nerf paladins
So youâre literally admitting your comments were purposefully inflammatory, whereas I said you âsounded likeâ something after being outright insulted by you like what, 3, 4 times?
And youâre STILL trying to fight. You want to be the mature poster here? Then stop trying to gaslight everyone that disagrees with you.
Typical of a forum troll to feel they are being âgaslitâ.
Also âeveryoneâ ???
Only person Iâve been having this argument with is you but I guess I shouldnât be surprised that you have an egocentric viewpoint.
Still fighting.
theyre gonna be garbage at 40. just wait for phase 2.
Two end of talent tree moves at the same time. lol
He thought it was a fight. This was a massacre.
Dude you never stood a chance. To begin with your argument was invalid, your attitude was sour and aggressive from the start, and you literally talk about âwant me to be mature?â but you still havenât shown any level of maturity.
Still fighting. How sad.
Thanks for bumping my post btw
Youâre welcome. Keep screaming, itâs funny.
Yâall getting coal in your stockings Monday morning at this rate.
He canât help himself. He wants to have a discussion, and all he keeps doing is attacking me. I donât get it. lol.
I mean the biggest complaint I see from paladins is that they are slow and run out of mana both of which they get more options for playing around next phase.
Nerf hunters?
See this guy gets it.
except that casters have very low spellpower currently. even warriors are going to be getting vaporized in p2. also no cleanse and rank 2 purge makes for some fun times.
Ah but they also get enough talent points for repentance which is another decently long range incapacitate, also they get Divine shield which is another bubble option but they can still attack with it active (albeit at a slower speed).
just remember its gonna be ele sham participating in a lot of the melting of shams, gl vs grounding and orc if you do get that close. max eye for an adult eye lol.
Firstly, that is only the prot version of the horse whilst talented.
Secondly, sadly it would take too long to go into detail about why itâs such a bad design. (And something Iâve already done countless times in the past).
Letâs just leave it as itâs a bad idea to give the class that has great burst as well as immunities an absurdly bursty mobilty spell.
It makes the class design extremely binary where either you have your long cds and noone has the ability to counter play, or you donât have your long cds and you are left without tools or options yourself.