Missing the point on BM runes

bullcrap ideas. Pet does more dmg than hunter is ridiculous. It’s never been like that in classic. An MM hunter’s pet should do 5-10% of hunter’s total DPS and for BM it should be 20-30% MAX.

Even with this Nerf, the BM rune is still pretty OP and with BM talents in p2, it’s really like BM remains the way to go for hunters in PVE.

Nerfing BM runes hurts BM hunters dps because the pets are suppose to cause more damage than the hunters . in Phase 2 , everyone catches up to BM hunters . But, now going into phase with BM hunters being useless with these nerfs . Now i realize that MM hunters will get the upper hand going into phase which is another reason for anti - hunters to cry again . Never stops with these anti-hunters .

BM pets on retail deal over 80% of the damage, yet they are very weak on their own.
There are solutions to the BM spec fantasy, idk why they keep getting ignored.

Do they? So that’s where you need to go back to. This is classic.

Maybe you need to read the whole post.
There is a way to fix BM while keeping it relevant.

Nah this is SoD, one of the main selling points of SoD is to shake up the meta and make underperforming specs relevant.

I could be wrong and Survival Hunters could be the Cinderella class going into phase 2 . Another batch of crying with these anti - hunters .

I am telling you, your beloved BM is still most likely the way to go for PVE in p2.

While remaining extremely passive and boring, and ppl are stil going to complain about it, yes.

No use arguing with him. He has brain rot and can’t understand we don’t care about the tuning, we’re upset were playing Era hunter with a 10% aura while everyone else gets new cool, fun, and powerful abilities in their runes.

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When people say chimera doesn’t hit hard enough, while forgetting it is a 6 second cd they automatically lose any chance of being taken seriously.

The thing hits much harder than an autoshot, it bypasses armor, and 32 damage is a nice bonus in addition to refreshing the duration of serpent.

In pvp Chimera is powerful, not every ability is supposed to be a 5 point cold blood eviscerate. Again, you can use it every 6 seconds, as a part of your toolkit if it only does 150 dmg a shot that means in 12 seconds you dealt 1/3 to half of a person’s hp with just 1 ability.(with crits it deletes people)

I have a hunter who cant get rid of his green 2.3 speed 12 dps bow, I’ll get back with numbers when i get a bfd weapon or revered with WSG.

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Going to phase 2 in with MM Hunter .
Chimera shot
Sting shot does 40% more damage
Sting shot talent = more damage .
Scorpion pet brings more sting damage
Plus , another sting in Chimera shot will 10% disarm players .
Don’t forget Arcane shot and it’s talent to reduce the cool down .

Oh man ! Will the anti - hunters will be crying over Chimera shot to be nerfed in phase 2 !

It’s not that difficult to extrapolate. Upgrading to the epic xbow will net you +6.7 base dps multiplied by your quiver speed so around 7.4 (rounding up due to the additional AP).
When I tested, chimaera was normalized at like 2.4 attack speed, not sure anymore.
So it’s likely to add around 18 dmg if you get the xbow (but I could be wrong because I’m unsure about the normalized speed and could be missing something during the calc).

EDIT: nvm it does around 180 with 494 RAP.

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40% more damage on almost no damage at all is still weak damage output. (Serpent sting has 0 scaling)

Shares cd with aimed shot, and talent doesnt reduce aimed shots damage.

Even if it didnt share CD arcane shot damage is pitiful at best.
(0 scaling again)

It does damage equal to an auto attack without serpent sting. With ss it does 32 more damage or about 125% an auto attacks wortth if damage in total.

Yes it is a low cd, but it barely hits harder than an auto attack.

And thats after the compensation “buffs” that resulted in 12% total damage loss to hubters best spec/runes, which is still the best spec/runes.

Chimera was 125% weapon damage on launch and it got nerfed even when noone was using it because explosive shot was broken at the time.

You want to complain about hunter pets? Well blizzard forced us into that playstyle by making the other options worse than it. Sure the gap isnt as big now, but its still the bis option.

MM hunter may not be op now in phase 1 , but in phase 2 is where my focus is with MM Hunters . I believe they will back on top , that’s if Blizzard doesn’t nerf MM hunters because anti-hunters are crying in phase 2 . Survival hunter isn’t too far behind . I wouldn’t turn a blind eye to them either .

I’d be okay with something like this.

