2019 y’all.
Leveling on a PVE server is easier than doing same on a PVP server. If you feel PVP’rs don’t offer PVE’ers respect, that is the source.
See the two posters just above this one as an example.
If it’s forum related, since we’re talking about different server types and all. Only the more vocal folks tend to come here. Which tends to be either the hyper white knights or the rude dudes that you’re referring. Having been on a pvp server for the majority of my playtime in this game, I assure you, we’re not all bad. Few of us are. And the snippits of trash talk between us is mostly all in good fun. It hypes up competition. Just like how Boxers will trash talk before a fight, but afterwards they generally hug/shake hands and give compliments. It’s all in the spirit of competitive nature.
I’ve made my points against them (Or at least one of them). Bits we agree on. Others we don’t. One seems to be egging you on, but there’s little I can do to stop him. But I can try to twist it into positive messages. Or at the very least try to have a discussion with you that is constructive and distract away from the negative conduct.
WoW PVP is, evidently, not for the thin of skin.
If you need to feel supported in a video game, WoW is the wrong one to play.
I died a thousand times or so in my urban PvP, and if I were to go back, I’d do it all over again. I miss the hunt, and the “hunter is nothing” without it. My fun was not at all ruined as a whole during the times I ganked Alliance in SW and IF.
Consider the contrast: winning is just as joyless when it’s effortless. But I have no guilt in sipping the W’s that were hard-earned. Wins that take effort and dedication are the best.
Missing W’s that would have been so good to get is what gets me salty than smoking an L. And I don’t feel guilty about it when I know that I had more things working against me than those in friendly territory.
You could just lay down and die so they feel better about themselves.
WoW has a way of stripping away veneers. There are wins and losses, winners and losers, predators and prey, victims and victimizers. It is clear and clean and expressing these archetypes is free of real-world consequence. That’s the beauty of the game. Competition. Being able to feel triumph WITHOUT the loser being degraded in a meaningful way.
If you expect to feel supported in WoW. If without that support, you feel mortified and isolated, you are going to have problems in real life. Underneath society’s rules and mores, there is cruelty and backstabbing, and worse.
Play on a pve server and /join WorldDefense … seriously.
There is lots of world pvp on them and, when someone is flagged, you KNOW they are looking for pvp. There is no ganking on pve servers.
I get it. I actually had a character on ED (RP-PvP if I recall correctly) that I played in a friendly guild with some decent people in it. Got in a couple fights in (I think) the Hinterlands with a Horde player. He killed me once, I repaid the favor, then we went on our way. But the people in that guild seemed to be OK.
Just tired of seeing all of these PvP players constantly attacking and harassing PvE players (as they have for over a decade.) When that goes on and on, it’s easy to paint all PvP players with the same brush.
Let’s see. You get ganked maybe 10-15 times while leveling (I never got ganked anywhere near that often, but ok). At about 5 minutes runback… that’s 75 minutes of delay. Let’s be conservative and call it 2 hours.
The world record for leveling to 60 is about 120 hours, so we can calculate that, in the worst-case scenario, pvp servers are about 1.5% “harder” than pve servers
But I don’t insist that. I’m a PVPer and I don’t grief or gank, you can PVP and world PVP without doing that. I’m directly calling out the people who grief or gank. They are the people who are antisocial - the people who delight in harming those who can’t fight back.
I’m all for a good fight but not one where the odds are overwhelmingly stacked in someone’s favor. That’s just cherry-picking the low-risk situations and going out of your way to make someone’s day worse, ruining their day and wasting their time.
By all means, go and find someone around your level. Square off and fight them, maybe even win. Then move on and find another good fight. That’s an example of a good PVPer, one who challenges themselves to get better at it rather than gorge on the easy candy of someone much lower in level.
Oh my gosh, this explains everything. I was on Emerald Dream for a LONG time. That was, as I call it, the cesspool of PvP. When I was playing, there was a point where it was SO toxic, that about 60% of the server’s population got banned from the official forums, to the point they had to make a third party forum to use.
Do NOT consider Emerald Dream a wpvp experience. It was the most hostile, spiteful, awful place for it. (Which made being the counter to those kinds of acts feel good, cause I would try to actively counter the people camping/killing lowibes - when it wasn’t full raids doing it, at least)
So if it is equal effort, what’s your beef? What is the penalty for being ganked? You can’t have it both ways. Either you acknowledge that it is easier on a PVE server. Or you acknowledge that there is nothing really griefing you on a PVP.
You’re missing the middleground in that. It’s an immersive world. So that 60 running through like… Redridge to get to Blackrock Mountain… has every right to bop a lowbie in passing. It’s a minor inconvenience to the lowbie, sure, but it’s part of the danger of the game. If the 60 camps him, that sucks, and he deserves everything coming to him (Generally a counter camping or something). Not -all- pvp has to be a direct challenge. Sometimes it’s to call out that challenge. Or in Rp-PvP’s sake, ‘he was there, so I kill him’. Something along those lines, yaknow?
I don’t ever call a PVE player a “carebear”, it’s so silly. They want to play the game with a different ruleset and that’s perfectly fine. It’s like people who raid, or collect, or do the mini-games, or just play the AH. Have fun, do what you like, as long as you’re not out to ruin other people’s fun while having yours then I have no problem with how you play.
I’ve never really been a “fan” of PvP, but I have participated in it. Moreso during Vanilla in my younger days (LOL.) I’d participate in TM/SS battles on occasion.
I played on a PvE server (Runetotem) back in the day. While my wife & I were leveling for the first time (Night Elves), we got to Astranaar, and were taking our time, every couple of days a Horde 60 shammy would show up to kill guards. He never really killed the quest givers, I don’t think. Would just show up and kill guards.
Wife & I decided that our characters would defend Astranaar from him when they hit 60. We came back at 60 and she face-melted him (S.Priest) while I healed her. (R.Druid)
From that point till the end of Vanilla, any time Astranaar was under attack, she & I would go back and defend it.
So, my PvP experiences weren’t all bad. They’ve just had over a decade of bad experiences with PvP players in-game and on the forums to cover the good ones.
That right there is where the problem lies with many PvP players I’ve seen, especially on the forums. There are even a few in this thread. They aren’t having fun unless they are ruining other players’ fun.
From a pve realm perspective:
In a battle ground: no. We are there to kill and be killed.
When I’m flagged and someone attacks me: no.
The only time that I recall initiating combat on someone who was flagged was when they were attacking lowbies who were flagged: no. This was kind of a funny one. They started to run when they saw me, but when I didn’t chase them I it looked like I wasn’t interested in ganking them, they attacked the poor guy.