They really don’t have any advantage over a similar sized group. All multi-boxing does is let someone do some additional content over what they can do playing a single character. So if I were to rack and stack them I’d put them between solo characters and organized groups like friends, guilds, etc. It is just an alternative playstyle not really competitive with any organized group, more lf an alternative to pure solo play for, mostly, really casual players.
P.S. And of course they have to pay the monthly fee for each character, or earn it somehow.
You haven’t explained how the multiboxer has an advantage over a group of players. That’s what I was trying to ask you. You were simply stating ‘unfair advantage’ and not describing what it was you meant by that.
Do you understand that a group of players not multiboxed has an unfair advantage over one person playing one account that is by themselves not grouped? If you don’t understand that, please state it now. Otherwise we’re going to have to move on and expect that you understand that basic fundamental and we don’t need to go back there to discuss it.
So now you are onto “multiboxers have advantages over groups because multiboxers bypass the group formation and player coordination aspect of this game.” That’s the part we can discuss now.
So first when a group is formed it takes time for a group that has no one available in a group to group with. The person asks in trade chat or some other place maybe Discord chat channel some where for people available to group with. During that time the multiboxer is grouped usually with an in-game macro so that time is saved. But then what happens? A dungeon run? The multiboxer makes his way over to do a dungeon while the group is still being formed by separate people. Multiboxer goes into the dungeon and the goal is to clear the entire thing, looting everything to sell, etc. All that takes a longer time to do because the multiboxer is a single person so needs to right click on everything that died himself. The multiboxer must also control the entire battle, heals, agro, crowd control, everything that separate players would normally do. If the multiboxer has the right classes as part of the team it can be done. If not the dungeon can’t be cleared by the classes selected. For example, all mages wouldn’t have heals, wouldn’t have agro control or a tank. All shamans wouldn’t have a tank or being able to keep agro to one of the characters easily. But let’s say for the sake of the argument that the multiboxer can clear the entire dungeon. It would still take much longer than 5 separate players simply because of looting and set up required for boss fights etc. So the entire time to form the group and clear the dungeon for a group of 5 versus the time for a multiboxer to do it would be about the same time.
That is only an advantage for those that don’t want to talk to others, or perhaps don’t have the time to join a guild or organize a group. Once again it is just an alternative playstyle that in terms of power and ability to do content is inferior to any organized group.
opinion being presented as an argument against factual claim that multiboxers bypass group formation and player coordination, two important and fundamental aspects of a social MMO
Please show me where the description of World of Warcraft shows it’s a social MMO as this is what I get when I google “What is World of Warcraft”:
The game was designed to be an open environment where players are allowed to do what they please. … The game interface allows players to customize appearance and controls, and to install add-ons and other modifications. World of Warcraft runs natively on both Macintosh and Windows platforms.
Just what does group formation and player coordination have to do with anything? Or are you saying that people that don’t want to interact with other players shouldn’t be allowed to play the game?
If you don’t want to group with others and choose to multi-box knowing that there is some content you still won’t be able to do, that is a player choice just as joining a guild or grouping with others is a player choice.
If you really are saying that people that don’t want, or don’t have the time, to socialze shouldn’t be allowed to play the game at all, well, that is a whole different discussion.
I’m sorry to be the bearer of bad news but that’s not what the description of the game shows. It shows the opposite of that. Players can do what they please. They don’t have to socialize if they don’t want to. They’re not forced into that.
yeah bro weve already discussed how multiboxing is a degenerate way of getting an unfair advantage over other players. and you have yet to refute this claim.
I don’t pretend to refute the claim. I embrace it. It’s factual and accurate! All multiboxers have an unfair advantage over one person playing one account just like all groups of players that don’t multibox! As stated before, any time you join a group you have an unfair advantage over one person playing one account that isn’t grouped. A multiboxer is no different! It fits into the design of the group within the MMORPG. Whether you are multiboxing or not you have an unfair advantage over one person playing one account.
Not that it matters anyways, as i said in my previous comment…
Looking at the comment above, he doesn’t strike me a particularly broke person or financially troubled person as your implying here. It just sounds like he’s priorizing what’s important like bills and such where the most amount of money is gonna go, and saving the leftovers.
I highly doubt he will share his monthly income if i ask him.
You were basically started off with “if you don’t have more then $15 here”. Cause what else do you mean by “spare” exactly?
right so ive repeatedly told you why youre wrong. groups arent an unfair system. paying more money than someone else so that you dont have to group up is.