TLDR: Mistweaver seems fun.
Windwalker’s damage feels disjointed because the animations don’t actually hit targets, and don’t sound like punches and kicks. They go over their head and whoosh the target rather than thud them. How do I get around this? How do I make this feel better? Also, should I always try to benefit from my mastery? Or should I just Blackout kick twice in a row to dump extra Chi, or while I’m waiting for energy?
Brewmaster… How do I get Healing orbs to spawn? I haven’t seen one yet. What’s the best way; aside from having a healer heal me; to get health back in combat? Do I just stand there and cast my heal on my self? Also, how much stagger should I expect to have at L120 with 340ish gear?
So, I have a few question I was hoping I could get answered since this topic is doing so well.
I decided to start leveling my Monk in my off-time. He’s only 112 now, so not too far in, but I’m noticing a few things.
Mistweaver… Really fun. I’m enjoying messing around with it. I haven’t done a dungeon with it yet, so I can’t really speak too much for it, but if it’s anything like it was in the past, it’ll be pretty fun. (I have one of every other healer, and am excited to try it out)
Windwalker still feels weird to me to be honest. DPS aside, the “rotation” or lack of feels strange. I’m still either waiting for resources, or waiting for CD’s because I want to get the most out of my mastery. Should I just Blackout kick twice in a row, or should I wait for the energy to build up and get another tiger palm in/over-cap on chi?
Also, the animations seem off to me. I feel disjointed form my damage. Blackout kick’s animation literally goes over the head of most human-sized mobs. It doesn’t connect with them. Rising sun kick’s animation is in front of the mob not on top. I feel like I’m not actually hitting them. At least Tiger Palm’s “chi wind” goes through the mob so it feel like something is connecting.
And when it does “connect” all the abilities have a whooshing sound to them and less of a thudding sound like a boot hitting their face. Just feels off. Is there any way to make this feel any better? I had this issue with my Beast Mastery hunter as well.
So… With that being said. I’ve been questing as Brewmaster. lol. It’s fun. My first Azerite piece I took the trait that causes Blackout strike to delete some of my Stagger, which; in the world; is all of it. So I’m basically taking half damage. It’s actually pretty fun right now.
Only thing is, I’ve yet to see a single “gift of the Ox” healing orb. Not one. I remember back in MoP (can’t really compare the game now to the game half it’s life ago… But still. It’s all the reference I have) I used to see them pop up quite a bit. It really helped with survivability.
Is there a way to increase the chance of getting a healing orb? Is the best way for me to regen health to stand still and literally cast my heal on myself?
Also, at L120 in roughly 340 gear how much stagger should I expect to have? As of right now, in Legion boosted gear, I have 60% Stagger. Which seems great. I know as I level and get less Agility (until I get gear) it will go down, and I’ll become more and more squishy. So once I get gear at L120, how much should I expect to have?