1 - Nerf the total stat pet gets from hunter by X (50% let’s say)
2- Change BM rune into this:

  • Increases stats pets get from hunter by X (50% let’s say)

  • Increases pets damage n stamina by Y (40% let’s say) adds taunt

  • Reduces Hunters DMG by Z (-30% lets say)

3 - Move Chimera rune to leg, lonewolf to gloves and sniper training to chest

Mm will be on the top of the 3 hunter specs.

Probably middle to lower middle of the pack overall.

The talents you listed do not actually help mm that much. Those talents were not taken in era hunters at 60 because they are bad.

Now if they give serpent sting some scaling that damage bonus might be worth getting. But with how they have dealt with hunters p1. They will probably give us horrible runes p2 as well.

Sting shot adds more damage with Chimera shot . With Sting shot talents add more damage to Chimera shot . Plus , more sting damage coming from scorpion which can be stack 5x times . Not including talents that causes crit , range weapon damage , and Aim shot . Trueshot Aura - 50 attack power

Plus , heart of the lion rune
sniper rune - I believe Blizzard needs to redo this rune and to make it 10% crit from being 40 + 50 yards away from target. MM is a sniper class .
lone wolf rune - need to be 30% more damage not having pets .

I have a strong suspicion that chimera is not working like arcane shot and isn’t resisting on higher level mobs, meaning it’s crazy good for harder farms.

Ranged hit table but ignores armor.

edit: Not claiming this is intended or not.

That is supposed to be a bad thing? It deals good damage, feels good to use, I barely put in effort on my hunter and parse over 100 dps with my crappy weapon and 5/11/0 talents.

These comparisons confuse me, when I told people lightning breath was dealing pyroblast damage I was told that was fair. Chimera in good gear can probably push 350-400 crits and that’s not good enough??

So you gray parse and think its good. Lol.

Abilities should feel impactful. They should not feel like you got 1 more auto attack in.

And rogues/warriors in good gear can do that without a crit.

Chimera is good because of its damage relative to the healthpool of players in PVP, and in PVE if you have a 3 speed weapon it is essentially 50% haste as it will be adding 50% more “auto shots” as you put it.

Also side note, you aren’t addressing the argument, you took an obvious stab at an opening I gave you because you have a weak argument. Personal insult I can stand and even respect, but you have to man up just a little and back it up with some kind of math or reasoning skills. Right now you sound kind of like an addict who can’t get a big enough fix with regards to overpowered abilities.

You want it to take half of a players hp, then you conc shot, then you use it again, and they are dead. This is a personal problem on your part, chimera shot is fine and does plenty, when you factor all of its benefits.

With mortal shots next phase it’s going to be incredibly good, if you have more than 1 hunter you may even be running a base line of +20% crit just from talents, master marksman, and sniper training. My crit right now without those is about 14%, you will rival fire mages in crit with almost all instant cast abilities, what a tough life to live.

I can log into my hunter now, with AoTH and no lion I am at:
137 agility
408 RAP
my crappy green 19-36 dmg bow deals 104-124

With my own aspect of the lion on it’s:
165 agility
464 RAP
113-133 dmg

With lion I avg 123 dmg per shot
85% of that is 104.55 + 35 for the serpent sting proc

On the Ashenvale boss Loradar with +4 agi from MotW (not sure if this is a good litmus test)

228 aimed shot
443 aimed crit
127-137 auto hit
266 auto shot crit
159 multi hit
288 multi crit
151 chimera hit
305 chimera crit
30 dmg chimera proc can also crit for 60

To reiterate, these are my numbers with a fast green quest bow dealing 19-36 damage, the epic crossbow’s bottom end damage is literally the top end of my weapon at 36-69 2.8 speed +17 RAP.

Even comparing it to just the gun or bow tells the same story, chimera seems fine for PVE and potentially almost too strong in pvp when it can be instant cast every 6 seconds and weaves into the old aimed shot/auto/multi combo basically increasing MM pvp burst by a huge amount.

For perspective, warriors get a rune that gives their 2h 20% more attack speed, chimera in my eyes is effectively giving you something in the ballpark of +50% haste to your weapon and a flat damage bonus with magic dmg utility and you still aren’t satisfied.

Next phase I will have 41 yards, 30% crit dmg bonus to this magic dmg shot, 5% weapon dmg, trueshot aura, 10% reduced mana on top of the incredibly cheap cost and potential for sniper training + master marksman reducing it a further 25%(currently it’s 36 mana without any reductions.)

My mage would kill for the ability to nuke a single target like this…

Ambush isn’t a magic damage attack that’s spammable on a 6 second cd from 41 yards away dude, you’re misrepresenting the truth here and people are going to notice!