That class is just way too good right now. Infinite utility, damage, defensives. Burst isn’t half bad now too. Playable with pretty much any class at the moment. That is how strong this class is.
Don’t nerf into the ground but for real its oppressive as hell and not very fun to queue into.
Agreed. Nerf Priest (both shadow and disc) so my Warlock will actually be invited to pugs. >_> No one wants a lock when an Spriest brings hybrid healing, life swaps, mind games, more dot pressure than aff, and more burst than a boomkin. It’s scary.
Shadow Priests are borderline broken in SL, just barely passing under the radar. If class nerfs come through then S priest will also get the hit it deserves.
Imagine thinking fade is the issue but ignoring that you only need to put up 1 dot, because it applies the other, and it’s instant cast every other cast. Or that if you mess up you can just disperse every minute. Or that you can instantly pop into burst mode without any ramp or warning and without any way to punish while people get slapped through walls regardless of whether or not you have them dotted XD Priest is absurd right now.
eh well ill say again i agree sp is too strong, but you’re wrong about most of what you said there.
Damage is not the issue with SP, its the utility/defensives. In BFA they took away double stack focused will (which was a good change) and to compensate they gave greater fade, and a few other good pvp talents. NOW they have damnation and unfurling darkness which makes their damage competitive, but it’s like they forgot to take out the bonus utility they got in BFA.
Either way you skin it. They are good at both so one needs to compensate. They have extremely high damage, sustained and burst and incredible survivability through gfade, dispersion, lifeswap, off heals, self healing through VT / VE.
really id rather see other classes brought up to the same utility SP/Arms have. Rather than removing fun parts of SP give other classes good stuff too like aff warlock’s job is literally to keep dots up and use mobility with 1 defensive to use zz
I think if you add more utility to classes it becomes to hard to balance. Like warrior right now, gave them back shattering and they are a real problem for mages now when typically we iced em.
You can’t just keep adding stuff into a game, it becomes to complex =/
It really isn’t. The more things there are in the game, the more things you have to account for when tuning. It is a pretty early concept you learn in game design mate. Asymmetric games are really tough to balance the more complex they become.
I’ve played since BC. If you are trying to suggest that classes were incredibly complex back in the day, you aren’t correct. Go look at frost mage in classic / TBC and tell me how gigabrain that spec is.
I main shadow, and I would be fine with silence, psychic horror, and G fade all going up to a minute cd from 45. Wouldn’t break the class, but would bring the utility more in line.
I don’t think it’s even close to Ret, Enhance, Warrior, or Boomkin. Those classes can all global and have insane utility. At least against Spriest I feel like I lost because they’re better than me, I can do everything right against Ret/Boomkin/Warrior/Enhance but die in a global.