Mythic+ Tormented Hero Details

What should amaze you is that instead of giving everyone cool things on a timely basis they worry about top ultra mega players and what THEY get rewarded

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what a disturbing sight to hate on those who accomplish things we can only dream of.

they have earned their rewards. let them enjoy them.

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Yea. The ability to be geared. Which I this stated and you asked if that’s what you said. Which it essentially is.

That’s not straw manning. That’s just what you said followed back 1 step.

idc about cool things thrown at everybody , i don’t feel rewarded . theses rewards have no value

This is a horrid take. What does having rewards as inconsequential as titles for those that can attain them do to you? How are you hampered by players with the skill+time having rewards that they can work towards … I’ve never understood why take issue with this. And do you not understand that devs work on different aspects of the game. The devs that will code rewards have likely little to do with content for other aspects of the game. Come on, man. There are hills to die on … this ain’t it.

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they do idk why you deny this. most content in the game is given to EVERYONE that simply puts in the time and effort.

they rarely ever give rewards to the top .01% of players. you are simply misinformed.

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There are many titles in game awarded for many things. If you wants cool titles in sure there is a place you can look then all up and go get them. Enjoy

The list of things they gave done for the high end players is very shore. So shord in fact I asked people to list them and all anyone could say was to be able to do pvp with good gear on.

Personally I would have said mage tower but I guess they already though ahead to my response which is that it’s recycled content that’s only available 2. 5 weeks a year and gives a recolour of a reskin of a mog from tbc.

If you can add to the lists of things they reward high end players with then feel free to add them to the huge list of 2 Things.

A title and recolour of a reskin of a nog from 15 years ago. Meanwhile the players earning them are the players who literally test things of ptr so it launches with less bugs for you and write the guides. I for one am appreciative of what they do. I doubt I’ll get the title but those that do will have earnt it.

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Yes? Keystone dungeons have been wildly popular since their inception despite lack of high tier rewards.

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I think ppl are struggling bc it seems the most focus is for the ppl who do hard content. The majority of players are casual and have kept wow afloat. Casuals need more love.

I’m all for there always being hard content - but, again, casuals need love and its sorely lacking.

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What has there been for high end players that isn’t also for casuals?

Mage tower and the titles and what else?

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“Quick! Now that the mage tower is gone and there’s no content worth doing, make something up to keep people logging in!”

That’s what I took here… unless this was something previously communicated.

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The only new info here is the cut off date for transfers. This was announced before 9.1.5 I think off the top of my head.

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Oh sweet a title for same top 3 world guilds and their alt guilds on the other faction, n1 blizz.

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Idk how to explain any further to you.

Hard content should always be available. The mage tower, or at least guardian, was damn hard, for me.

Casuals have always made up WoW though. Some ppl do not have the time or desire to pressure themselves in a video game. I’m pretty much fully there and loving it.

Casuals bring in the money and there needs to be more for them. It’s lacking.

If you have any other questions regarding this, I got nothing.

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Why didn’t they make it spec specific instead? That would make a lot easier for those not playing meta.

I don’t care about this much just throwing out an idea.

I agree which is why I asked what casuals didn’t get that high end players did. Because either than mage tower and this title I’m drawing a blank here.

People (not necessarily you) seem to think that high end players are loving the state of the game and bathing in content with Blizzard bending to thier every whim. That is simply not the case. High end players are hurting too. The difference is that they spend more time a week doing it. That’s all.

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I’m working on a few hours of sleep and been up since around 3 a.m. this might be a “skill issue” on my end rn :crazy_face:

I don’t think some of the MT is casual, I put some of the challenges under hard content for it.

I know they’re. I was just throwing out my 2 copper that it feels like ppl who play all the time doing hard content are more focused on.

I agree with the mage tower. The recycled content that rewards a recolour of a reskin of a mog from tbc is designed for higher end players. I found it hard too (which Imo was great).

Other than that though there is really very little for high end players that isn’t available on lower difficulties for other players to do. That is my point. There isn’t this big focus on giving high end what they want that GD seems to think there is.

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yes it would be better , but how do you manage it

btw , the ‘’ bad specs ‘’

-The #1 survival hunter is at 2 950 rio , the #1 feral 2 800 .
-The best monk dps has 3 140

-The #1 Holy has 3 120
-The #1 Resto druid 3 000

I really think people overrestimate the gap between ‘‘good’’ and ‘‘bad’’ specs , like some specs are unplayable is quite a joke

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The funniest thing here is how people are complaining about how casuals should be rewarded…

Remember when casuals complained about lack of end game content outside of having to spend huge amounts of time in raids, so you got m+?

M+ is for casual players… blizzard tricked you into thinking it’s not by slapping an esport on it.

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