Missing the point on BM runes

Everyone has low hp at this level compared to damage output.

Even your basic math is wrong. You are failing to equate in quiver haste and iaoth procs.

And the best weapon is 2.8 speed

With quiver it goes down to just under 2.5

But for simplicity 2.5.

So lets assume no iaoth right now.

Its about 40% more “auto attacks”, with iaoth proced its about 20% more “auto attacks”

It likely averaged closer to 30-35%. With iaoth procs.

No, but rogues got tools that actually made up for their weakness, being kited. And they still hit hard enough to kill people. They are only weak right now because of missing half of their cc utility.

Hits for less damage than starsurge. Costs more mana than starsurge. Has less critical strike damage bonus than starsurge. Has a lower base damage bonus from gear than starsurge. Also starsurge can stun and doesn’t require 2 globals.

Using chimera is a straight dps loss even now when compared to a post nerf BM rune. They cut pet dps by 30% and only buffed MM dps by 1.2%. Chimera needs the original 25% damage back and hunters need Master marksman on their legs.

Rogues and warriors got tools to cover their weaknesses. Hunters got noting. No defensives, no spell interrupts, no new cc.

We got damage. And it has been nerfed so much they are jokes as it is.

The only ability we got that actually helps cover a hunter weakness in pvp is flanking strike. Gives us a little more burst if we are forced into melee.

Thats it.

And everyone got more damage so its not like its actually special.

Maybe if flanking strike knocked the person away, lol.

In what scenario? BiS geared BFD?

Hunter is better in literally every scenario, in every single situation than warrior currently right now except for the very recent and very nuanced raiding situation.

Pugs have been pulling sub 30 min bfd runs for weeks with or without warriors.

Meanwhile, warrior is a free hk for every class and has an exceptionally difficult time out in the world.

Furthermore, if raiding is the only metric; it seems my original sentiment is correct.

Hunter is performing better than everything other than rogue and warrior in raid.

Hunter is fine. Hunter is beyond fine.

World pvp is an irrelevant, optional, minigame. It doesn’t matter. The game should not be balanced around it. If you don’t like uneven match ups where the person who initiates wins, then play on a pve server.

Warrior has so much utility and the best debuff in the game for pvp. The same cannot be said about hunters. Warriors have the absolute best dps in pve. The same cannot be said about hunters. Warriors have the absolute best mitigation in the game. The same cannot be said about hunters. Warriors have the best scaling in the game. The same cannot be said about hunters.

Did you know that the 5% ashenvale damage buff gives warriors about a 14% damage increase. Meanwhile it gives hunters about a 2% damage increase. Warriors even scale better with world buffs.

Would you rather kill world mobs a little slower before 60, or be the absolute best at every aspect of the game that has power upgrades at 60?

You can act like your crappy posts with no math and just whining are deserving of more effort than napkin math theory crafting.

You don’t calculate other third party contributors as baseline and then exclude others. A 3 speed weapon is 3 speed, quiver is a separate entity, you could argue quiver isn’t increasing your ability damage when calculating it’s 10% contribution.

Same reason you wouldn’t call other temporary enhancements like IaotH somehow a detriment with chimera, they have no negative synergy, they both enhance your damage in different ways.

For example you have a 3 speed weapon, you are using chimera on CD, it is effectively 50% more shots, THEN the quiver or IaotH procs and because you are counting in the chimera shots they aren’t giving the true haste value because they aren’t speeding up chimera shot CD. It’s a question of what came first the chicken or the egg, doesn’t matter.

You can be a buttburger and pretend I was writing that APPROXIMATION in stone and blood in order to try to win these petty little victories, all you bro.

Sounds incredibly good to me, even with you nitpicking and using backwards logic to try and downplay the effectiveness of the ability.

So we are dropping the meme about how that pvp gear was supposed to reign in hunter damage. Good to see.

If you care about 1v1 pvp that is afair point and hunters seem weak vs rogue, in group pvp they aren’t spamming for rogues.

Hunters do not need anymore burst with their toolkits in pvp, where this would make them obscene. PVE I could care less about, give them top dps in a raid it means more hunters and fewer magic users to roll against.

In group pvp I think the hunter is more powerful than either of those, and has no diminishing returns if you have more.

