Necromancers MUST be the next class

By being a Death Knight.

technically cloth armor would still be armor, too. Perhaps ā€œheavily armoredā€ is more apropos?

in GW1 mesmer was so interesting. In gw2 itā€™s still very cool and I like the illusionist/control-based caster class a lot.

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Would a subclass be enough as well? Perhaps a fourth mage talent tree for conjuration. Conjurers could have summoning/raise undead as an option and a full-fledged hero tree for necromancers could master this path where the other option would summon non undead things like arcane elementals and such.

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The rumor about Blizz adding ā€œSkinsā€ for specs a few years ago seemed like a great way to give people the fantasy they want in their toons without the need to add more specs and classes which just waters things down.

So Necro would just be a reskinned Demo Lock for example with Undead replacing Demons and Skills and Talents renamed and also reskinned to fit the new theme.

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Death Knights can do Necromancy. That makes them a Necromancer.

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If it comes with a decay caster spec, then sign me up!

Affliction warlocks are your necrolyte

Soul harvester but instead of using a weak undead for a minion, you just use demons but you still play with curses, plagues and souls.

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They literally are though. Shadow bolts is a necromancy magic. So is drain life, drain souls, the curses and using soul shards are all necromantic magic. Same with soul shards. Warlocks use a lot of necromantic magic with fel, that is why theyā€™re warlocks. Warlocks use any power that gives them an upper hand and that is mostly with fire, fel and shadow/death.

Also people been asking for a warlock healing spec akin to necromantic healing specs in other games. By draining your victims and sharing the drain to others.

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At this point, Blizzard should just give Warlocks a glyph that turns their minions into various types of skeletons so that people can shut up about this Necromancer BS. Like donā€™t even change what they do, just make them skeletons instead of demons. Problem solved.

I mean thatā€™s what it comes down to; People want a Warlock thatā€™s summoning skeletons instead of demons. Itā€™s goofy af.

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Exactly, warlocks would play exactly like a necromancer because they kinda already are. Only difference is warlocks go beyond just death magic and go for stronger minions but a simple glyph can change that.

Even one their artifact weapons from legion is all about soul snatching.

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No, it makes that a part of a DKā€™s ability pool. One that only pertains to Unholy mostly.

Necromancers would be more akin to what we see Necromancers being in WoW. Which is not Death Knights.

Shadow Bolts are Void magic. Often with warlocks this is mixed with fel. Drain Life and Drain Souls are aspects of Fel magic. Curses arenā€™t really what Iā€™d expect from a Necromancer in general and range from Fel to Void magics. Warlocks use the Fel as means of power and to summon demons often combining this with void magics and fire magics to make combined versions of those spells.

Necromancers would be a might bit different to hit what people are generally asking for and to meet the same setup we see most Necromancer NPCs have.

Like I said before it feels like trying to force a Necromancer shaped peg into a Warlock or Death Knight shaped hole. lol

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And Unholy DKs are also spellcasters.

Also, there have been melee necromancers in popular media - Lord Soth of Dragonlance was one such being.

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They literally arenā€™t. You use sometimes use fel to empower them but all those spells are necromancy. You can find the necromantic school book in scholmance and you see that all those spells are necromantic in nature.

Warlocks in lore are called warlocks because they use any school of magic they can. They use fel to somewhat empower those spells, which makes it chaotic. But those spells all come from different schools. Shadow and void has a lot to do with necromancy as well.

That is how Guldan became the first necromancer for orcs. By studying the shadow and void before he moved unto other schools of magic.

And yes, curses are a huge part of the necromancy identity.

Death knights are literal melee and plate wearing necromancers. They use shadow and undeath magic, blood and frost. Also ideals for a necromancer but with a sword.

Well yes but Death Knights are undead themselves. Necromancers do not need to be. Actually, the Cult of the Damned consists of very much ALIVE people, mostly necromancers, that serves the Scourge.

Necromancers also use void. But itā€™s not death magic or necromancy.

Necromancers also often mix it with frost magic creating shadow frost.

Donā€™t think we disagree hereā€¦

Gulā€™dan did use necromancy. Though he mostly uses fel. Because heā€™s a warlock not a straight up necromancer.

Which entirely makes them not Necromancers by the standards most general necromancer requests are asking for.

Itā€™s a different class with different concepts.

DKs ainā€™t what people are asking for when they ask for Necromancers. This is what I donā€™t get. People trying to shove Necromancer as a class into something that isnā€™t that. Necromancer shaped block being forced into a warlock or DK shaped hole.

I feel like if we go by the Diablo, necromancer class that Blizzards idea is somewhere in the middle of a DK and a 'lock. No?

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Drain soul is literally death magic . All drain spells are considered death magic .

Just going to disagree on this subject. Warlocks are mostly entangled with necromancer themes already, hence why they donā€™t redo it.

Now I have zero issues with glyphs changing the skin of things but affliction is mostly necromantic.

They cant raise the dead. And warlocks and necolytes are to very different things in original WarCraft and get their power from very different sources.

Warlocks raise the dead all the time, just not undeadā€¦for gameplay reasons. But necrolytes are just lesser version of warlocks.