I get that Public Orders were a joke on Dragonflight, It was usefull only for a few stuff, like enchanted crests craft…
Most of us didnt use it for crafting gear, Just because It wasn’t worth, even If you fill your order with quality 3 reagents and a good tip, you would end up with a level 4 or less item and would still have to look for recrafts in the trade chat.
But with concentration, even ppl in the middle of their profession progress would be able to creat level 5 stuff, BUT, you still would not want to be placing those kind of orders because theres no guarantee that you’ll get a level 5 item even If you write It in your note order.
So, why not allow minimum quality orders this time around, It would be good for people that don’t wanna engage trade chat stuff and for crafters that have enough skills to fullfill those orders, being a lot more people this time due to concentration, and would have the option to choose to accept It or not based on the tip and mats provided by who posted It.
I agree with the minimum quality on public orders, having to make a deal with a specific person to get what you actually want makes public orders useless (besides pvp gear where I don’t care about the pve rank)
Do you want to flood the work order board with 5* demands, 0 mats supplied, and a 1g tip? Because that’s how you flood the work order board with 5* demands, 0 mats supplied, and a 1g tip.
The problem is the work order UI doesn’t have great filtering options, so crafters have to click through each individual work order for a given recipe to find something worthwhile.
Honestly, I still think this is working as intended.
The developers want you to communicate with other players. The public order system is a fallback so you can still get crafted items if you can’t find anyone to help while you’re online, have no friends or guildies that can help, etc.
What we really need are better tools to connect crafters with buyers. Let crafters opt-in to a “store front” - a profile for our little business showing what we specialize in. Then, buyers can search for items they want and see all the crafters who can help. And they can message us through the crafting UI instead of Trade Chat.
Encouraging players to communicate with each other is a good goal. The game should better facilitate that.
If this is the intent, then cap quality at max - 1, but let users select a minimum quality within that range. Public orders become an option for very casual players / alts that won’t be doing higher content, people who want the absolute best can root around finding specific people to do their craft.
Friend, you have to communicate with other players for a lot of others things.
Also, it’s not like people would stop looking for crafters all together.
This would be a good change for casual players that don’t craft stuff too often e for ccrafters that don’t wanna sit and spam chat all day long to make some gold out of theyr professions.
Would be best to kill off the system as a source of BiS gear but if we must indulge them it would be the minimum they could do to make the system semi useful.
Yes please at least for pvp, also why don’t pvpers get their tier set applied in pvp by using 2 pvp trinkets? Isn’t that a disadvantage against pvpers who also raid the first month or so?
Speaking as a pvper its weird… early on people rush gear and sit on ratings before others catch up who pve first. They are removing the vault so it might be different in TWW
Public orders are used for leveling skills, you need to be close to max knowledge and skill to R5 an order. If everyone set it to R5, and why wouldn’t they, no one will be able to level there professions. So now how do you think your orders will be fulfilled? They will not.
Except you won’t make any money. Like other comments say - folks will just post highest quality listings with few materials and 1g tips. Blizzard could (and should) make that just completely not allowed. I’ve written before that they should use current auction house data to determine a minimum tip to cover the cost of missing materials +X% for your trouble. The devs just seem against using the data like that? Maybe?
The store front idea I just proposed would eliminate the need to spam trade chat.
For example:
I want to buy a new sword, so I open the crafting order interface and display a list of all the swords that are upgraded for me (or maybe all the transmogs I don’t have, etc.).
I pick my favorite sword, and then I’m given a list of all the opted-in crafters ony server who are listed. List can be organized by who’s online now, who’s been online recently, etc… If no one is available, expand to all realms in the region.
I find that Rodrivoker, Eternosus, and Rita can all craft my sword.
So, I choose Rodrivoker because you’re online right now. I send a message through the Crafting Window and you get a little notification about it and decide whether to accept my request or not. We can negotiate mats and price, etc. No spamming required. Just passive requests coming in from folks who looked you up.
If a system exists solely for a player to make money with it then its a system with negative gameplay value.
I honestly feel that the profession revamp is only allowed to linger on because it encourages raiders to buy tokens to get required crafted pieces for mythic not for any gameplay benefit.