I write this after PvPing a lot in Cataclysm. It’s much worse than I remember:
GENERAL
There is WAY too much CC. It’s absolutely insane how I’m completely locked down for entire seconds, smash my trinket, and IMMEDIATELY get chain CC’d to death right after. The worst offenders might be warriors or fire mages, but there’s so much to choose from that I can’t pick a single one. I am 100% convinced that Cataclysm is the #1 King of blanket silences of all expansions as well, which is probably why most of them were removed in later expansions. Now I’ll get into the classes:
Warrior
Charge/intercept back to back stuns. Knockdown. Gag order. Intimidating shout. Improved hamstring root is the nail on the coffin. All of this and they can leap across the map. It’s way too much for a heavy melee plate class. Prot wars might even be worse with their constant silences.
Mage
Pure caster cancer. CONSTANT impact stun to the point where I can’t even move. If impact isn’t stunning me, I’m hit with dragon’s breath, frozen in ring of frost, or counterspell blanket silenced. Impact should’ve never existed and whoever came up with it should’ve been fired. I’m a caster so I don’t have too many complaints about frost mages constantly slowing/rooting but I’m willing to bet that melee can’t handle it.
Druid
Feral druids are without question the most broken thing in PvP. They attack me from stealth with a stun and if I don’t have trinket, I’m automatically dead because by the time the stun wears off, I’ve already been hit with 9000 mangles and stacked with enough bleeds to take off 75% of my health. They kill me faster than literally any other class in the entire game. Their dots make my affliction dots look pathetic. I can’t use seduction on them, I can’t outrun them, and I can’t outdamage them. They’re unstoppable killing machines. They not only get their own shadowstep and sprint mechanics but they can spam shift out of slows. It’s completely unfair and my abilities do nothing to create gaps on them.
Balance druids are nearly as much cancer with their root + infinite silence beam combo. It must be nice being able to spam moonfire/sunfire for infinite mobility as well. Balance druids top the charts of every bg I go to.
Rogue
Shadowstep alone makes this class completely broken. It’s bad enough that they stun me out of stealth but the second I port away, they shadowstep right to me. The CD of shadowstep is 24 seconds while demonic circle is 30 seconds. Who the hell thought that was a good idea? Shadow dance is way too strong to be a 1-minute cd as well, give me a break. One time I was jumped by a rogue and he spammed 20k ambushes on me; keep in mind I have like 3.6k resil and glyphed soul link for extra 25% damage reduction. Their damage is out of control and they have no right having an automatic mortal strike mechanic.
Hunter
These ones take second place for killing me faster than any other class in the game. Out of stealth I am frozen in a trap or put to sleep then shot for 40% of my health. These guys also get a pet stun or a mortal strike as well, very fair. They don’t need stealth or mortal strike mechanics, and don’t even get me started on those stupid snake traps that spam me with poison effects.
Death Knight
Without question the #1 most brainless faceroll class in the game, mainly frost spec of course. Their damage is out of control and take zero effort to play. They go immune to fear and all magic debuffs with AMS while simultaneously slaughtering me, and what’s the cooldown and range on deathgrip, like 20 seconds/40 yards? Sure seems that way. Death grip is a game-breaking mechanic if you’re a ranged class and chains of ice is the most broken snare in the entire game. I believe it’s a 90% (or 70%) slow that can be spammed at range. Stupid idea.
Warlock
My only issue with them is fear spam. Fear should’ve never been given zero cooldown and needs to break sooner. I can’t tell you how many times I’ve sat through an entire fear duration while dropping to 50% health or lower. Aside from that, they don’t bother me, but of course I am a warlock so I’m biased.
Paladin
The only issue I have with them is the fact that they can use divine shield/bubble and keep doing damage to you, sometimes even killing you. There’s zero counterplay so I guess just stand there and keep getting beat in the face while your completely immune-to-everything opponent laughs at you. Truly one of the dumbest ideas in multiplayer gaming history to literally ever exist.
The rest of the classes don’t bother me too much so I won’t say anything. Druids need to be nerfed into the ground though. Extremely versatile hybrids like them shouldn’t be destroying the damage, tanking, and healing charts while also being unstoppable flag runners. They’re terribly designed.