Nepotism kills guild and Greedism kills company. If you get what I mean
All the ninja raiders, all the ninja raiders
Put your hands up
That, but also gear kills guilds.
I’ve been in a guild where we all leveled with each other, got to know each other for nearly a year. We were waiting for the next expansion to come, when it hit we all leveled up and geared together. The raid came out and we started trying for it and I think we got to week 4 when our guild leader and main tank got into a huge fight over some gear and the main tank left and then a bunch of people followed him. Then our guild leader basically disbanded the guild and took all of his alts out and joined something else while the rest of us are sitting there like “wtf just happened?” One night of raiding killed our year+ long guild.
Couldn’t have said it any better thank you.
Guild you’re most likely to make is one that dies when you lose interest in a few weeks.
We’ll see about that.
Well, no current AOTC, ancient grey parses in Amirdrassil. You have a long way to go. Without something uniting people, people tend to leave.
Then I better get started then.
Making a guild is hard work. (More so if you want it to be viable for anything.) Generally, don’t recommend it.
But if someone has enough friends, sometimes people decide collectively that every other guild sucks and make their own. And someone steps up to lead.
I’m no stranger to the burdens of leadership having endured them myself since highschool but I see no one else stepping up to the plate to try and fix things.
Unless you literally joined every single guild, surely, there’s ONE the fits what you want.
And if there isn’t, that’s usually more of a problem about you.
(But finding a good guild takes time, I wager far less than making one though.)
I’ve been playing for a long time at least since late TBC/Early Wrath throughout that time guilds have only gotten worse. I was in a guild sometime during MoP that never let anyone other than their clique raid then yelled at me for even mentioning starting a raid group with guildies other than their little group.
I agree with most of this. A lot of good guilds and even some of the great ones go belly up because the GM is just done dealing with the reasonability of running them. Many choose to just ghost them, then to announce them closing or passing leadership to someone they feel is fit to lead. (ie its my baby, and no one else can have it). So yes, they just abruptly die off.
As how hard it is to running a guild, I myself have ran 3 good guilds in retail since Wrath era. I have never had issue maintaining numbers in those guilds and only lately with a changes in rules as to how members could be from any realm and any fraction have I since merged all 3 guilds into one huge guild. I also like on this toon am a part of another persons guilds that is a pretty good progressive raid guild, which the GM who runs its 100% his rules his way and has since BC retail. Does a very good job at it.
Every guild has it own style and its own purpose and goals. With that is the type of player they bring in. The GM can make it as stressful on themselves or not by simply laying out what the guild’s focus is and stick to it. In all my years I never found it really hard, those who become unhappy in my guilds I run, either they can leave on their own to find a better place they are happy or if they choose to become the fly in the ointment because of their discontent, then they are simply removed from the guild and sent on their way. No stress and no loss of sleep. Those whom remain loyal in my guild gets rewards, such as free shop items, xpacs, other games, they are also on live stream on the stream channel. A lot of perks are there for them. So vastly, most are very content to stay right where they are at having fun and enjoying the guild. And for me, its pretty easy to run it all these years.
But yes I can see where some stress themselves out, then become burned out. They either have the choice of passing the guild or watch it burn as a GM of it. No matter the quality of that guild.
This thread honestly makes me glad to be guildless.
Been thinking of joining a guild and meeting some WoW people
Last time I was in a guild was some time after Pandaria. My raid groups healer had a very attractive gf.
She’s my fiance now and the guild fell apart to unrelated drama… That still had to do with cliques and one bad actor with power.
It would be fun to go through the drama barrel. Maybe even find a new sub somewhere out there in Azeroth…
Nepotism is a double edged sword. It better ensures things like loyalty, back-scratching, etc. but if the people doing it are bad at what they do, it can bring down an entire empire (figurative or literal). Meritocracy is better for finding more skilled individuals, but it suffers from individuals often prioritizing self-interest. I have seen many solely merit-based guilds fall apart because something better came along and their best members jumped ship.
Nepotism should not be treated as a euphemism for corruption.
Prioritizing the feeding of my family to ensure their survival is certainly a healthy form of nepotism, correct? Or is nepotism just first world corruption?
The problem goes beyond WoW.
It might as well be because Nepotism on WoW is Nepotism gone too far.
You won’t be able to make a guild without showing some sort of preference towards people.