Nerf starsurge! this is a joke!

Whenever people tell me druid was bad in classic I love to point to this video
https://www.youtube.com/watch?v= vCvb8MwvsD4

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Honey I’ve been playing exclusively balance druid since before Moonkin existed. Did you even play WoW back then?

The reason people don’t usually take Moonkin in PVP is because it shuts off access to half your abilities while providing little unique or personal value in return.

Of course you use the forms in PVP. You use cat for stealth and dash, that’s kind of it though. You use bear form when you’re focused because bear form is kind of your only real option. Actually I’d argue it’s a big problem with the druid PVP damage specs, they’re easy to shut down because looking at them funny more or less forces them into bear form. It’s part of the reason they’re trash.

Anyway, you don’t actually care about Druids using a sufficient percentage of their spellbook or whatever, you just want them to mostly play like a healer, it’s pretty obvious

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Bumping my post because it got buried before it could shine and it has a lot of info in it.

This is why there is traditionally only one viable druid pvp spec in Era.

One. And it isn’t deep balance.

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Like this mediocre guy that thinks druid was bad despite allegedly playing it for 20 years lmfao

Its not the druid thats trash bud. Don’t worry, starsurge will get nerfed eventually.

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Very true. So, the logical move will be to nerf hunters.

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At no point did I say Starsurge wouldn’t be nerfed. I just think your assessment of what Druids need and how they should play is rooted in some pretty ancient biases that don’t really have a place in SoD per the developer’s stated goals.

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Yeah pressing more than 1 button, the ancient bias :crazy_face:

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lol, no. I’ve seen a number of your posts, and you have made the bad argument made by those before you, which i’m getting tired of reiterating. The whole “you’re a HYBRID and a DRUID not a BALANCE DRUID” thing is so tired.

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Is a druid hitting only starsurge against a lock? Priest? Mage? Rogue? Warrior? Paladin? Mirror?

Anything?

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Considering the pve implications of nerfing the one ability that’s keeping Druids relevant in content rn outside of the wrath rune, I feel like there’s going to be a lot of starsurge threads going forward.

I think what you’re really saying is simply that you’re one of those druids that will show up to a PvP fight with an ally at like 20% health fighting an enemy that’s 40% - and you legitimately believe the best course of action is to starsurge the 40% enemy instead of heal the 20% ally - “bEcAuSe iMa BarAncE drUd”.

And then people probably note how profoundly stupid that is, which is why you’re projecting your weird “IM NOT A HEALER :angry:” narrative.

Just a guess.

Duplicate threads are being made ever day calm down.

lol, I think you’re arguing against the wrong thing. Like, whether or not Starsurge hits too hard is immaterial. They’d be saying the same thing if balance functioned in any way. If the damage on every ability was exactly the same, if all the damage was in DoTs, if all the damage was in Starfire, we’d be having the same discussion. Because they don’t actually care about Starsurge, they’re mad that Druids don’t have to kite for 5 minutes and blow a bunch of engineering consumables to compete with a rogue and mage shadowboxing

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Balance hits hard rn I’ll admit it doesn’t feel good getting kited with literally nothing you can do but I’m all for it as long as druids ally with Ret to stay relevant.

Eye. Roll.

No, I’d probably heal them for like 25% of their health after 2 seconds of casting, watch the heal I just cast get burst through in a few seconds because I don’t have resto druid throughput, and we’d lose anyway.

Okay this is true… but does it have to make the balance druid relevant in current content from 42 yards away???

How about it makes druids relevant from 24 yards away with a cast time of 1.5 so it still consumes the same time/GCD???

You can disagree but you will be revealing you actually are concerned with pvp in which case we have to ask why you are using PVE as a trojan horse instead of having a real discussion about pvp.

In PVP anything instant casting that hard from that far away is 1 of 3 things, a mage blowing big cooldowns, a hunter with a deadzone and other weaknesses, or a broken class that should have 1 of the 2 weaknesses the other guys have rolled into their class.

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Blizzard doesn’t care about PvP is my rebuttal.

My evidence: Retail

I think anyone going nuts about level 25 pvp is putting the cart before the horse.

I actually don’t totally agree, we do all have to like, actually play this game for several phases. Level 60’s at least 6 months away.