs is going to suck and be unfun.
Want DPS to dispel? Good luck with that. Another healer affix. Great.
Snare and forced movement? With frontals, kicks, and everything else we already deal with, this is going to suck. WHO WANTS TO BE SNARED? Anyone???
Just stop. Delete all of these stupid things.
No seasonal affix like prideful thundering bit still regular affix
I’d rather keep the volcanic, grievous and whatever.
This best players in the game have all said they want less impactful affixes. The dungeon itself should be the hardest part of the dungeon. NOT the random weekly cancer.
Seems like quite a few people are missing this about Afflicted
You’re assuming shapeshift will be able to remove it. There are plenty of slow effects that cant be shapeshifted out of.
In truth Incorporeal doesn’t sound too bad. You have to interrupt it twice in 20 seconds, and all CC works on it.
Afflicted can be completely negated by bringing a class that covers the dispel your healer lacks. Otherwise 1/3 of the time you have to heal a mob to full. I’ll take that over Grievous.
Entangling sounds like it could be rough, depending on the class/situation.
They are completely incompetent.
Looks like explosives won’t be a healer affix anymore. Entangling is beyond stupid. The other 2 seem trivial.
Depends on the group comp HDH rouge monk will have little issue they all have several reible Cc sruns interrupt other class like fury warrior SV hunter or hunter in general have limited CC so chance to these class getting invite will be worse than currently
I notice a lot of people are calling it a root when the blue post specially says snare.
Those are very different things.
Half the dungeons though barely have mechanics.
The hardest part about SBG is not falling asleep during the worm boss.
Same with the first boss in NO.