I bet that makes you soooo mad. Hunters spent too much time pretending 350 dmg LB crits were fair, now you gotta pay the piper.

You must be talking about every single mage spell even in BIS gear except for troggs standing in living flame or a 2 minute cd that costs me 2500 mana.

They are different classes, you can draw comparisons if you posted an actual argument instead of just a whiny observation, if it makes you feel better I’m in the nerf starsurge crowd.

An example would be when I tell people that LB hits as hard as the current max rank of fireball, is instant cast, 20 yard range, and is cast from a pet that forum hunters unanimously agree should be unkillable 1v1. You forgot to mention your pet can do that now, without talents, but that you have the option of improving it greatly.

Starsurge isnt a mage spell… and you are over here telling us good hubters are wheb you dont even know the class you are playing…

That went way over your head if you think I was confusing the druid spell with a mage spell.

You’re trying to argue a difference of 2 auto attacks per 60 sec invalidated my rough estimate.
60 / 2.8 = 21.42
60 / (2.8 x .9) = 23.80

It’s disingenuous to pretend the magic damage (of chimera shot) that seems to ignore magic resistance as well as the proc do not more than make up for, and even surpass the difference in attacks(auto shots). I posted the numbers for my hunter earlier, you just wanted to win so badly you tried to lie/misrepresent my statement to get it.

I have a 11% quiver so its 24 auto attacks if we outright ignore iaoth.

But hay, if you want to ignore an entire 5/5 talent option that bm and mm hubters take so be it…

Your weapon speed is irrelevant, like every hunter ability that uses %weapon damage chimaera is normalized at a certain speed. When I tested it was around 2.4 if my memory serves me well. It’s possible that I missed something and it’s 2.8 like the rest.

There
is
no
negative
synergy
you
dense
hunterword

Do you calculate the number of multishots or serpent stings and directly discount this from how you value iaoth? It makes no sense logically, you are being petty and manipulating my example which was only meant to serve as a rough illustration for people with dense skulls that put too much pressure on their brains.

That’s actually a good point but I was thorough enough in posting damage values (stipulated it was the ashenvale mini boss but the damage honestly looks normal) and it checks out.

I say “its like 50% haste” as a way to illustrate how powerful the ability is, then people like redhead who have nothing intelligent to add try and drown me on this stupid hill he chose to die on.

You are getting something like 20-24 shots a minute, chimera adds 10 more shots.

“WOAH WOAH 10 IS LESS THAN HALF OF 24”

yeah but it also hits harder than auto, ignores armor, saves you serpent sting mana and globals, and also adds 10 additional chances per turn to proc IAOTH, which means ROUGHLY 1/3 or 1/4 of your IAOTH are a result of chimera shot. (assuming it can proc it, I assume it can)

“mic drop”

I honestly wouldn’t mind BM being incredibly strong if pet abilities were taken off automatic casting except for growl.
This is how I preferred to play BM while leveling for the purpose of staying awake while leveling a hunter. I don’t mean that as a dig or to denigrate hunter players, that’s just what I had to do enjoy it.
That, and Lightning cost so much Focus to use, and focus regen lined up in such a way that if I wanted to use Kill Command for Bite, I had to manually control Lightning.

Iaoth can only proc from auto shot… Unless they changed it for sod and i havent noticed it never proced off abilities in era. Even says it in the description

“All normal ranged attacks”

I agree with you, and I contend that BFD is an irrelevant, optional minigame. If you dislike be out dps’d by another player in raid, perhaps you shouldn’t raid.

This is WoW. I’m not sure if you’ve been paying attention these last 20 years but in every version of the game, there will always be classes at the top, and classes at the bottom in raid dps.

Hunter is third, which puts it ahead of every single caster, and every single non rogue and warrior melee.

Hunter is more than fine.

That’s where you’re wrong. Raiding content is the core game. Your attitude towards it is why SoD will be 20+ warriors in a raid, and only the bare minimum number of other classes as support. There won’t be raid spots for anything else when warriors are both top tank, and top dps bu over 100%.

how can it be the core content in vanilla when you can’t do it every day.

Fair enough, the same can be said for questing, PvP and open world. Hunters are the king of all of these areas and are still at the top of meters in raid.

If you are concerned with raid spots, well. You know what they say. Start your own raid.

1 Like