They probably did think it was a good idea, the playerbase for Classic and for Retail are pretty distinct, with players typically sticking with one or the other without much cross over.
So again, you have a fact (Shadowlands was released) with absolutely zero connection between that fact and your conclusion (Blizzard wants Classic to fail).
youre their bottom parser feral dps druid. whats your pally alts name?
it was not a bug. as confirmed by a blue post. in fact, the 2 second tick is a bug resulting from poor oversight during sapphironâs original design. it wasnt intended to clip into its own stack application but it did and the result was the damage occuring every 2 seconds.
We both play with a circle of mostly and generally like minded players. I donât know which circle is representative of the larger population. Perhaps among the hard core raiders it divided the community but in the casual player and raider community it didnât divide the community at all.
Hight says that while Classic was far more popular than anyone at Blizzard expected, they also have found that one version of World of Warcraft is not cannibalizing the other â rather, thereâs not much of overlap at all between people swapping between the two, and both communities are healthy enough he feels comfortable releasing major content updates (such as upcoming raids) in both games around the same time.
woah youre telling me that in an interview, the executive producer told the interviewer that both their games were doing really well? lol trust us, both of our subscription numbers for both our games are through the roof. ok, how many are subscribed? oh well, dont worry about it.
heres some more taken from that article
"And Hight concludes, "When I was a kid, my folks took me to this theme park. And this theme park was in California, we walked through the gates of this place, and Iâm like, âOh, my gosh, what an incredible place.â And they took me on Pirates of the Caribbean and went on the Haunted Mansion. And it was such a wonderful place to go.
âAnd I think that World Warcraft can be just like that: itâs a virtual theme park.â
I merely gave a single possible example NOT an assumption.
The latin phrase I wrote iterates the errant assumption that because B follows A that A caused B to occur.
Fasc touched on part of that. With the proliferation of information readily available people now prefer empirical information. However their conclusions, based on that information, are frequently examples of Inductive reasoning and not Deductive reasoningâŚand therefore prone to flaws.
To infer causality is flawed reasoningâŚto prove causality is not.