Wild growth is inefficient nonsense. It is so rarely worthwhile in practical application. There is essentially one fight in game right now where this is decent. The turtle.
It is awful in pvp
It isn’t often the case that all five party members are in need of the heal, so it is often not the correct choice in healing since it will just oom you in like four uses
Priests were still pve gods in every iteration of the game with standard casted heal, renew, shield, fear…
Priest since 2004 and just made one after the 3 priest +1-2 pally wag groups. Penance and PoM are needed priest skills, but the class has gone from fodder to god at 25 wsg and likely pve too. Just my 2 cents. Don’t need because I’m getting back to my roots after rolling lock main.
It will get better. The question is will it get ENOUGH better. Because right now shadow doesn’t exist. At 40 shadow will exist but it will likely be where mage/lock dps is now. Very mid.
I did just fine in original classic at 40 in dungeons. The main issue was threat and mana. But with more damage, spirit tap becomes surprisingly useful.
I would like to personally see shadow get a tanking rune.
Its probably good to avoid balancing shadow to much until they get shadow form, that will have a huge impact on the class, though mana will likely continue to be an issue, however perhaps mana issues will be one of the items addressed in P2.
Oh agree its tough to be one of the spec’s that got left behind in the initial wave, but level 40 shouldn’t be that far out, and most classes will be much more fleshed out at that point, which should help with balancing. Level 25 is simply an extremely awkward level to have stopped for 2 months because many classes are missing a large portion of their key abilities.
As a mage healer I will say priest healing is just too efficient and strong, other healers can put out the same numbers, but we’d oom much faster for trying. They need to be brought down to earth.
Ah yea you’re right. Those hundreds of deaths I have suffered at the hands of Paladins, Hunters, Druids, and Warlocks just don’t exist.
How? If I am not taking damage, then why would I even need to penance. If I am that brokenly tanky, then the class baseline must be broken yea? It couldn’t be that you’re trash. I’m out here taking 900 burst damage in a stun to a paladin, but by all means please nerf my 550 heal every 12 seconds.
Then you’re garbage. I don’t know what else to tell you.
Probably because they have always been the best healers at this level. Guess what the saying is at 60? Whoever stacks paladins wins. Gonna be EVEN more true with ret being broken in half.
Priests are strong, they aren’t as strong as you claim. 90% of your post is a lie.
Do you think that any class should be able to 1v1 healers? Because if you can 1v1 a healer, then that healer is not going to be effective.
Mage healing is too effective for what it is. Priest healing is slightly above average too, but mages should not be trashing paladins and shaman as badly as they are right now.
Its possible penance and the rune abilities might not be as efficient in later levels, so we will see. Druids are also pretty strong right now, and shaman will be likely shooting to the top once they have chain heal, with overload could be crazy.